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Port the v3 map as iris std map
- iris std map opens the v3 map window; noise, palettes, objects, procedural and image maps are views in it - Rivers view draws v4 hydrology, with an empty state when the pack has rivers off - 3D views fall back to software when LWJGL isn't on the classpath; modded jars use the game's LWJGL - FlatLaf and LWJGL join core; v4's separate studio windows are removed
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@@ -32,6 +32,8 @@ caffeine = "3.2.4" # https://central.sonatype.com/artifact/com.github.ben-manes.
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byte-buddy = "1.18.11" # https://central.sonatype.com/artifact/net.bytebuddy/byte-buddy
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dom4j = "2.2.0" # https://central.sonatype.com/artifact/org.dom4j/dom4j
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jaxen = "2.0.6" # https://central.sonatype.com/artifact/jaxen/jaxen
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flatlaf = "3.7.2" # https://central.sonatype.com/artifact/com.formdev/flatlaf
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lwjgl = "3.4.3" # https://central.sonatype.com/artifact/org.lwjgl/lwjgl
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# Third Party Integrations
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nexo = "1.25.0" # https://repo.nexomc.com/#/releases/com/nexomc/nexo
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@@ -93,6 +95,12 @@ byteBuddy-core = { module = "net.bytebuddy:byte-buddy", version.ref = "byte-budd
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byteBuddy-agent = { module = "net.bytebuddy:byte-buddy-agent", version.ref = "byte-buddy" }
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dom4j = { module = "org.dom4j:dom4j", version.ref = "dom4j" }
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jaxen = { module = "jaxen:jaxen", version.ref = "jaxen" }
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flatlaf = { module = "com.formdev:flatlaf", version.ref = "flatlaf" }
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flatlaf-extras = { module = "com.formdev:flatlaf-extras", version.ref = "flatlaf" }
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lwjgl = { module = "org.lwjgl:lwjgl", version.ref = "lwjgl" }
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lwjgl-opengl = { module = "org.lwjgl:lwjgl-opengl", version.ref = "lwjgl" }
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lwjgl-egl = { module = "org.lwjgl:lwjgl-egl", version.ref = "lwjgl" }
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lwjgl-jawt = { module = "org.lwjgl:lwjgl-jawt", version.ref = "lwjgl" }
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# Third Party Integrations
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nexo = { module = "com.nexomc:nexo", version.ref = "nexo" }
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