mirror of
https://github.com/VolmitSoftware/Iris.git
synced 2025-07-18 18:23:06 +00:00
Fluid body configuration
This commit is contained in:
parent
238243a7d4
commit
3aa0fac852
@ -103,6 +103,9 @@ public class IrisBiome extends IrisRegistrant implements IRare {
|
||||
@Desc("Carving configuration for the dimension")
|
||||
private IrisCarving carving = new IrisCarving();
|
||||
|
||||
@Desc("Configuration of fluid bodies such as rivers & lakes")
|
||||
private IrisFluidBodies fluidBodies = new IrisFluidBodies();
|
||||
|
||||
@MinNumber(1)
|
||||
@MaxNumber(512)
|
||||
@Desc("The rarity of this biome (integer)")
|
||||
|
@ -165,6 +165,9 @@ public class IrisDimension extends IrisRegistrant {
|
||||
@Desc("Carving configuration for the dimension")
|
||||
private IrisCarving carving = new IrisCarving();
|
||||
|
||||
@Desc("Configuration of fluid bodies such as rivers & lakes")
|
||||
private IrisFluidBodies fluidBodies = new IrisFluidBodies();
|
||||
|
||||
@Desc("The world environment")
|
||||
private Environment environment = Environment.NORMAL;
|
||||
|
||||
|
@ -0,0 +1,84 @@
|
||||
/*
|
||||
* Iris is a World Generator for Minecraft Bukkit Servers
|
||||
* Copyright (c) 2021 Arcane Arts (Volmit Software)
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.volmit.iris.engine.object;
|
||||
|
||||
import com.volmit.iris.core.loader.IrisData;
|
||||
import com.volmit.iris.engine.framework.Engine;
|
||||
import com.volmit.iris.engine.mantle.MantleWriter;
|
||||
import com.volmit.iris.engine.object.annotations.ArrayType;
|
||||
import com.volmit.iris.engine.object.annotations.Desc;
|
||||
import com.volmit.iris.engine.object.annotations.Snippet;
|
||||
import com.volmit.iris.util.collection.KList;
|
||||
import com.volmit.iris.util.documentation.BlockCoordinates;
|
||||
import com.volmit.iris.util.math.RNG;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Data;
|
||||
import lombok.NoArgsConstructor;
|
||||
import lombok.experimental.Accessors;
|
||||
|
||||
@Snippet("carving")
|
||||
@Accessors(chain = true)
|
||||
@NoArgsConstructor
|
||||
@AllArgsConstructor
|
||||
@Desc("Represents a carving configuration")
|
||||
@Data
|
||||
public class IrisFluidBodies {
|
||||
@ArrayType(type = IrisCavePlacer.class, min = 1)
|
||||
@Desc("Define cave placers")
|
||||
private KList<IrisCavePlacer> rivers = new KList<>();
|
||||
|
||||
@ArrayType(type = IrisRavinePlacer.class, min = 1)
|
||||
@Desc("Define ravine placers")
|
||||
private KList<IrisRavinePlacer> lakes = new KList<>();
|
||||
|
||||
@BlockCoordinates
|
||||
public void doCarving(MantleWriter writer, RNG rng, Engine engine, int x, int y, int z) {
|
||||
doCarving(writer, rng, engine, x, y, z, -1);
|
||||
}
|
||||
|
||||
@BlockCoordinates
|
||||
public void doCarving(MantleWriter writer, RNG rng, Engine engine, int x, int y, int z, int waterHint) {
|
||||
if (rivers.isNotEmpty()) {
|
||||
for (IrisCavePlacer i : rivers) {
|
||||
i.generateCave(writer, rng, engine, x, y, z, waterHint);
|
||||
}
|
||||
}
|
||||
|
||||
if (lakes.isNotEmpty()) {
|
||||
for (IrisRavinePlacer i : lakes) {
|
||||
i.generateRavine(writer, rng, engine, x, y, z, waterHint);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public int getMaxRange(IrisData data) {
|
||||
int max = 0;
|
||||
|
||||
for (IrisCavePlacer i : rivers) {
|
||||
max = Math.max(max, i.getSize(data));
|
||||
}
|
||||
|
||||
for (IrisCavePlacer i : rivers) {
|
||||
max = Math.max(max, i.getSize(data));
|
||||
}
|
||||
|
||||
|
||||
return max;
|
||||
}
|
||||
}
|
@ -131,6 +131,9 @@ public class IrisRegion extends IrisRegistrant implements IRare {
|
||||
@Desc("Carving configuration for the dimension")
|
||||
private IrisCarving carving = new IrisCarving();
|
||||
|
||||
@Desc("Configuration of fluid bodies such as rivers & lakes")
|
||||
private IrisFluidBodies fluidBodies = new IrisFluidBodies();
|
||||
|
||||
@RegistryListResource(IrisBiome.class)
|
||||
@Required
|
||||
@ArrayType(min = 1, type = String.class)
|
||||
|
Loading…
x
Reference in New Issue
Block a user