Snapshot cave terrain per chunk

- sCave copies the chunk's cavern and hydrology terrain view once (journal originals win) instead of per-voxel monitor, journal and slice lookups
- hydrology lookups answer null without work in chunks with no cave cells
- decorateNaturalCaves reuses the sCave snapshot through the chunk context
This commit is contained in:
Brian Neumann-Fopiano
2026-09-28 13:11:28 -04:00
parent 08353e3bdd
commit 184a04d97f
10 changed files with 542 additions and 137 deletions
@@ -8,6 +8,7 @@ import art.arcane.iris.generation.runtime.EngineMetrics;
import art.arcane.iris.generation.hydrology.runtime.IrisHydrologyRuntime;
import art.arcane.iris.generation.biome.FloatingIslandBoundarySampler;
import art.arcane.iris.generation.biome.IrisBiome;
import art.arcane.iris.generation.mantle.CaveTerrainSnapshot;
import art.arcane.iris.world.history.FloatingBiomeOverlay;
import art.arcane.iris.generation.terrain.IrisRegion;
import art.arcane.volmlib.nativelib.terrain.NativeBlockState;
@@ -23,6 +24,7 @@ public class ChunkContext {
private boolean naturalTerrain = true;
private Hunk<NativeBiome> terrainBiomes;
private FloatingBiomeOverlay floatingBiomes;
private CaveTerrainSnapshot caveTerrain;
private final int x;
private final int z;
private final IrisComplex complex;
@@ -157,6 +159,14 @@ public class ChunkContext {
return floatingBiomes;
}
public CaveTerrainSnapshot getCaveTerrain() {
return caveTerrain;
}
public void setCaveTerrain(CaveTerrainSnapshot caveTerrain) {
this.caveTerrain = caveTerrain;
}
public void setNaturalBiome(int localX, int y, int localZ, NativeBiome biome) {
if (terrainBiomes != null) {
terrainBiomes.setRaw(localX, y, localZ, biome);
@@ -0,0 +1,220 @@
package art.arcane.iris.generation.mantle;
import art.arcane.iris.generation.hydrology.cave.HydrologyCaveCell;
import art.arcane.iris.world.storage.matter.PreObjectMatterCell;
import art.arcane.volmlib.util.hunk.bits.DataContainer;
import art.arcane.volmlib.util.hunk.storage.MappedHunk;
import art.arcane.volmlib.util.hunk.storage.PaletteOrHunk;
import art.arcane.volmlib.util.mantle.runtime.MantleChunk;
import art.arcane.volmlib.util.matter.Matter;
import art.arcane.volmlib.util.matter.MatterCavern;
import art.arcane.volmlib.util.matter.MatterSlice;
import java.util.Map;
import java.util.Objects;
import java.util.function.IntFunction;
/**
* The terrain view of one mantle chunk's cavern and hydrology cells (journaled pre-object values win),
* copied once under the chunk monitor. Terrain components finish before any content write reaches a
* chunk and every later write journals the value it replaces, so this view never goes stale while the
* chunk generates.
*/
public final class CaveTerrainSnapshot {
private static final int SECTION_VOLUME = 4096;
private final int chunkX;
private final int chunkZ;
private final MatterCavern[][] caverns;
private final HydrologyCaveCell[][] hydrology;
private boolean hydrologyPresent;
private CaveTerrainSnapshot(int chunkX, int chunkZ, int sections) {
this.chunkX = chunkX;
this.chunkZ = chunkZ;
caverns = new MatterCavern[sections][];
hydrology = new HydrologyCaveCell[sections][];
}
public static CaveTerrainSnapshot capture(MantleChunk<Matter> chunk, int chunkX, int chunkZ) {
Objects.requireNonNull(chunk, "Terrain mantle chunk");
synchronized (chunk) {
int sections = chunk.sectionCount();
CaveTerrainSnapshot snapshot = new CaveTerrainSnapshot(chunkX, chunkZ, sections);
for (int section = 0; section < sections; section++) {
if (!chunk.exists(section)) {
continue;
}
Matter matter = chunk.get(section);
if (matter != null) {
snapshot.captureSection(section, matter);
}
}
return snapshot;
}
}
public boolean covers(int chunkX, int chunkZ) {
return this.chunkX == chunkX && this.chunkZ == chunkZ;
}
public boolean hasHydrology() {
return hydrologyPresent;
}
public MatterCavern cavern(int x, int y, int z) {
if (y < 0) {
return null;
}
int section = y >> 4;
if (section >= caverns.length) {
return null;
}
MatterCavern[] values = caverns[section];
return values == null ? null : values[index(x, y, z)];
}
public HydrologyCaveCell hydrology(int x, int y, int z) {
if (!hydrologyPresent || y < 0) {
return null;
}
int section = y >> 4;
if (section >= hydrology.length) {
return null;
}
HydrologyCaveCell[] values = hydrology[section];
return values == null ? null : values[index(x, y, z)];
}
public MatterCavern composedCavern(int x, int y, int z) {
HydrologyCaveCell cell = hydrology(x, y, z);
return cell != null ? cell.asCavern() : cavern(x, y, z);
}
/**
* Visits every cell holding a cavern or a hydrology cell, section by section in slice position order.
*/
public void forEachCell(CellConsumer consumer) {
for (int section = 0; section < caverns.length; section++) {
MatterCavern[] sectionCaverns = caverns[section];
HydrologyCaveCell[] sectionHydrology = hydrologyPresent ? hydrology[section] : null;
if (sectionCaverns == null && sectionHydrology == null) {
continue;
}
int baseY = section << 4;
for (int position = 0; position < SECTION_VOLUME; position++) {
MatterCavern cavern = sectionCaverns == null ? null : sectionCaverns[position];
HydrologyCaveCell cell = sectionHydrology == null ? null : sectionHydrology[position];
if (cavern != null || cell != null) {
consumer.accept(position & 15, baseY + ((position >> 4) & 15), position >> 8, cavern, cell);
}
}
}
}
public MatterCavern[] composedFace(TerrainMatterView.Face face, int height) {
Objects.requireNonNull(face, "Terrain face");
if (height < 0) {
throw new IllegalArgumentException("Terrain face height must be nonnegative");
}
MatterCavern[] result = new MatterCavern[Math.multiplyExact(height, 16)];
for (int y = 0; y < height; y++) {
for (int offset = 0; offset < 16; offset++) {
result[y * 16 + offset] = composedCavern(face.x(offset), y, face.z(offset));
}
}
return result;
}
private void captureSection(int section, Matter matter) {
MatterCavern[] sectionCaverns = copy(matter.getSlice(MatterCavern.class), MatterCavern[]::new);
HydrologyCaveCell[] sectionHydrology = copy(matter.getSlice(HydrologyCaveCell.class), HydrologyCaveCell[]::new);
MatterSlice<PreObjectMatterCell> journal = matter.getSlice(PreObjectMatterCell.class);
if (journal instanceof MappedHunk<?> mapped) {
@SuppressWarnings("unchecked")
Map<Integer, PreObjectMatterCell> entries = (Map<Integer, PreObjectMatterCell>) mapped.getData();
for (Map.Entry<Integer, PreObjectMatterCell> entry : entries.entrySet()) {
int position = entry.getKey();
PreObjectMatterCell cell = entry.getValue();
if (cell.cavernCaptured() && (sectionCaverns != null || cell.cavern() != null)) {
if (sectionCaverns == null) {
sectionCaverns = new MatterCavern[SECTION_VOLUME];
}
sectionCaverns[position] = cell.cavern();
}
if (cell.hydrologyCaptured() && (sectionHydrology != null || cell.hydrology() != null)) {
if (sectionHydrology == null) {
sectionHydrology = new HydrologyCaveCell[SECTION_VOLUME];
}
sectionHydrology[position] = cell.hydrology();
}
}
} else if (journal != null) {
for (int position = 0; position < SECTION_VOLUME; position++) {
PreObjectMatterCell cell = journal.get(position & 15, (position >> 4) & 15, position >> 8);
if (cell == null) {
continue;
}
if (cell.cavernCaptured() && (sectionCaverns != null || cell.cavern() != null)) {
if (sectionCaverns == null) {
sectionCaverns = new MatterCavern[SECTION_VOLUME];
}
sectionCaverns[position] = cell.cavern();
}
if (cell.hydrologyCaptured() && (sectionHydrology != null || cell.hydrology() != null)) {
if (sectionHydrology == null) {
sectionHydrology = new HydrologyCaveCell[SECTION_VOLUME];
}
sectionHydrology[position] = cell.hydrology();
}
}
}
caverns[section] = sectionCaverns;
if (sectionHydrology != null && containsAny(sectionHydrology)) {
hydrology[section] = sectionHydrology;
hydrologyPresent = true;
}
}
@SuppressWarnings("unchecked")
private static <T> T[] copy(MatterSlice<T> slice, IntFunction<T[]> allocator) {
if (slice == null) {
return null;
}
T[] values = allocator.apply(SECTION_VOLUME);
if (slice instanceof PaletteOrHunk<?> storage && storage.isPalette()
&& slice.getWidth() == 16 && slice.getHeight() == 16 && slice.getDepth() == 16) {
((DataContainer<T>) storage.palette()).copyAll(values);
return values;
}
int width = Math.min(16, slice.getWidth());
int height = Math.min(16, slice.getHeight());
int depth = Math.min(16, slice.getDepth());
for (int x = 0; x < width; x++) {
for (int y = 0; y < height; y++) {
for (int z = 0; z < depth; z++) {
values[index(x, y, z)] = slice.get(x, y, z);
}
}
}
return values;
}
private static boolean containsAny(Object[] values) {
for (Object value : values) {
if (value != null) {
return true;
}
}
return false;
}
private static int index(int x, int y, int z) {
return ((z & 15) << 8) | ((y & 15) << 4) | (x & 15);
}
@FunctionalInterface
public interface CellConsumer {
void accept(int x, int y, int z, MatterCavern cavern, HydrologyCaveCell hydrology);
}
}
@@ -134,8 +134,12 @@ public final class TerrainMatterView {
SOUTH(false, 15);
private final int[] positions = new int[256];
private final boolean fixedX;
private final int coordinate;
Face(boolean fixedX, int coordinate) {
this.fixedX = fixedX;
this.coordinate = coordinate;
for (int y = 0; y < 16; y++) {
for (int offset = 0; offset < 16; offset++) {
int x = fixedX ? coordinate : offset;
@@ -144,6 +148,14 @@ public final class TerrainMatterView {
}
}
}
int x(int offset) {
return fixedX ? coordinate : offset;
}
int z(int offset) {
return fixedX ? offset : coordinate;
}
}
public static <T> void iterate(MantleChunk<Matter> chunk, Class<T> type,
@@ -109,7 +109,7 @@ public class ModeOverworld extends IrisEngineMode implements EngineMode {
registerTerrainStage(sCave);
registerTerrainStage(sPost);
registerTerrainStage(sFloatingTerrainSolid);
registerStage((x, z, k, p, m, c) -> cave.decorateNaturalCaves(x, z, k));
registerStage((x, z, k, p, m, c) -> cave.decorateNaturalCaves(x, z, k, c));
// Never burst these three: all of them write the same block hunk (and sDecorant reads
// the surface sInsertMatter writes), so parallel order is scheduler-dependent. The
// production path already runs them inline in this order; sequential registration
@@ -29,6 +29,7 @@ import art.arcane.iris.generation.runtime.IrisComplex;
import art.arcane.iris.generation.terrain.IrisDimension;
import art.arcane.volmlib.util.stream.ProceduralStream;
import art.arcane.iris.generation.runtime.EngineAssignedModifier;
import art.arcane.iris.generation.mantle.CaveTerrainSnapshot;
import art.arcane.iris.generation.mantle.TerrainMatterView;
import art.arcane.iris.generation.terrain.InferredType;
import art.arcane.iris.generation.biome.IrisBiome;
@@ -126,6 +127,10 @@ public class IrisCarveModifier extends EngineAssignedModifier<NativeBlockState>
MantleChunk<Matter> mantleChunk = mantle.getChunk(x, z).use();
try {
PrecisionStopwatch resolveStopwatch = PrecisionStopwatch.start();
CaveTerrainSnapshot terrain = CaveTerrainSnapshot.capture(mantleChunk, x, z);
if (context != null) {
context.setCaveTerrain(terrain);
}
int worldHeightSpan = getEngine().getWorld().maxHeight() - getEngine().getWorld().minHeight();
int caveLavaHeight = getEngine().getDimension().getCaveLavaHeight();
CarveResolutionContext resolutionContext = new CarveResolutionContext(
@@ -142,32 +147,20 @@ public class IrisCarveModifier extends EngineAssignedModifier<NativeBlockState>
chunkBlockZ
);
CarveResolver carveResolver = new CarveResolver(resolutionContext);
TerrainMatterView.iterate(mantleChunk, MatterCavern.class, (xx, yy, zz, cavern) -> carveResolver.apply(
xx,
yy,
zz,
cavern,
dataIfPresent(mantleChunk, xx, yy, zz, HydrologyCaveCell.class)
));
TerrainMatterView.iterate(mantleChunk, HydrologyCaveCell.class, (xx, yy, zz, hydrology) -> {
if (dataIfPresent(mantleChunk, xx, yy, zz, MatterCavern.class) == null) {
carveResolver.apply(xx, yy, zz, null, hydrology);
}
});
terrain.forEachCell(carveResolver::apply);
if (scratch.customCaveBiomePresent) {
addInternalWallsFromMantle(mantleChunk, walls, columnMasks);
addInternalWallsFromMantle(terrain, walls, columnMasks);
} else {
addInternalWallsFromMasks(walls, columnMasks);
}
addCrossChunkBoundaryWalls(mantle, mantleChunk, walls, boundaryMasks, x, z, surfaceHeights);
addCrossChunkBoundaryWalls(mantle, terrain, walls, boundaryMasks, x, z, surfaceHeights);
getEngine().getMetrics().getCarveResolve().put(resolveStopwatch.getMilliseconds());
PrecisionStopwatch applyStopwatch = PrecisionStopwatch.start();
try {
IrisData wallData = getData();
walls.forEach((rx, yy, rz, cavern) -> {
HydrologyCaveCell hydrology = dataIfPresent(
mantleChunk, rx, yy, rz, HydrologyCaveCell.class);
HydrologyCaveCell hydrology = terrain.hydrology(rx, yy, rz);
if (hydrology != null && hydrology.protectsPlacement()) {
return;
}
@@ -191,8 +184,7 @@ public class IrisCarveModifier extends EngineAssignedModifier<NativeBlockState>
for (int columnIndex = 0; columnIndex < 256; columnIndex++) {
processColumnFromMask(
output,
mantleChunk,
mantle,
terrain,
columnMasks[columnIndex],
columnIndex,
x,
@@ -209,7 +201,7 @@ public class IrisCarveModifier extends EngineAssignedModifier<NativeBlockState>
}
processBoundaryColumnFromMask(
output,
mantleChunk,
terrain,
boundaryMasks[columnIndex],
walls,
columnIndex,
@@ -472,7 +464,7 @@ public class IrisCarveModifier extends EngineAssignedModifier<NativeBlockState>
}
}
private void addInternalWallsFromMantle(MantleChunk<Matter> mc, CarveWallBuffer walls, CarveColumnMask[] columnMasks) {
private void addInternalWallsFromMantle(CaveTerrainSnapshot terrain, CarveWallBuffer walls, CarveColumnMask[] columnMasks) {
for (int columnIndex = 0; columnIndex < 256; columnIndex++) {
CarveColumnMask columnMask = columnMasks[columnIndex];
if (columnMask.isEmpty()) {
@@ -483,18 +475,18 @@ public class IrisCarveModifier extends EngineAssignedModifier<NativeBlockState>
int rz = columnIndex & 15;
int yy = columnMask.nextSetBit(0);
while (yy >= 0) {
MatterCavern cavern = composedCavernAt(mc, rx, yy, rz);
MatterCavern cavern = terrain.composedCavern(rx, yy, rz);
if (cavern != null) {
if (rz < 15 && composedCavernAt(mc, rx, yy, rz + 1) == null) {
if (rz < 15 && terrain.composedCavern(rx, yy, rz + 1) == null) {
walls.put(rx, yy, rz + 1, cavern);
}
if (rx < 15 && composedCavernAt(mc, rx + 1, yy, rz) == null) {
if (rx < 15 && terrain.composedCavern(rx + 1, yy, rz) == null) {
walls.put(rx + 1, yy, rz, cavern);
}
if (rz > 0 && composedCavernAt(mc, rx, yy, rz - 1) == null) {
if (rz > 0 && terrain.composedCavern(rx, yy, rz - 1) == null) {
walls.put(rx, yy, rz - 1, cavern);
}
if (rx > 0 && composedCavernAt(mc, rx - 1, yy, rz) == null) {
if (rx > 0 && terrain.composedCavern(rx - 1, yy, rz) == null) {
walls.put(rx - 1, yy, rz, cavern);
}
}
@@ -505,7 +497,7 @@ public class IrisCarveModifier extends EngineAssignedModifier<NativeBlockState>
private void addCrossChunkBoundaryWalls(
Mantle<Matter> mantle,
MantleChunk<Matter> mc,
CaveTerrainSnapshot terrain,
CarveWallBuffer walls,
CarveColumnMask[] boundaryMasks,
int chunkX,
@@ -534,10 +526,10 @@ public class IrisCarveModifier extends EngineAssignedModifier<NativeBlockState>
}
int height = maxY + 1;
MatterCavern[] ownWest = west == null ? null : TerrainMatterView.getComposedFace(mc, TerrainMatterView.Face.WEST, height);
MatterCavern[] ownEast = east == null ? null : TerrainMatterView.getComposedFace(mc, TerrainMatterView.Face.EAST, height);
MatterCavern[] ownNorth = north == null ? null : TerrainMatterView.getComposedFace(mc, TerrainMatterView.Face.NORTH, height);
MatterCavern[] ownSouth = south == null ? null : TerrainMatterView.getComposedFace(mc, TerrainMatterView.Face.SOUTH, height);
MatterCavern[] ownWest = west == null ? null : terrain.composedFace(TerrainMatterView.Face.WEST, height);
MatterCavern[] ownEast = east == null ? null : terrain.composedFace(TerrainMatterView.Face.EAST, height);
MatterCavern[] ownNorth = north == null ? null : terrain.composedFace(TerrainMatterView.Face.NORTH, height);
MatterCavern[] ownSouth = south == null ? null : terrain.composedFace(TerrainMatterView.Face.SOUTH, height);
MatterCavern[] fromWest = west == null ? null : TerrainMatterView.getComposedFace(west, TerrainMatterView.Face.EAST, height);
MatterCavern[] fromEast = east == null ? null : TerrainMatterView.getComposedFace(east, TerrainMatterView.Face.WEST, height);
MatterCavern[] fromNorth = north == null ? null : TerrainMatterView.getComposedFace(north, TerrainMatterView.Face.SOUTH, height);
@@ -586,18 +578,9 @@ public class IrisCarveModifier extends EngineAssignedModifier<NativeBlockState>
return plate.get(chunkX & 31, chunkZ & 31);
}
private MatterCavern composedCavernAt(MantleChunk<Matter> mantleChunk, int x, int y, int z) {
return TerrainMatterView.getComposedCavern(mantleChunk, x, y, z);
}
private static <T> T dataIfPresent(MantleChunk<Matter> mantleChunk, int x, int y, int z, Class<T> type) {
return TerrainMatterView.get(mantleChunk, x, y, z, type);
}
private void processColumnFromMask(
Hunk<NativeBlockState> output,
MantleChunk<Matter> mc,
Mantle<Matter> mantle,
CaveTerrainSnapshot terrain,
CarveColumnMask columnMask,
int columnIndex,
int chunkX,
@@ -631,7 +614,7 @@ public class IrisCarveModifier extends EngineAssignedModifier<NativeBlockState>
zone.ceiling = buf;
} else {
if (zone.isValid(resolverState.height)) {
processZone(output, mc, mantle, zone, rx, rz, worldX, worldZ, resolverState,
processZone(output, terrain, zone, rx, rz, worldX, worldZ, resolverState,
caveBiomeCache, customBiomeCache);
}
zone = new CaveZone();
@@ -644,14 +627,14 @@ public class IrisCarveModifier extends EngineAssignedModifier<NativeBlockState>
}
if (zone.isValid(resolverState.height)) {
processZone(output, mc, mantle, zone, rx, rz, worldX, worldZ, resolverState,
processZone(output, terrain, zone, rx, rz, worldX, worldZ, resolverState,
caveBiomeCache, customBiomeCache);
}
}
private void processBoundaryColumnFromMask(
Hunk<NativeBlockState> output,
MantleChunk<Matter> mantleChunk,
CaveTerrainSnapshot terrain,
CarveColumnMask boundaryMask,
CarveWallBuffer walls,
int columnIndex,
@@ -678,7 +661,7 @@ public class IrisCarveModifier extends EngineAssignedModifier<NativeBlockState>
if (y == zoneCeiling + 1) {
zoneCeiling = y;
} else {
paintBoundaryZone(output, mantleChunk, walls, rx, rz, worldX, worldZ, zoneFloor, zoneCeiling,
paintBoundaryZone(output, terrain, walls, rx, rz, worldX, worldZ, zoneFloor, zoneCeiling,
resolverState, caveBiomeCache, customBiomeCache);
zoneFloor = y;
zoneCeiling = y;
@@ -686,13 +669,13 @@ public class IrisCarveModifier extends EngineAssignedModifier<NativeBlockState>
y = boundaryMask.nextSetBit(y + 1);
}
paintBoundaryZone(output, mantleChunk, walls, rx, rz, worldX, worldZ, zoneFloor, zoneCeiling,
paintBoundaryZone(output, terrain, walls, rx, rz, worldX, worldZ, zoneFloor, zoneCeiling,
resolverState, caveBiomeCache, customBiomeCache);
}
private void paintBoundaryZone(
Hunk<NativeBlockState> output,
MantleChunk<Matter> mantleChunk,
CaveTerrainSnapshot terrain,
CarveWallBuffer walls,
int rx,
int rz,
@@ -715,8 +698,7 @@ public class IrisCarveModifier extends EngineAssignedModifier<NativeBlockState>
}
if (floorBiome != null) {
HydrologyCaveCell floorHydrology = dataIfPresent(
mantleChunk, rx, zoneFloor, rz, HydrologyCaveCell.class);
HydrologyCaveCell floorHydrology = terrain.hydrology(rx, zoneFloor, rz);
IrisRiverMaterialConfig bedMaterial = undergroundBedMaterial();
KList<NativeBlockState> floorLayers = floorBiome.generateLayers(
resolverState.dimension, worldX, worldZ, rng, 3, zoneFloor, resolverState.data, resolverState.complex);
@@ -728,8 +710,7 @@ public class IrisCarveModifier extends EngineAssignedModifier<NativeBlockState>
if (floorY < 0) {
break;
}
HydrologyCaveCell hydrology = dataIfPresent(
mantleChunk, rx, floorY, rz, HydrologyCaveCell.class);
HydrologyCaveCell hydrology = terrain.hydrology(rx, floorY, rz);
if (hydrology != null
&& hydrology.protectsPlacement()
&& hydrology.action() != HydrologyCaveAction.SEAL_GUARD) {
@@ -764,8 +745,7 @@ public class IrisCarveModifier extends EngineAssignedModifier<NativeBlockState>
if (ceilingY >= worldMaxY) {
break;
}
HydrologyCaveCell hydrology = dataIfPresent(
mantleChunk, rx, ceilingY, rz, HydrologyCaveCell.class);
HydrologyCaveCell hydrology = terrain.hydrology(rx, ceilingY, rz);
if (hydrology != null
&& hydrology.protectsPlacement()
&& hydrology.action() != HydrologyCaveAction.SEAL_GUARD) {
@@ -800,7 +780,7 @@ public class IrisCarveModifier extends EngineAssignedModifier<NativeBlockState>
return (h & 15L) == 0L;
}
private void processZone(Hunk<NativeBlockState> output, MantleChunk<Matter> mc, Mantle<Matter> mantle,
private void processZone(Hunk<NativeBlockState> output, CaveTerrainSnapshot terrain,
CaveZone zone, int rx, int rz, int xx, int zz,
CaveInputs resolverState,
Long2ObjectOpenHashMap<IrisBiome> caveBiomeCache,
@@ -815,16 +795,15 @@ public class IrisCarveModifier extends EngineAssignedModifier<NativeBlockState>
output.setRaw(rx, zone.ceiling, rz, AIR);
}
IrisBiome floorBiome = resolveCaveBoundaryBiome(mc, rx, zone.floor, rz, xx, zz, resolverState, caveBiomeCache, customBiomeCache);
IrisBiome ceilingBiome = resolveCaveBoundaryBiome(mc, rx, zone.ceiling, rz, xx, zz, resolverState, caveBiomeCache, customBiomeCache);
IrisBiome floorBiome = resolveCaveBoundaryBiome(terrain, rx, zone.floor, rz, xx, zz, resolverState, caveBiomeCache, customBiomeCache);
IrisBiome ceilingBiome = resolveCaveBoundaryBiome(terrain, rx, zone.ceiling, rz, xx, zz, resolverState, caveBiomeCache, customBiomeCache);
if (floorBiome == null && ceilingBiome == null) {
normalizeCaveZoneWaterlogging(output, mc, zone, rx, rz, xx, zz);
normalizeCaveZoneWaterlogging(output, terrain, zone, rx, rz, xx, zz);
return;
}
if (floorBiome != null) {
HydrologyCaveCell floorHydrology = dataIfPresent(
mc, rx, zone.floor, rz, HydrologyCaveCell.class);
HydrologyCaveCell floorHydrology = terrain.hydrology(rx, zone.floor, rz);
IrisRiverMaterialConfig bedMaterial = undergroundBedMaterial();
KList<NativeBlockState> floorBlocks = floorBiome.generateLayers(resolverState.dimension, xx, zz, rng, 3, zone.floor, resolverState.data, resolverState.complex);
for (int i = 0; i < zone.floor - 1; i++) {
@@ -832,7 +811,7 @@ public class IrisCarveModifier extends EngineAssignedModifier<NativeBlockState>
break;
}
int y = zone.floor - i - 1;
HydrologyCaveCell hydrology = dataIfPresent(mc, rx, y, rz, HydrologyCaveCell.class);
HydrologyCaveCell hydrology = terrain.hydrology(rx, y, rz);
if (hydrology != null
&& hydrology.protectsPlacement()
&& hydrology.action() != HydrologyCaveAction.SEAL_GUARD) {
@@ -865,7 +844,7 @@ public class IrisCarveModifier extends EngineAssignedModifier<NativeBlockState>
if (cy >= maxY) {
break;
}
HydrologyCaveCell hydrology = dataIfPresent(mc, rx, cy, rz, HydrologyCaveCell.class);
HydrologyCaveCell hydrology = terrain.hydrology(rx, cy, rz);
if (hydrology != null
&& hydrology.protectsPlacement()
&& hydrology.action() != HydrologyCaveAction.SEAL_GUARD) {
@@ -884,64 +863,71 @@ public class IrisCarveModifier extends EngineAssignedModifier<NativeBlockState>
}
}
normalizeCaveZoneWaterlogging(output, mc, zone, rx, rz, xx, zz);
normalizeCaveZoneWaterlogging(output, terrain, zone, rx, rz, xx, zz);
}
public void decorateNaturalCaves(int blockX, int blockZ, Hunk<NativeBlockState> output) {
public void decorateNaturalCaves(int blockX, int blockZ, Hunk<NativeBlockState> output, ChunkContext context) {
Mantle<Matter> mantle = getEngine().getMantle().getMantle();
MantleChunk<Matter> chunk = mantle.getChunk(blockX >> 4, blockZ >> 4).use();
CaveTerrainSnapshot terrain = context == null ? null : context.getCaveTerrain();
if (context != null) {
context.setCaveTerrain(null);
}
if (terrain == null || !terrain.covers(blockX >> 4, blockZ >> 4)) {
MantleChunk<Matter> chunk = mantle.getChunk(blockX >> 4, blockZ >> 4).use();
try {
terrain = CaveTerrainSnapshot.capture(chunk, blockX >> 4, blockZ >> 4);
} finally {
chunk.release();
}
}
CaveInputs resolver = new CaveInputs(getEngine());
Long2ObjectOpenHashMap<IrisBiome> caveBiomes = new Long2ObjectOpenHashMap<>(256);
Map<String, IrisBiome> customBiomes = new HashMap<>();
try {
int width = output.getWidth();
int depth = output.getDepth();
int height = output.getHeight();
ColumnExtent extent = output instanceof ColumnExtent columnExtent ? columnExtent : null;
for (int localX = 0; localX < width; localX++) {
for (int localZ = 0; localZ < depth; localZ++) {
int worldX = blockX + localX;
int worldZ = blockZ + localZ;
int floor = -1;
int top = extent == null ? height - 1 : extent.highestStoredY(localX, localZ);
for (int y = 1; y < height; y++) {
if (y > top) {
break;
}
NativeBlockState state = output.getRaw(localX, y, localZ);
if (B.isSolid(state)) {
if (floor >= 0) {
CaveZone zone = new CaveZone();
zone.setFloor(floor);
zone.setCeiling(y - 1);
if (zone.isValid(resolver.height)
&& !getComplex().isTerrain3DOpening(worldX, floor, worldZ)) {
if (markerRoll(worldX, zone.ceiling, worldZ, 0x9E3779B97F4A7C15L)) {
mantle.set(worldX, zone.ceiling, worldZ, MarkerMatter.CAVE_CEILING);
}
if (markerRoll(worldX, zone.floor, worldZ, 0xC2B2AE3D27D4EB4FL)) {
mantle.set(worldX, zone.floor, worldZ, MarkerMatter.CAVE_FLOOR);
}
IrisBiome floorBiome = resolveCaveBoundaryBiome(chunk, localX, floor, localZ,
worldX, worldZ, resolver, caveBiomes, customBiomes);
IrisBiome ceilingBiome = resolveCaveBoundaryBiome(chunk, localX, y - 1, localZ,
worldX, worldZ, resolver, caveBiomes, customBiomes);
decorateZone(output, zone, localX, localZ, worldX, worldZ,
floorBiome, ceilingBiome);
if (extent != null) {
top = extent.highestStoredY(localX, localZ);
}
int width = output.getWidth();
int depth = output.getDepth();
int height = output.getHeight();
ColumnExtent extent = output instanceof ColumnExtent columnExtent ? columnExtent : null;
for (int localX = 0; localX < width; localX++) {
for (int localZ = 0; localZ < depth; localZ++) {
int worldX = blockX + localX;
int worldZ = blockZ + localZ;
int floor = -1;
int top = extent == null ? height - 1 : extent.highestStoredY(localX, localZ);
for (int y = 1; y < height; y++) {
if (y > top) {
break;
}
NativeBlockState state = output.getRaw(localX, y, localZ);
if (B.isSolid(state)) {
if (floor >= 0) {
CaveZone zone = new CaveZone();
zone.setFloor(floor);
zone.setCeiling(y - 1);
if (zone.isValid(resolver.height)
&& !getComplex().isTerrain3DOpening(worldX, floor, worldZ)) {
if (markerRoll(worldX, zone.ceiling, worldZ, 0x9E3779B97F4A7C15L)) {
mantle.set(worldX, zone.ceiling, worldZ, MarkerMatter.CAVE_CEILING);
}
if (markerRoll(worldX, zone.floor, worldZ, 0xC2B2AE3D27D4EB4FL)) {
mantle.set(worldX, zone.floor, worldZ, MarkerMatter.CAVE_FLOOR);
}
IrisBiome floorBiome = resolveCaveBoundaryBiome(terrain, localX, floor, localZ,
worldX, worldZ, resolver, caveBiomes, customBiomes);
IrisBiome ceilingBiome = resolveCaveBoundaryBiome(terrain, localX, y - 1, localZ,
worldX, worldZ, resolver, caveBiomes, customBiomes);
decorateZone(output, zone, localX, localZ, worldX, worldZ,
floorBiome, ceilingBiome);
if (extent != null) {
top = extent.highestStoredY(localX, localZ);
}
floor = -1;
}
} else if (floor < 0 && B.isSolid(output.getRaw(localX, y - 1, localZ))) {
floor = y;
floor = -1;
}
} else if (floor < 0 && B.isSolid(output.getRaw(localX, y - 1, localZ))) {
floor = y;
}
}
}
} finally {
chunk.release();
}
}
@@ -966,7 +952,7 @@ public class IrisCarveModifier extends EngineAssignedModifier<NativeBlockState>
private void normalizeCaveZoneWaterlogging(
Hunk<NativeBlockState> output,
MantleChunk<Matter> mantleChunk,
CaveTerrainSnapshot terrain,
CaveZone zone,
int localX,
int localZ,
@@ -976,13 +962,11 @@ public class IrisCarveModifier extends EngineAssignedModifier<NativeBlockState>
int minimumY = Math.max(0, zone.floor - 1);
int maximumY = Math.min(output.getHeight() - 1, zone.ceiling + 1);
for (int y = minimumY; y <= maximumY; y++) {
HydrologyCaveCell hydrology = dataIfPresent(
mantleChunk, localX, y, localZ, HydrologyCaveCell.class);
HydrologyCaveCell hydrology = terrain.hydrology(localX, y, localZ);
if (hydrology == null) {
continue;
}
MatterCavern baseline = dataIfPresent(
mantleChunk, localX, y, localZ, MatterCavern.class);
MatterCavern baseline = terrain.cavern(localX, y, localZ);
NativeBlockState current = output.getRaw(localX, y, localZ);
NativeBlockState columnFluid = getComplex().resolveHydrologyFluid(
hydrology.fluidProfileKey(),
@@ -1001,8 +985,8 @@ public class IrisCarveModifier extends EngineAssignedModifier<NativeBlockState>
}
}
IrisBiome resolveCaveBoundaryBiome(MantleChunk<Matter> mantleChunk, int x, int y, int z, int worldX, int worldZ, CaveInputs resolverState, Long2ObjectOpenHashMap<IrisBiome> caveBiomeCache, Map<String, IrisBiome> customBiomeCache) {
MatterCavern cavern = composedCavernAt(mantleChunk, x, y, z);
IrisBiome resolveCaveBoundaryBiome(CaveTerrainSnapshot terrain, int x, int y, int z, int worldX, int worldZ, CaveInputs resolverState, Long2ObjectOpenHashMap<IrisBiome> caveBiomeCache, Map<String, IrisBiome> customBiomeCache) {
MatterCavern cavern = terrain == null ? null : terrain.composedCavern(x, y, z);
return resolveCaveBoundaryBiome(
cavern, worldX, y, worldZ, resolverState, caveBiomeCache, customBiomeCache);
}
@@ -0,0 +1,175 @@
package art.arcane.iris.generation.mantle;
import art.arcane.iris.generation.hydrology.cave.HydrologyCaveAction;
import art.arcane.iris.generation.hydrology.cave.HydrologyCaveCell;
import art.arcane.iris.world.storage.matter.IrisMatterSupport;
import art.arcane.iris.world.storage.matter.PreObjectMatterCell;
import art.arcane.volmlib.util.mantle.runtime.MantleChunk;
import art.arcane.volmlib.util.matter.IrisMatter;
import art.arcane.volmlib.util.matter.Matter;
import art.arcane.volmlib.util.matter.MatterCavern;
import org.junit.BeforeClass;
import org.junit.Test;
import java.util.HashMap;
import java.util.Map;
import java.util.Random;
import static org.junit.Assert.assertEquals;
import static org.junit.Assert.assertFalse;
import static org.junit.Assert.assertNull;
import static org.junit.Assert.assertSame;
import static org.junit.Assert.assertTrue;
import static org.mockito.ArgumentMatchers.anyInt;
import static org.mockito.Mockito.mock;
import static org.mockito.Mockito.when;
public class CaveTerrainSnapshotTest {
private static final int SECTIONS = 5;
@BeforeClass
public static void registerMatter() {
IrisMatterSupport.ensureRegistered();
}
@Test
public void snapshotMatchesTerrainViewForEveryCellFaceAndResolverInput() {
for (long seed = 1; seed <= 2; seed++) {
MantleChunk<Matter> chunk = randomChunk(new Random(seed), seed % 2 == 0);
CaveTerrainSnapshot snapshot = CaveTerrainSnapshot.capture(chunk, 3, -4);
assertTrue(snapshot.covers(3, -4));
assertFalse(snapshot.covers(3, 4));
boolean anyHydrology = false;
for (int x = 0; x < 16; x++) {
for (int y = -2; y < SECTIONS * 16 + 3; y++) {
for (int z = 0; z < 16; z++) {
String cell = "seed=" + seed + " " + x + "," + y + "," + z;
assertSame(cell, TerrainMatterView.get(chunk, x, y, z, MatterCavern.class), snapshot.cavern(x, y, z));
HydrologyCaveCell hydrology = TerrainMatterView.get(chunk, x, y, z, HydrologyCaveCell.class);
anyHydrology |= hydrology != null;
assertSame(cell, hydrology, snapshot.hydrology(x, y, z));
assertSame(cell, TerrainMatterView.getComposedCavern(chunk, x, y, z), snapshot.composedCavern(x, y, z));
}
}
}
assertEquals(anyHydrology, snapshot.hasHydrology());
for (TerrainMatterView.Face face : TerrainMatterView.Face.values()) {
for (int height : new int[]{0, 1, 37, SECTIONS * 16, SECTIONS * 16 + 9}) {
MatterCavern[] expected = TerrainMatterView.getComposedFace(chunk, face, height);
MatterCavern[] actual = snapshot.composedFace(face, height);
assertEquals(expected.length, actual.length);
for (int index = 0; index < expected.length; index++) {
assertSame(face + " " + index, expected[index], actual[index]);
}
}
}
assertEquals(legacyResolverInputs(chunk), snapshotResolverInputs(snapshot));
}
}
@Test
public void chunksWithoutHydrologyAnswerNullWithoutCells() {
Matter[] sections = new Matter[SECTIONS];
sections[1] = new IrisMatter(16, 16, 16);
MatterCavern cavern = new MatterCavern(true, "", (byte) 0);
sections[1].slice(MatterCavern.class).set(4, 5, 6, cavern);
sections[1].slice(PreObjectMatterCell.class).set(4, 6, 6, PreObjectMatterCell.hydrology(null));
CaveTerrainSnapshot snapshot = CaveTerrainSnapshot.capture(chunk(sections), 0, 0);
assertFalse(snapshot.hasHydrology());
assertNull(snapshot.hydrology(4, 22, 6));
assertSame(cavern, snapshot.composedCavern(4, 21, 6));
assertNull(snapshot.cavern(4, 22, 6));
}
private static Map<String, String> legacyResolverInputs(MantleChunk<Matter> chunk) {
Map<String, String> inputs = new HashMap<>();
for (int x = 0; x < 16; x++) {
for (int y = 0; y < SECTIONS * 16; y++) {
for (int z = 0; z < 16; z++) {
MatterCavern cavern = TerrainMatterView.get(chunk, x, y, z, MatterCavern.class);
HydrologyCaveCell hydrology = TerrainMatterView.get(chunk, x, y, z, HydrologyCaveCell.class);
if (cavern != null || hydrology != null) {
inputs.put(x + ":" + y + ":" + z, identity(cavern) + "/" + identity(hydrology));
}
}
}
}
return inputs;
}
private static Map<String, String> snapshotResolverInputs(CaveTerrainSnapshot snapshot) {
Map<String, String> inputs = new HashMap<>();
snapshot.forEachCell((x, y, z, cavern, hydrology) -> assertNull(inputs.put(x + ":" + y + ":" + z,
identity(cavern) + "/" + identity(hydrology))));
return inputs;
}
private static String identity(Object value) {
return value == null ? "null" : Integer.toHexString(System.identityHashCode(value));
}
private static MantleChunk<Matter> randomChunk(Random random, boolean manyCaverns) {
MatterCavern[] caverns = new MatterCavern[manyCaverns ? 40 : 4];
for (int index = 0; index < caverns.length; index++) {
caverns[index] = new MatterCavern(index % 3 != 0, "biome-" + index, (byte) (index % 4));
}
HydrologyCaveCell[] hydrology = new HydrologyCaveCell[HydrologyCaveAction.values().length];
for (int index = 0; index < hydrology.length; index++) {
hydrology[index] = new HydrologyCaveCell(HydrologyCaveAction.values()[index], "river", "flooded-" + index);
}
Matter[] sections = new Matter[SECTIONS];
for (int section = 0; section < SECTIONS; section++) {
if (section == 2) {
continue;
}
Matter matter = new IrisMatter(16, 16, 16);
sections[section] = matter;
int mode = section % 4;
for (int x = 0; x < 16; x++) {
for (int y = 0; y < 16; y++) {
for (int z = 0; z < 16; z++) {
boolean aligned = ((z << 8 | y << 4 | x) & 0x333) == 0;
int roll = random.nextInt(100);
if (mode == 1 ? aligned && roll < 50 : roll < 40) {
matter.slice(MatterCavern.class).set(x, y, z, caverns[random.nextInt(caverns.length)]);
}
if (mode != 3 && random.nextInt(100) < 6) {
matter.slice(HydrologyCaveCell.class).set(x, y, z, hydrology[random.nextInt(hydrology.length)]);
}
int journal = random.nextInt(100);
if (journal < 3) {
matter.slice(PreObjectMatterCell.class).set(x, y, z, PreObjectMatterCell.cavern(null));
} else if (journal < 6) {
matter.slice(PreObjectMatterCell.class).set(x, y, z,
PreObjectMatterCell.cavern(caverns[random.nextInt(caverns.length)]));
} else if (journal < 8) {
matter.slice(PreObjectMatterCell.class).set(x, y, z, PreObjectMatterCell.hydrology(null));
} else if (journal < 10) {
matter.slice(PreObjectMatterCell.class).set(x, y, z,
PreObjectMatterCell.block(null).captureHydrology(hydrology[random.nextInt(hydrology.length)]));
} else if (journal < 13) {
matter.slice(PreObjectMatterCell.class).set(x, y, z, PreObjectMatterCell.string("marker"));
}
}
}
}
}
return chunk(sections);
}
@SuppressWarnings("unchecked")
private static MantleChunk<Matter> chunk(Matter[] sections) {
MantleChunk<Matter> chunk = mock(MantleChunk.class);
when(chunk.sectionCount()).thenReturn(sections.length);
when(chunk.exists(anyInt())).thenAnswer(call -> {
int section = call.getArgument(0);
return section >= 0 && section < sections.length && sections[section] != null;
});
when(chunk.get(anyInt())).thenAnswer(call -> {
assertTrue(Thread.holdsLock(chunk));
int section = call.getArgument(0);
return section >= 0 && section < sections.length ? sections[section] : null;
});
return chunk;
}
}
@@ -1,6 +1,7 @@
package art.arcane.iris.generation.stage;
import art.arcane.iris.generation.runtime.Engine;
import art.arcane.iris.generation.mantle.CaveTerrainSnapshot;
import art.arcane.iris.generation.mantle.TerrainMatterView;
import art.arcane.iris.world.IrisWorld;
import art.arcane.iris.world.storage.matter.IrisMatterSupport;
@@ -56,6 +57,7 @@ public class IrisCarveBoundaryFacesTest {
return true;
});
when(chunks[side].get(anyInt())).thenAnswer(call -> matter[selected][(int) call.getArgument(0)]);
when(chunks[side].sectionCount()).thenReturn(2);
if (side == 0) {
continue;
}
@@ -87,10 +89,10 @@ public class IrisCarveBoundaryFacesTest {
int[] surfaces = new int[256];
Arrays.fill(surfaces, 30);
Method method = IrisCarveModifier.class.getDeclaredMethod("addCrossChunkBoundaryWalls",
Mantle.class, MantleChunk.class, CarveWallBuffer.class, CarveColumnMask[].class,
Mantle.class, CaveTerrainSnapshot.class, CarveWallBuffer.class, CarveColumnMask[].class,
int.class, int.class, int[].class);
method.setAccessible(true);
method.invoke(modifier, mantle, chunks[0], walls, masks, 0, 0, surfaces);
method.invoke(modifier, mantle, CaveTerrainSnapshot.capture(chunks[0], 0, 0), walls, masks, 0, 0, surfaces);
CarveWallBuffer expectedWalls = new CarveWallBuffer(64);
for (int y = 1; y < 32; y++) {
for (int offset = 0; offset < 16; offset++) {
@@ -2,6 +2,7 @@ package art.arcane.iris.generation.stage;
import art.arcane.iris.pack.loading.IrisData;
import art.arcane.iris.pack.loading.ResourceLoader;
import art.arcane.iris.generation.mantle.CaveTerrainSnapshot;
import art.arcane.iris.generation.runtime.Engine;
import art.arcane.iris.generation.runtime.IrisComplex;
import art.arcane.iris.generation.biome.IrisBiome;
@@ -12,9 +13,10 @@ import art.arcane.volmlib.nativelib.terrain.NativeBlockState;
import art.arcane.volmlib.util.hunk.Hunk;
import art.arcane.volmlib.util.stream.ProceduralStream;
import art.arcane.volmlib.util.mantle.runtime.MantleChunk;
import art.arcane.iris.world.storage.matter.IrisMatterSupport;
import art.arcane.volmlib.util.matter.IrisMatter;
import art.arcane.volmlib.util.matter.Matter;
import art.arcane.volmlib.util.matter.MatterCavern;
import art.arcane.volmlib.util.matter.MatterSlice;
import art.arcane.volmlib.util.math.RNG;
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
import org.junit.Test;
@@ -55,30 +57,27 @@ public class IrisCarveModifierBoundarySupportTest {
rng.setAccessible(true);
rng.set(modifier, new RNG(71L));
IrisMatterSupport.ensureRegistered();
Matter floorMatter = new IrisMatter(16, 16, 16);
Matter ceilingMatter = new IrisMatter(16, 16, 16);
floorMatter.slice(MatterCavern.class).set(1, 6, 2, new MatterCavern(true, "custom/floor", (byte) 0));
ceilingMatter.slice(MatterCavern.class).set(1, 11, 2, new MatterCavern(true, "custom/other", (byte) 0));
MantleChunk<Matter> mantleChunk = mock(MantleChunk.class);
Matter floorMatter = mock(Matter.class);
Matter ceilingMatter = mock(Matter.class);
MatterSlice<MatterCavern> floorSlice = mock(MatterSlice.class);
MatterSlice<MatterCavern> ceilingSlice = mock(MatterSlice.class);
doReturn(3).when(mantleChunk).sectionCount();
doReturn(true).when(mantleChunk).exists(0);
doReturn(true).when(mantleChunk).exists(2);
doReturn(floorMatter).when(mantleChunk).get(0);
doReturn(ceilingMatter).when(mantleChunk).get(2);
doReturn(true).when(floorMatter).hasSlice(MatterCavern.class);
doReturn(true).when(ceilingMatter).hasSlice(MatterCavern.class);
doReturn(floorSlice).when(floorMatter).getSlice(MatterCavern.class);
doReturn(ceilingSlice).when(ceilingMatter).getSlice(MatterCavern.class);
doReturn(new MatterCavern(true, "custom/floor", (byte) 0)).when(floorSlice).get(1, 6, 2);
doReturn(null).when(ceilingSlice).get(1, 10, 2);
CaveTerrainSnapshot terrain = CaveTerrainSnapshot.capture(mantleChunk, 2, 2);
Long2ObjectOpenHashMap<IrisBiome> caveBiomeCache = new Long2ObjectOpenHashMap<>();
Map<String, IrisBiome> customBiomeCache = new HashMap<>();
IrisCarveModifier.CaveInputs resolverState = new IrisCarveModifier.CaveInputs(engine);
IrisBiome floor = modifier.resolveCaveBoundaryBiome(
mantleChunk, 1, 6, 2, 40, 44, resolverState, caveBiomeCache, customBiomeCache);
terrain, 1, 6, 2, 40, 44, resolverState, caveBiomeCache, customBiomeCache);
IrisBiome ceiling = modifier.resolveCaveBoundaryBiome(
mantleChunk, 1, 42, 2, 40, 44, resolverState, caveBiomeCache, customBiomeCache);
terrain, 1, 42, 2, 40, 44, resolverState, caveBiomeCache, customBiomeCache);
assertSame(customFloor, floor);
assertSame(resolvedCeiling, ceiling);
@@ -1,6 +1,7 @@
package art.arcane.iris.generation.stage;
import art.arcane.iris.pack.loading.IrisData;
import art.arcane.iris.generation.mantle.CaveTerrainSnapshot;
import art.arcane.iris.generation.runtime.IrisComplex;
import art.arcane.iris.generation.runtime.Engine;
import art.arcane.iris.generation.terrain.InferredType;
@@ -56,7 +57,7 @@ public class IrisCarveModifierInferenceIsolationTest {
Method paintBoundaryZone = IrisCarveModifier.class.getDeclaredMethod(
"paintBoundaryZone",
Hunk.class,
MantleChunk.class,
CaveTerrainSnapshot.class,
CarveWallBuffer.class,
int.class,
int.class,
@@ -72,7 +73,7 @@ public class IrisCarveModifierInferenceIsolationTest {
paintBoundaryZone.invoke(
modifier,
mock(Hunk.class),
mock(MantleChunk.class),
CaveTerrainSnapshot.capture(mock(MantleChunk.class), 0, 0),
walls,
0,
0,
@@ -5,6 +5,7 @@ import art.arcane.iris.generation.decoration.IrisCeilingDecorator;
import art.arcane.iris.generation.decoration.IrisSurfaceDecorator;
import art.arcane.iris.generation.runtime.Engine;
import art.arcane.iris.generation.runtime.SeedManager;
import art.arcane.iris.generation.mantle.CaveTerrainSnapshot;
import art.arcane.iris.generation.mantle.EngineMantle;
import art.arcane.iris.generation.biome.IrisBiome;
import art.arcane.iris.generation.decoration.IrisDecorationPart;
@@ -38,6 +39,7 @@ import static org.junit.Assert.assertTrue;
import static org.mockito.ArgumentMatchers.any;
import static org.mockito.ArgumentMatchers.anyInt;
import static org.mockito.ArgumentMatchers.anyString;
import static org.mockito.ArgumentMatchers.argThat;
import static org.mockito.ArgumentMatchers.eq;
import static org.mockito.Mockito.CALLS_REAL_METHODS;
import static org.mockito.Mockito.doAnswer;
@@ -78,7 +80,7 @@ public class IrisNaturalCaveScanTest {
throw failure;
});
assertSame(failure, assertThrows(IllegalStateException.class,
() -> fixture.modifier.decorateNaturalCaves(-32, 48, output)));
() -> fixture.modifier.decorateNaturalCaves(-32, 48, output, null)));
verify(fixture.chunk).release();
}
@@ -92,7 +94,7 @@ public class IrisNaturalCaveScanTest {
IllegalStateException failure = new IllegalStateException("height unavailable");
doAnswer(call -> { throw failure; }).when(output).getHeight();
assertSame(failure, assertThrows(IllegalStateException.class,
() -> fixture.modifier.decorateNaturalCaves(-32, 48, output)));
() -> fixture.modifier.decorateNaturalCaves(-32, 48, output, null)));
verify(fixture.chunk).release();
}
@@ -104,7 +106,7 @@ public class IrisNaturalCaveScanTest {
Hunk<NativeBlockState> fullOutput = full.sparseOutput(Hunk.newArrayHunk(16, 32, 16));
List<String> fullWrites = new ArrayList<>();
full.modifier.decorateNaturalCaves(-32, 48,
fullOutput.listen((x, y, z, state) -> fullWrites.add(x + ":" + y + ":" + z + ":" + state.key())));
fullOutput.listen((x, y, z, state) -> fullWrites.add(x + ":" + y + ":" + z + ":" + state.key())), null);
Fixture bounded = new Fixture(true);
ChunkGenerator.ChunkData chunkData = mock(ChunkGenerator.ChunkData.class);
@@ -114,7 +116,7 @@ public class IrisNaturalCaveScanTest {
bounded.sparseOutput(holder);
List<String> boundedWrites = new ArrayList<>();
bounded.modifier.decorateNaturalCaves(-32, 48, new ColumnExtentListeningHunk<>(holder,
(x, y, z, state) -> boundedWrites.add(x + ":" + y + ":" + z + ":" + state.key())));
(x, y, z, state) -> boundedWrites.add(x + ":" + y + ":" + z + ":" + state.key())), null);
assertTrue("fixture must decorate a zone above the initial column top",
full.calls.contains("floor:0:0:27:1"));
@@ -141,7 +143,7 @@ public class IrisNaturalCaveScanTest {
Hunk<NativeBlockState> output = fixture.output(width, depth);
List<String> writes = new ArrayList<>();
fixture.modifier.decorateNaturalCaves(-32, 48,
output.listen((x, y, z, state) -> writes.add(x + ":" + y + ":" + z + ":" + state.key())));
output.listen((x, y, z, state) -> writes.add(x + ":" + y + ":" + z + ":" + state.key())), null);
List<String> expectedCalls = new ArrayList<>();
List<String> expectedMarkers = new ArrayList<>();
List<String> expectedWrites = new ArrayList<>();
@@ -239,7 +241,7 @@ public class IrisNaturalCaveScanTest {
IrisBiome biome = mock(IrisBiome.class);
doReturn(new IrisDecorator[]{new IrisDecorator()}).when(biome).getDecoratorBucket(IrisDecorationPart.NONE);
doReturn(new IrisDecorator[]{new IrisDecorator()}).when(biome).getDecoratorBucket(IrisDecorationPart.CEILING);
doReturn(biome).when(modifier).resolveCaveBoundaryBiome(eq(chunk), anyInt(), anyInt(), anyInt(), anyInt(), anyInt(), any(), any(), any());
doReturn(biome).when(modifier).resolveCaveBoundaryBiome(argThat((CaveTerrainSnapshot terrain) -> terrain != null && terrain.covers(-2, 3)), anyInt(), anyInt(), anyInt(), anyInt(), anyInt(), any(), any(), any());
IrisDecorantActuator decorant = mock(IrisDecorantActuator.class);
IrisSurfaceDecorator surface = mock(IrisSurfaceDecorator.class);
IrisCeilingDecorator roof = mock(IrisCeilingDecorator.class);