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Fixes
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@ -254,7 +254,7 @@ public class IrisDimension extends IrisRegistrant
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@MaxNumber(512)
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@DontObfuscate
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@Desc("Zoom in or out the terrain. This stretches the terrain. Due to performance improvements, Higher than 2.0 may cause weird rounding artifacts. Lower = more terrain changes per block. Its a true zoom-out.")
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private double terrainZoom = 2D;
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private double terrainZoom = 1D;
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@MinNumber(0)
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@MaxNumber(360)
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@ -451,6 +451,11 @@ public class IrisObject extends IrisRegistrant
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y = yv;
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}
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if(y <= 0)
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{
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// TODO: return -1;
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}
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if(yv >= 0 && config.isBottom())
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{
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y += Math.floorDiv(h, 2);
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