Update compound worlds on the fly

This commit is contained in:
DanLT 2021-06-23 21:14:41 -08:00
parent bf91156182
commit 34958c654f

View File

@ -35,7 +35,7 @@ import java.util.concurrent.CompletableFuture;
public class IrisEngineCompound implements EngineCompound {
@Getter
private final World world;
private World world;
private final AtomicRollingSequence wallClock;
@ -361,6 +361,11 @@ public class IrisEngineCompound implements EngineCompound {
return defaultEngine;
}
@Override
public void updateWorld(World world) {
this.world = world;
}
@Override
public void hotload() {
for(int i = 0; i < getSize(); i++)