Fix multipliers

This commit is contained in:
Daniel Mills 2021-08-04 01:16:42 -04:00
parent c5ac347538
commit 30f880361e

View File

@ -100,7 +100,7 @@ public class IrisWorldManager extends EngineAssignedWorldManager {
private boolean onAsyncTick() {
actuallySpawned = 0;
if(energy < 35)
if(energy < 100)
{
J.sleep(200);
return false;
@ -196,7 +196,7 @@ public class IrisWorldManager extends EngineAssignedWorldManager {
actuallySpawned+= s;
if (s > 0) {
getCooldown(i.getReferenceSpawner()).spawn(getEngine());
energy -= s * ((i.getEnergyMultiplier() * i.getReferenceSpawner().getEnergyMultiplier() * 1) - 1);
energy -= s * ((i.getEnergyMultiplier() * i.getReferenceSpawner().getEnergyMultiplier() * 1));
}
}