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Reimplement jigsaw closes #610
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@ -50,6 +50,7 @@ public class CommandIris implements DecreeExecutor {
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private CommandPregen pregen;
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private CommandSettings settings;
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private CommandObject object;
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private CommandJigsaw jigsaw;
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private CommandWhat what;
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@Decree(description = "Create a new world", aliases = "+")
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111
src/main/java/com/volmit/iris/core/commands/CommandJigsaw.java
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111
src/main/java/com/volmit/iris/core/commands/CommandJigsaw.java
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@ -0,0 +1,111 @@
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package com.volmit.iris.core.commands;
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import com.volmit.iris.Iris;
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import com.volmit.iris.core.IrisSettings;
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import com.volmit.iris.core.edit.JigsawEditor;
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import com.volmit.iris.core.loader.IrisData;
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import com.volmit.iris.core.service.ObjectSVC;
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import com.volmit.iris.core.service.StudioSVC;
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import com.volmit.iris.core.service.WandSVC;
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import com.volmit.iris.engine.jigsaw.PlannedStructure;
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import com.volmit.iris.engine.object.*;
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import com.volmit.iris.util.data.Cuboid;
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import com.volmit.iris.util.decree.DecreeExecutor;
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import com.volmit.iris.util.decree.DecreeOrigin;
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import com.volmit.iris.util.decree.annotations.Decree;
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import com.volmit.iris.util.decree.annotations.Param;
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import com.volmit.iris.util.decree.specialhandlers.ObjectHandler;
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import com.volmit.iris.util.format.C;
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import com.volmit.iris.util.format.Form;
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import com.volmit.iris.util.math.Direction;
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import com.volmit.iris.util.math.RNG;
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import com.volmit.iris.util.scheduling.PrecisionStopwatch;
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import com.volmit.iris.util.scheduling.Queue;
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import org.bukkit.*;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockState;
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import org.bukkit.block.TileState;
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import org.bukkit.block.data.BlockData;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.util.Vector;
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import java.io.File;
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import java.io.IOException;
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import java.text.NumberFormat;
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import java.util.*;
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import java.util.stream.Collectors;
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@Decree(name = "jigsaw", origin = DecreeOrigin.PLAYER, studio = true, description = "Iris jigsaw commands")
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public class CommandJigsaw implements DecreeExecutor {
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@Decree(description = "Edit a jigsaw piece")
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public void edit(
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@Param(description = "The jigsaw piece to edit")
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IrisJigsawPiece piece
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) {
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File dest = piece.getLoadFile();
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new JigsawEditor(player(), piece, IrisData.loadAnyObject(piece.getObject()), dest);
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}
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@Decree(description = "Place a jigsaw structure")
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public void place(
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@Param(description = "The jigsaw structure to place")
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IrisJigsawStructure structure
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) {
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PrecisionStopwatch p = PrecisionStopwatch.start();
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PlannedStructure ps = new PlannedStructure(structure, new IrisPosition(player().getLocation()), new RNG());
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sender().sendMessage(C.GREEN + "Generated " + ps.getPieces().size() + " pieces in " + Form.duration(p.getMilliseconds(), 2));
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ps.place(world());
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}
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@Decree(description = "Create a jigsaw piece")
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public void create(
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@Param(description = "The name of the jigsaw piece")
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String piece,
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@Param(description = "The project to add the jigsaw piece to")
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String project,
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@Param(description = "The object to use for this piece", customHandler = ObjectHandler.class)
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String object
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) {
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IrisObject o = IrisData.loadAnyObject(object);
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if (object == null) {
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sender().sendMessage(C.RED + "Failed to find existing object");
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return;
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}
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File dest = Iris.instance.getDataFile("packs", project, "jigsaw-pieces", piece + ".json");
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new JigsawEditor(player(), null, o, dest);
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sender().sendMessage(C.GRAY + "* Right Click blocks to make them connectors");
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sender().sendMessage(C.GRAY + "* Right Click connectors to orient them");
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sender().sendMessage(C.GRAY + "* Shift + Right Click connectors to remove them");
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sender().sendMessage(C.GREEN + "Remember to use /iris jigsaw save");
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}
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@Decree(description = "Exit the current jigsaw editor")
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public void exit()
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{
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JigsawEditor editor = JigsawEditor.editors.get(player());
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if (editor == null) {
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sender().sendMessage(C.GOLD +"You don't have any pieces open to exit!");
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return;
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}
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editor.exit();
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sender().sendMessage(C.GREEN +"Exited Jigsaw Editor");
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}
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@Decree(description = "Save & Exit the current jigsaw editor")
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public void save()
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{
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JigsawEditor editor = JigsawEditor.editors.get(player());
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if (editor == null) {
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sender().sendMessage(C.GOLD +"You don't have any pieces open to save!");
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return;
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}
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editor.close();
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sender().sendMessage(C.GREEN +"Saved & Exited Jigsaw Editor");
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}
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}
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