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Simplified object smart boring
- Smart boring runs direct axis passes under the existing write lock - Negative object bounds stop at the last occupied coordinate - Bore insertion avoids redundant map callbacks - Regression tests cover ordered fills and repeated calls
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@@ -23,13 +23,9 @@ import art.arcane.iris.spi.PlatformBlockState;
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import art.arcane.iris.util.common.data.VectorMap;
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import art.arcane.iris.util.common.math.IrisBlockVector;
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import art.arcane.iris.util.common.math.Vector3i;
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import art.arcane.iris.util.common.parallel.BurstExecutor;
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import art.arcane.iris.util.common.parallel.MultiBurst;
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import art.arcane.volmlib.util.format.Form;
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import art.arcane.volmlib.util.scheduling.PrecisionStopwatch;
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import java.util.concurrent.atomic.AtomicInteger;
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/**
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* Volume shaping for {@link IrisObject}: smart boring, shrinkwrapping, compaction and the shared block
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* classification helpers used by placement.
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@@ -59,30 +55,23 @@ final class IrisObjectShaping {
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private static void ensureSmartBoredLocked(IrisObject self) {
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PrecisionStopwatch p = PrecisionStopwatch.start();
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PlatformBlockState vair = IrisObject.States.VAIR;
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AtomicInteger applied = new AtomicInteger();
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IrisBlockVector max = new IrisBlockVector(Double.MIN_VALUE, Double.MIN_VALUE, Double.MIN_VALUE);
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IrisBlockVector min = new IrisBlockVector(Double.MAX_VALUE, Double.MAX_VALUE, Double.MAX_VALUE);
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VectorMap<PlatformBlockState> source;
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self.readLock.lock();
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try {
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if (self.blocks.isEmpty()) {
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IrisLogging.warn("Cannot Smart Bore " + self.getLoadKey() + " because it has 0 blocks in it.");
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self.smartBored = true;
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return;
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}
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int applied = 0;
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IrisBlockVector max = new IrisBlockVector(Integer.MIN_VALUE, Integer.MIN_VALUE, Integer.MIN_VALUE);
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IrisBlockVector min = new IrisBlockVector(Integer.MAX_VALUE, Integer.MAX_VALUE, Integer.MAX_VALUE);
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VectorMap<PlatformBlockState> source = self.blocks;
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if (source.isEmpty()) {
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IrisLogging.warn("Cannot Smart Bore " + self.getLoadKey() + " because it has 0 blocks in it.");
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self.smartBored = true;
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return;
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}
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source = self.blocks;
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for (IrisBlockVector i : self.blocks.keys()) {
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max.setX(Math.max(i.getX(), max.getX()));
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min.setX(Math.min(i.getX(), min.getX()));
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max.setY(Math.max(i.getY(), max.getY()));
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min.setY(Math.min(i.getY(), min.getY()));
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max.setZ(Math.max(i.getZ(), max.getZ()));
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min.setZ(Math.min(i.getZ(), min.getZ()));
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}
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} finally {
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self.readLock.unlock();
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for (IrisBlockVector i : source.keys()) {
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max.setX(Math.max(i.getX(), max.getX()));
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min.setX(Math.min(i.getX(), min.getX()));
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max.setY(Math.max(i.getY(), max.getY()));
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min.setY(Math.min(i.getY(), min.getY()));
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max.setZ(Math.max(i.getZ(), max.getZ()));
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min.setZ(Math.min(i.getZ(), min.getZ()));
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}
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VectorMap<PlatformBlockState> bore = new VectorMap<>();
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@@ -90,114 +79,94 @@ final class IrisObjectShaping {
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// bored volume must come from a fixed X->Y->Z order on the calling (lock-owning)
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// thread, not from pool scheduling. This matches what burst-worker callers (studio,
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// generation threads) already produced, so output is unchanged where it was stable.
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BurstExecutor burst = MultiBurst.burst.burst();
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burst.setMulticore(false);
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// Smash X
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for (int rayY = min.getBlockY(); rayY <= max.getBlockY(); rayY++) {
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int finalRayY = rayY;
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burst.queue(() -> {
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for (int rayZ = min.getBlockZ(); rayZ <= max.getBlockZ(); rayZ++) {
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int start = Integer.MAX_VALUE;
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int end = Integer.MIN_VALUE;
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for (int rayZ = min.getBlockZ(); rayZ <= max.getBlockZ(); rayZ++) {
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int start = Integer.MAX_VALUE;
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int end = Integer.MIN_VALUE;
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for (int ray = min.getBlockX(); ray <= max.getBlockX(); ray++) {
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if (boreContains(source, bore, new IrisBlockVector(ray, finalRayY, rayZ))) {
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start = Math.min(ray, start);
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end = Math.max(ray, end);
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}
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}
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if (start != Integer.MAX_VALUE && end != Integer.MIN_VALUE) {
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for (int i = start; i <= end; i++) {
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boreCell(source, bore, new IrisBlockVector(i, finalRayY, rayZ), vair, applied);
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}
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for (int ray = min.getBlockX(); ray <= max.getBlockX(); ray++) {
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if (boreContains(source, bore, new IrisBlockVector(ray, rayY, rayZ))) {
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start = Math.min(ray, start);
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end = Math.max(ray, end);
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}
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}
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});
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if (start != Integer.MAX_VALUE && end != Integer.MIN_VALUE) {
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for (int i = start; i <= end; i++) {
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applied += boreCell(source, bore, new IrisBlockVector(i, rayY, rayZ), vair);
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}
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}
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}
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}
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// Smash Y
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for (int rayX = min.getBlockX(); rayX <= max.getBlockX(); rayX++) {
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int finalRayX = rayX;
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burst.queue(() -> {
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for (int rayZ = min.getBlockZ(); rayZ <= max.getBlockZ(); rayZ++) {
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int start = Integer.MAX_VALUE;
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int end = Integer.MIN_VALUE;
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for (int rayZ = min.getBlockZ(); rayZ <= max.getBlockZ(); rayZ++) {
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int start = Integer.MAX_VALUE;
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int end = Integer.MIN_VALUE;
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for (int ray = min.getBlockY(); ray <= max.getBlockY(); ray++) {
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if (boreContains(source, bore, new IrisBlockVector(finalRayX, ray, rayZ))) {
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start = Math.min(ray, start);
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end = Math.max(ray, end);
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}
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}
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if (start != Integer.MAX_VALUE && end != Integer.MIN_VALUE) {
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for (int i = start; i <= end; i++) {
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boreCell(source, bore, new IrisBlockVector(finalRayX, i, rayZ), vair, applied);
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}
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for (int ray = min.getBlockY(); ray <= max.getBlockY(); ray++) {
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if (boreContains(source, bore, new IrisBlockVector(rayX, ray, rayZ))) {
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start = Math.min(ray, start);
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end = Math.max(ray, end);
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}
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}
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});
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if (start != Integer.MAX_VALUE && end != Integer.MIN_VALUE) {
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for (int i = start; i <= end; i++) {
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applied += boreCell(source, bore, new IrisBlockVector(rayX, i, rayZ), vair);
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}
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}
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}
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}
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// Smash Z
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for (int rayX = min.getBlockX(); rayX <= max.getBlockX(); rayX++) {
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int finalRayX = rayX;
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burst.queue(() -> {
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for (int rayY = min.getBlockY(); rayY <= max.getBlockY(); rayY++) {
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int start = Integer.MAX_VALUE;
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int end = Integer.MIN_VALUE;
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for (int rayY = min.getBlockY(); rayY <= max.getBlockY(); rayY++) {
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int start = Integer.MAX_VALUE;
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int end = Integer.MIN_VALUE;
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for (int ray = min.getBlockZ(); ray <= max.getBlockZ(); ray++) {
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if (boreContains(source, bore, new IrisBlockVector(finalRayX, rayY, ray))) {
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start = Math.min(ray, start);
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end = Math.max(ray, end);
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}
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}
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if (start != Integer.MAX_VALUE && end != Integer.MIN_VALUE) {
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for (int i = start; i <= end; i++) {
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boreCell(source, bore, new IrisBlockVector(finalRayX, rayY, i), vair, applied);
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}
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for (int ray = min.getBlockZ(); ray <= max.getBlockZ(); ray++) {
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if (boreContains(source, bore, new IrisBlockVector(rayX, rayY, ray))) {
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start = Math.min(ray, start);
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end = Math.max(ray, end);
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}
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}
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});
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}
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burst.complete();
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self.writeLock.lock();
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try {
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if (!self.smartBored) {
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bore.forEach((v, s) -> self.blocks.computeIfAbsent(v, (vv) -> s));
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self.smartBored = true;
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if (start != Integer.MAX_VALUE && end != Integer.MIN_VALUE) {
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for (int i = start; i <= end; i++) {
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applied += boreCell(source, bore, new IrisBlockVector(rayX, rayY, i), vair);
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}
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}
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}
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} finally {
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self.writeLock.unlock();
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}
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IrisLogging.debug("Smart Bore: " + self.getLoadKey() + " in " + Form.duration(p.getMilliseconds(), 2) + " (" + Form.f(applied.get()) + ")");
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source.putAll(bore);
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self.smartBored = true;
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IrisLogging.debug("Smart Bore: " + self.getLoadKey() + " in " + Form.duration(p.getMilliseconds(), 2) + " (" + Form.f(applied) + ")");
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}
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private static boolean boreContains(VectorMap<PlatformBlockState> source, VectorMap<PlatformBlockState> bore, IrisBlockVector v) {
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return source.containsKey(v) || bore.containsKey(v);
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}
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private static void boreCell(VectorMap<PlatformBlockState> source, VectorMap<PlatformBlockState> bore, IrisBlockVector v, PlatformBlockState vair, AtomicInteger applied) {
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private static int boreCell(VectorMap<PlatformBlockState> source, VectorMap<PlatformBlockState> bore, IrisBlockVector v, PlatformBlockState vair) {
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PlatformBlockState existing = source.get(v);
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if (existing == null) {
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if (vair.equals(bore.get(v))) {
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return;
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return 0;
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}
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bore.computeIfAbsent(v, (vv) -> vair);
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bore.put(v, vair);
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} else if (vair.equals(existing)) {
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return;
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return 0;
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}
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applied.getAndIncrement();
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return 1;
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}
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static void shrinkwrap(IrisObject self) {
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