Framework remove parallax

This commit is contained in:
Daniel Mills 2021-08-09 09:07:31 -04:00
parent 832bad1fee
commit 252d289a8d
2 changed files with 8 additions and 24 deletions

View File

@ -24,6 +24,7 @@ import com.volmit.iris.core.gui.components.Renderer;
import com.volmit.iris.core.project.loader.IrisData;
import com.volmit.iris.engine.IrisComplex;
import com.volmit.iris.engine.data.cache.Cache;
import com.volmit.iris.engine.mantle.EngineMantle;
import com.volmit.iris.engine.object.basic.IrisColor;
import com.volmit.iris.engine.object.basic.IrisPosition;
import com.volmit.iris.engine.object.biome.IrisBiome;
@ -80,9 +81,9 @@ public interface Engine extends DataProvider, Fallible, GeneratorAccess, LootPro
void printMetrics(CommandSender sender);
void recycle();
EngineMantle getMantle();
EngineParallaxManager getEngineParallax();
void recycle();
EngineActuator<BlockData> getTerrainActuator();
@ -143,13 +144,13 @@ public interface Engine extends DataProvider, Fallible, GeneratorAccess, LootPro
EngineMetrics getMetrics();
default void save() {
getParallax().saveAll();
getMantle().save();
getWorldManager().onSave();
saveEngineData();
}
default void saveNow() {
getParallax().saveAllNOW();
getMantle().saveAllNow();
saveEngineData();
}
@ -171,10 +172,6 @@ public interface Engine extends DataProvider, Fallible, GeneratorAccess, LootPro
return getTarget().getDimension();
}
default ParallaxAccess getParallax() {
return getTarget().getParallaxWorld();
}
@BlockCoordinates
default Color draw(double x, double z) {
IrisRegion region = getRegion((int) x, (int) z);
@ -196,11 +193,6 @@ public interface Engine extends DataProvider, Fallible, GeneratorAccess, LootPro
return getComplex().getRegionStream().get(x, z);
}
@Override
default ParallaxAccess getParallaxAccess() {
return getParallax();
}
@BlockCoordinates
@Override
default IrisBiome getCaveBiome(int x, int z) {
@ -232,6 +224,7 @@ public interface Engine extends DataProvider, Fallible, GeneratorAccess, LootPro
}
if (B.isUpdatable(data)) {
// TODO: BLOCK UPDATES
getParallax().updateBlock(x, y, z);
getParallax().getMetaRW(x >> 4, z >> 4).setUpdates(true);
}
@ -246,6 +239,7 @@ public interface Engine extends DataProvider, Fallible, GeneratorAccess, LootPro
@Override
default void updateChunk(Chunk c) {
PrecisionStopwatch p = PrecisionStopwatch.start();
// TODO: Mantle block updates
if (getParallax().getMetaR(c.getX(), c.getZ()).isUpdates()) {
Hunk<Boolean> b = getParallax().getUpdatesR(c.getX(), c.getZ());
@ -423,7 +417,7 @@ public interface Engine extends DataProvider, Fallible, GeneratorAccess, LootPro
}
default void clean() {
burst().lazy(() -> getParallax().cleanup());
burst().lazy(() -> getMantle().trim());
}
@BlockCoordinates

View File

@ -22,21 +22,15 @@ import com.volmit.iris.core.IrisSettings;
import com.volmit.iris.core.project.loader.IrisData;
import com.volmit.iris.engine.object.common.IrisWorld;
import com.volmit.iris.engine.object.dimensional.IrisDimension;
import com.volmit.iris.engine.parallax.ParallaxWorld;
import com.volmit.iris.util.parallel.MultiBurst;
import lombok.Builder;
import lombok.Data;
import java.io.File;
@Data
public class EngineTarget {
private final MultiBurst parallaxBurster;
private final MultiBurst burster;
private final IrisDimension dimension;
private IrisWorld world;
private final IrisData data;
private final ParallaxWorld parallaxWorld;
public EngineTarget(IrisWorld world, IrisDimension dimension, IrisData data) {
this.world = world;
@ -45,9 +39,6 @@ public class EngineTarget {
this.burster = new MultiBurst("Iris Engine " + dimension.getName(),
IrisSettings.get().getConcurrency().getEngineThreadPriority(),
IrisSettings.getThreadCount(IrisSettings.get().getConcurrency().getEngineThreadCount()));
this.parallaxBurster = new MultiBurst("Iris Parallax Engine " + dimension.getName(), 3, 4);
this.parallaxWorld = new ParallaxWorld(parallaxBurster, 256, new File(world.worldFolder(),
"iris/" + dimension.getLoadKey() + "/parallax"));
}
public int getHeight()
@ -56,7 +47,6 @@ public class EngineTarget {
}
public void close() {
parallaxBurster.shutdownLater();
burster.shutdownLater();
}
}