This commit is contained in:
cyberpwn
2021-09-25 13:52:50 -04:00
parent 57ef3842e9
commit 384a28c517
83 changed files with 323 additions and 670 deletions

View File

@@ -25,15 +25,14 @@ import com.volmit.iris.engine.framework.EngineMode;
import com.volmit.iris.engine.framework.IrisEngineMode;
public class ModeEnclosure extends IrisEngineMode implements EngineMode {
public ModeEnclosure(Engine engine)
{
public ModeEnclosure(Engine engine) {
super(engine);
var terrain = new IrisTerrainNormalActuator(getEngine());
var biome = new IrisBiomeActuator(getEngine());
registerStage(burst(
(x, z, k, p, m) -> terrain.actuate(x, z, k, m),
(x, z, k, p, m) -> biome.actuate(x, z, p, m)
(x, z, k, p, m) -> terrain.actuate(x, z, k, m),
(x, z, k, p, m) -> biome.actuate(x, z, p, m)
));
}
}

View File

@@ -25,15 +25,14 @@ import com.volmit.iris.engine.framework.EngineMode;
import com.volmit.iris.engine.framework.IrisEngineMode;
public class ModeIslands extends IrisEngineMode implements EngineMode {
public ModeIslands(Engine engine)
{
public ModeIslands(Engine engine) {
super(engine);
var terrain = new IrisTerrainNormalActuator(getEngine());
var biome = new IrisBiomeActuator(getEngine());
registerStage(burst(
(x, z, k, p, m) -> terrain.actuate(x, z, k, m),
(x, z, k, p, m) -> biome.actuate(x, z, p, m)
(x, z, k, p, m) -> terrain.actuate(x, z, k, m),
(x, z, k, p, m) -> biome.actuate(x, z, p, m)
));
}
}

View File

@@ -31,8 +31,7 @@ import com.volmit.iris.engine.modifier.IrisPostModifier;
import org.bukkit.block.data.BlockData;
public class ModeOverworld extends IrisEngineMode implements EngineMode {
public ModeOverworld(Engine engine)
{
public ModeOverworld(Engine engine) {
super(engine);
var terrain = new IrisTerrainNormalActuator(getEngine());
var biome = new IrisBiomeActuator(getEngine());
@@ -43,9 +42,9 @@ public class ModeOverworld extends IrisEngineMode implements EngineMode {
var perfection = new IrisPerfectionModifier(getEngine());
registerStage(burst(
(x, z, k, p, m) -> generateMatter(x >> 4, z >> 4, m),
(x, z, k, p, m) -> terrain.actuate(x, z, k, m),
(x, z, k, p, m) -> biome.actuate(x, z, p, m)
(x, z, k, p, m) -> generateMatter(x >> 4, z >> 4, m),
(x, z, k, p, m) -> terrain.actuate(x, z, k, m),
(x, z, k, p, m) -> biome.actuate(x, z, p, m)
));
registerStage((x, z, k, p, m) -> cave.modify(x >> 4, z >> 4, k, m));
registerStage((x, z, k, p, m) -> deposit.modify(x, z, k, m));

View File

@@ -25,15 +25,14 @@ import com.volmit.iris.engine.framework.EngineMode;
import com.volmit.iris.engine.framework.IrisEngineMode;
public class ModeSuperFlat extends IrisEngineMode implements EngineMode {
public ModeSuperFlat(Engine engine)
{
public ModeSuperFlat(Engine engine) {
super(engine);
var terrain = new IrisTerrainNormalActuator(getEngine());
var biome = new IrisBiomeActuator(getEngine());
registerStage(burst(
(x, z, k, p, m) -> terrain.actuate(x, z, k, m),
(x, z, k, p, m) -> biome.actuate(x, z, p, m)
(x, z, k, p, m) -> terrain.actuate(x, z, k, m),
(x, z, k, p, m) -> biome.actuate(x, z, p, m)
));
}
}