mirror of
https://github.com/VolmitSoftware/Iris.git
synced 2026-04-23 08:29:30 +00:00
make object spawning more random
This commit is contained in:
@@ -23,10 +23,7 @@ import com.volmit.iris.engine.data.cache.Cache;
|
|||||||
import com.volmit.iris.engine.mantle.EngineMantle;
|
import com.volmit.iris.engine.mantle.EngineMantle;
|
||||||
import com.volmit.iris.engine.mantle.IrisMantleComponent;
|
import com.volmit.iris.engine.mantle.IrisMantleComponent;
|
||||||
import com.volmit.iris.engine.mantle.MantleWriter;
|
import com.volmit.iris.engine.mantle.MantleWriter;
|
||||||
import com.volmit.iris.engine.object.IrisBiome;
|
import com.volmit.iris.engine.object.*;
|
||||||
import com.volmit.iris.engine.object.IrisObject;
|
|
||||||
import com.volmit.iris.engine.object.IrisObjectPlacement;
|
|
||||||
import com.volmit.iris.engine.object.IrisRegion;
|
|
||||||
import com.volmit.iris.util.collection.KSet;
|
import com.volmit.iris.util.collection.KSet;
|
||||||
import com.volmit.iris.util.context.ChunkContext;
|
import com.volmit.iris.util.context.ChunkContext;
|
||||||
import com.volmit.iris.util.data.B;
|
import com.volmit.iris.util.data.B;
|
||||||
@@ -35,6 +32,8 @@ import com.volmit.iris.util.documentation.ChunkCoordinates;
|
|||||||
import com.volmit.iris.util.mantle.MantleFlag;
|
import com.volmit.iris.util.mantle.MantleFlag;
|
||||||
import com.volmit.iris.util.math.RNG;
|
import com.volmit.iris.util.math.RNG;
|
||||||
import com.volmit.iris.util.matter.MatterStructurePOI;
|
import com.volmit.iris.util.matter.MatterStructurePOI;
|
||||||
|
import com.volmit.iris.util.noise.CNG;
|
||||||
|
import com.volmit.iris.util.noise.NoiseType;
|
||||||
|
|
||||||
import java.util.Set;
|
import java.util.Set;
|
||||||
|
|
||||||
@@ -45,7 +44,7 @@ public class MantleObjectComponent extends IrisMantleComponent {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void generateLayer(MantleWriter writer, int x, int z, ChunkContext context) {
|
public void generateLayer(MantleWriter writer, int x, int z, ChunkContext context) {
|
||||||
RNG rng = new RNG(Cache.key(x, z) + seed());
|
RNG rng = applyNoise(x, z, Cache.key(x, z) + seed());
|
||||||
int xxx = 8 + (x << 4);
|
int xxx = 8 + (x << 4);
|
||||||
int zzz = 8 + (z << 4);
|
int zzz = 8 + (z << 4);
|
||||||
IrisRegion region = getComplex().getRegionStream().get(xxx, zzz);
|
IrisRegion region = getComplex().getRegionStream().get(xxx, zzz);
|
||||||
@@ -53,15 +52,17 @@ public class MantleObjectComponent extends IrisMantleComponent {
|
|||||||
placeObjects(writer, rng, x, z, biome, region);
|
placeObjects(writer, rng, x, z, biome, region);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private RNG applyNoise(int x, int z, long seed) {
|
||||||
|
CNG noise = CNG.signatureFast(new RNG(seed), NoiseType.WHITE, NoiseType.GLOB);
|
||||||
|
return new RNG((long) (seed * noise.noise(x, z)));
|
||||||
|
}
|
||||||
|
|
||||||
@ChunkCoordinates
|
@ChunkCoordinates
|
||||||
private void placeObjects(MantleWriter writer, RNG rng, int x, int z, IrisBiome biome, IrisRegion region) {
|
private void placeObjects(MantleWriter writer, RNG rng, int x, int z, IrisBiome biome, IrisRegion region) {
|
||||||
long s = Cache.key(x, z) + seed();
|
|
||||||
RNG rnp = new RNG(s);
|
|
||||||
for (IrisObjectPlacement i : biome.getSurfaceObjects()) {
|
for (IrisObjectPlacement i : biome.getSurfaceObjects()) {
|
||||||
if (rng.chance(i.getChance() + rng.d(-0.005, 0.005))) {
|
if (rng.chance(i.getChance() + rng.d(-0.005, 0.005))) {
|
||||||
try {
|
try {
|
||||||
placeObject(writer, rnp, x << 4, z << 4, i);
|
placeObject(writer, rng, x << 4, z << 4, i);
|
||||||
rnp.setSeed(s);
|
|
||||||
} catch (Throwable e) {
|
} catch (Throwable e) {
|
||||||
Iris.reportError(e);
|
Iris.reportError(e);
|
||||||
Iris.error("Failed to place objects in the following biome: " + biome.getName());
|
Iris.error("Failed to place objects in the following biome: " + biome.getName());
|
||||||
@@ -75,8 +76,7 @@ public class MantleObjectComponent extends IrisMantleComponent {
|
|||||||
for (IrisObjectPlacement i : region.getSurfaceObjects()) {
|
for (IrisObjectPlacement i : region.getSurfaceObjects()) {
|
||||||
if (rng.chance(i.getChance() + rng.d(-0.005, 0.005))) {
|
if (rng.chance(i.getChance() + rng.d(-0.005, 0.005))) {
|
||||||
try {
|
try {
|
||||||
placeObject(writer, rnp, x << 4, z << 4, i);
|
placeObject(writer, rng, x << 4, z << 4, i);
|
||||||
rnp.setSeed(s);
|
|
||||||
} catch (Throwable e) {
|
} catch (Throwable e) {
|
||||||
Iris.reportError(e);
|
Iris.reportError(e);
|
||||||
Iris.error("Failed to place objects in the following region: " + region.getName());
|
Iris.error("Failed to place objects in the following region: " + region.getName());
|
||||||
@@ -123,23 +123,19 @@ public class MantleObjectComponent extends IrisMantleComponent {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public Set<String> guess(int x, int z) {
|
public Set<String> guess(int x, int z) {
|
||||||
RNG rng = new RNG(Cache.key(x, z) + seed());
|
RNG rng = applyNoise(x, z, Cache.key(x, z) + seed());
|
||||||
long s = Cache.key(x, z) + seed();
|
|
||||||
RNG rngd = new RNG(s);
|
|
||||||
IrisBiome biome = getEngineMantle().getEngine().getSurfaceBiome((x << 4) + 8, (z << 4) + 8);
|
IrisBiome biome = getEngineMantle().getEngine().getSurfaceBiome((x << 4) + 8, (z << 4) + 8);
|
||||||
IrisRegion region = getEngineMantle().getEngine().getRegion((x << 4) + 8, (z << 4) + 8);
|
IrisRegion region = getEngineMantle().getEngine().getRegion((x << 4) + 8, (z << 4) + 8);
|
||||||
Set<String> v = new KSet<>();
|
Set<String> v = new KSet<>();
|
||||||
for (IrisObjectPlacement i : biome.getSurfaceObjects()) {
|
for (IrisObjectPlacement i : biome.getSurfaceObjects()) {
|
||||||
if (rng.chance(i.getChance() + rng.d(-0.005, 0.005))) {
|
if (rng.chance(i.getChance() + rng.d(-0.005, 0.005))) {
|
||||||
v.addAll(guessPlacedKeys(rngd, x, z, i));
|
v.addAll(guessPlacedKeys(rng, x, z, i));
|
||||||
rngd.setSeed(s);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
for (IrisObjectPlacement i : region.getSurfaceObjects()) {
|
for (IrisObjectPlacement i : region.getSurfaceObjects()) {
|
||||||
if (rng.chance(i.getChance() + rng.d(-0.005, 0.005))) {
|
if (rng.chance(i.getChance() + rng.d(-0.005, 0.005))) {
|
||||||
v.addAll(guessPlacedKeys(rngd, x, z, i));
|
v.addAll(guessPlacedKeys(rng, x, z, i));
|
||||||
rngd.setSeed(s);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user