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@@ -16,10 +16,15 @@ import ninja.bytecode.shuriken.math.RNG;
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public class CBI
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{
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//@builder
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public static final CBI RIVER = new CBI("River", Biome.RIVER)
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.surface(MB.of(Material.SAND))
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.height(0.085);
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public static final CBI OCEAN = new CBI("Ocean", Biome.OCEAN)
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.surface(MB.of(Material.SAND));
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.surface(MB.of(Material.SAND))
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.height(-0.07);
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public static final CBI DEEP_OCEAN = new CBI("Deep Ocean", Biome.DEEP_OCEAN)
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.surface(MB.of(Material.SAND));
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.surface(MB.of(Material.SAND))
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.height(-0.07);
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public static final CBI DESERT = new CBI("Desert", Biome.DESERT)
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.surface(MB.of(Material.SAND))
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.scatter(MB.of(Material.DEAD_BUSH, 0), 0.08)
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@@ -35,6 +40,7 @@ public class CBI
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.simplexSurface();
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public static final CBI DESERT_HILLS = new CBI("Desert Hills", Biome.DESERT_HILLS)
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.surface(MB.of(Material.SAND))
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.amp(0.75)
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.scatter(MB.of(Material.DEAD_BUSH, 0), 0.08)
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.dirt(MB.of(Material.SANDSTONE));
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public static final CBI MESA = new CBI("Mesa", Biome.MESA)
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@@ -46,18 +52,21 @@ public class CBI
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.tree(TreeType.ACACIA, 0.2);
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public static final CBI SAVANNA_HILLS = new CBI("Savanna Hills", Biome.SAVANNA_ROCK)
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.scatter(MB.of(Material.LONG_GRASS, 1), 0.18)
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.amp(0.75)
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.tree(TreeType.ACACIA, 0.2);
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public static final CBI JUNGLE = new CBI("Jungle", Biome.JUNGLE)
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.scatter(MB.of(Material.LONG_GRASS, 1), 0.58)
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.scatter(MB.of(Material.LONG_GRASS, 2), 0.13);
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public static final CBI JUNGLE_HILLS = new CBI("Jungle Hills", Biome.JUNGLE_HILLS)
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.scatter(MB.of(Material.LONG_GRASS, 1), 0.58)
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.amp(0.75)
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.scatter(MB.of(Material.LONG_GRASS, 2), 0.13);
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public static final CBI SWAMP = new CBI("Swamp", Biome.SWAMPLAND)
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.scatter(MB.of(Material.LONG_GRASS, 1), 0.04)
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.scatter(MB.of(Material.LONG_GRASS, 2), 0.03);
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public static final CBI PLAINS = new CBI("Plains", Biome.PLAINS)
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.scatter(MB.of(Material.LONG_GRASS, 1), 0.38)
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.amp(0.4)
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.scatter(MB.of(Material.LONG_GRASS, 2), 0.03);
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public static final CBI DECAYING_PLAINS = new CBI("Decaying Plains", Biome.PLAINS)
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.surface(MB.of(Material.GRASS_PATH), MB.of(Material.GRASS))
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@@ -68,12 +77,14 @@ public class CBI
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.scatter(MB.of(Material.LONG_GRASS, 2), 0.13);
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public static final CBI FOREST_HILLS = new CBI("Forest Hills", Biome.FOREST_HILLS)
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.scatter(MB.of(Material.LONG_GRASS, 1), 0.23)
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.amp(0.75)
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.scatter(MB.of(Material.LONG_GRASS, 2), 0.13);
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public static final CBI BIRCH_FOREST = new CBI("Birch Forest", Biome.BIRCH_FOREST)
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.scatter(MB.of(Material.LONG_GRASS, 1), 0.23)
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.scatter(MB.of(Material.LONG_GRASS, 2), 0.13);
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public static final CBI BIRCH_FOREST_HILLS = new CBI("Birch Forest Hills", Biome.BIRCH_FOREST_HILLS)
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.scatter(MB.of(Material.LONG_GRASS, 1), 0.23)
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.amp(0.75)
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.scatter(MB.of(Material.LONG_GRASS, 2), 0.13);
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public static final CBI ROOFED_FOREST = new CBI("Roofed Forest", Biome.ROOFED_FOREST)
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.scatter(MB.of(Material.LONG_GRASS, 1), 0.23)
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@@ -83,21 +94,25 @@ public class CBI
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public static final CBI EXTREME_HILLS = new CBI("Extreme Hills", Biome.EXTREME_HILLS)
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.scatter(MB.of(Material.LONG_GRASS, 2), 0.04);
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public static final CBI EXTREME_HILLS_TREES = new CBI("Extreme Hills +", Biome.EXTREME_HILLS_WITH_TREES)
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.scatter(MB.of(Material.LONG_GRASS, 2), 0.09);
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.scatter(MB.of(Material.LONG_GRASS, 2), 0.09)
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.amp(1.25);
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public static final CBI TAIGA_COLD = new CBI("Taiga Cold", Biome.TAIGA_COLD)
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.scatter(MB.of(Material.LONG_GRASS, 2), 0.04);
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public static final CBI TAIGA_COLD_HILLS = new CBI("Taiga Cold Hills", Biome.TAIGA_COLD_HILLS);
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public static final CBI TAIGA_COLD_HILLS = new CBI("Taiga Cold Hills", Biome.TAIGA_COLD_HILLS)
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.amp(0.75);
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public static final CBI ICE_FLATS = new CBI("Ice Flats", Biome.ICE_FLATS);
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public static final CBI ICE_MOUNTAINS = new CBI("Ice Mountains", Biome.ICE_MOUNTAINS);
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public static final CBI ICE_MOUNTAINS = new CBI("Ice Mountains", Biome.ICE_MOUNTAINS)
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.amp(1.45);
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public static final CBI REDWOOD_TAIGA = new CBI("Redwood Taiga", Biome.REDWOOD_TAIGA)
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.surface(MB.of(Material.DIRT, 2), MB.of(Material.DIRT, 1))
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.simplexSurface();
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public static final CBI REDWOOD_TAIGA_HILLS = new CBI("Redwood Taiga Hills", Biome.REDWOOD_TAIGA_HILLS)
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.surface(MB.of(Material.DIRT, 2), MB.of(Material.DIRT, 1))
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.amp(0.75)
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.simplexSurface();
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//@done
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private String name;
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private Biome realBiome;
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private double height;
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@@ -114,26 +129,26 @@ public class CBI
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this.name = name;
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this.realBiome = realBiome;
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this.height = 0.125;
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this.amp = 0;
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this.amp = 0.5;
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scatterChance = new GMap<>();
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treeChance = new GMap<>();
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surface(new MB(Material.GRASS)).dirt(new MB(Material.DIRT), new MB(Material.DIRT, 1));
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}
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public CBI scatter(MB mb, Double chance)
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{
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scatterChance.put(mb, chance);
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return this;
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}
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public CBI tree(TreeType t, Double chance)
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{
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treeChance.put(t, chance);
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return this;
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}
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public CBI simplexSurface()
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{
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simplexScatter = true;
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@@ -200,17 +215,18 @@ public class CBI
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{
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if(poly == null)
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{
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poly = new PolygonGenerator.EnumPolygonGenerator<MB>(rng, 0.05, 12, getSurface().toArray(new MB[getSurface().size()]), (g) -> {
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poly = new PolygonGenerator.EnumPolygonGenerator<MB>(rng, 0.05, 12, getSurface().toArray(new MB[getSurface().size()]), (g) ->
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{
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return g.fractureWith(new CNG(rng.nextRNG(), 1D, 2).scale(0.155), 24);
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});
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}
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return poly.getChoice(wx, wz);
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}
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return getSurface().getRandom();
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}
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public MB getDirt(int wx, int wz)
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{
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return getDirt().getRandom();
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@@ -230,10 +246,10 @@ public class CBI
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return i;
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}
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}
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return MB.of(Material.AIR);
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}
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public GMap<TreeType, Double> getTreeChance()
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{
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return treeChance;
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@@ -248,7 +264,7 @@ public class CBI
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return i;
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}
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}
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return null;
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}
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}
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