From 0bc7c201065e68c2285244c043303e22bcb8c9c7 Mon Sep 17 00:00:00 2001 From: Brian Fopiano Date: Mon, 21 Feb 2022 23:24:44 -0800 Subject: [PATCH] These region tags are unused, and unreferenced, --- .../volmit/iris/engine/object/IrisBiome.java | 4 ---- .../volmit/iris/engine/object/IrisRegion.java | 24 ------------------- 2 files changed, 28 deletions(-) diff --git a/src/main/java/com/volmit/iris/engine/object/IrisBiome.java b/src/main/java/com/volmit/iris/engine/object/IrisBiome.java index 3b060e53a..ad3a55ea1 100644 --- a/src/main/java/com/volmit/iris/engine/object/IrisBiome.java +++ b/src/main/java/com/volmit/iris/engine/object/IrisBiome.java @@ -102,10 +102,6 @@ public class IrisBiome extends IrisRegistrant implements IRare { private KList blockDrops = new KList<>(); @Desc("Reference loot tables in this area") private IrisLootReference loot = new IrisLootReference(); - @MinNumber(0.0001) - @DependsOn({"biomeStyle", "biomeZoom", "biomeScatter"}) - @Desc("This zooms in the biome colors if multiple derivatives are chosen") - private double biomeZoom = 1; @Desc("Layers no longer descend from the surface block, they descend from the max possible height the biome can produce (constant) creating mesa like layers.") private boolean lockLayers = false; @Desc("The max layers to iterate below the surface for locked layer biomes (mesa).") diff --git a/src/main/java/com/volmit/iris/engine/object/IrisRegion.java b/src/main/java/com/volmit/iris/engine/object/IrisRegion.java index 8a9ecd588..8322bdbc0 100644 --- a/src/main/java/com/volmit/iris/engine/object/IrisRegion.java +++ b/src/main/java/com/volmit/iris/engine/object/IrisRegion.java @@ -93,10 +93,6 @@ public class IrisRegion extends IrisRegistrant implements IRare { @ArrayType(min = 1, type = IrisBlockDrops.class) @Desc("Define custom block drops for this region") private KList blockDrops = new KList<>(); - @MinNumber(0.0001) - @MaxNumber(1) - @Desc("The shore ration (How much percent of land should be a shore)") - private double shoreRatio = 0.13; @RegistryListResource(IrisSpawner.class) @ArrayType(min = 1, type = IrisObjectPlacement.class) @Desc("Objects define what schematics (iob files) iris will place in this region") @@ -124,10 +120,6 @@ public class IrisRegion extends IrisRegistrant implements IRare { @MinNumber(0.0001) @Desc("How large cave biomes are in this region") private double caveBiomeZoom = 1; - @MinNumber(0.0001) - @MaxNumber(1) - @Desc("The biome implosion ratio, how much to implode biomes into children (chance)") - private double biomeImplosionRatio = 0.4; @Desc("Carving configuration for the dimension") private IrisCarving carving = new IrisCarving(); @Desc("Configuration of fluid bodies such as rivers & lakes") @@ -158,22 +150,6 @@ public class IrisRegion extends IrisRegistrant implements IRare { private IrisGeneratorStyle riverStyle = NoiseStyle.VASCULAR_THIN.style().zoomed(7.77); @Desc("The style of lakes") private IrisGeneratorStyle lakeStyle = NoiseStyle.CELLULAR_IRIS_THICK.style(); - @Desc("The style of river chances") - private IrisGeneratorStyle riverChanceStyle = NoiseStyle.SIMPLEX.style().zoomed(4); - @Desc("Generate lakes in this region") - private boolean lakes = true; - @Desc("Generate rivers in this region") - private boolean rivers = true; - @MinNumber(1) - @Desc("Generate lakes in this region") - private int lakeRarity = 22; - @MinNumber(1) - @Desc("Generate rivers in this region") - private int riverRarity = 3; - @MinNumber(0) - @MaxNumber(1) - @Desc("Generate rivers in this region") - private double riverThickness = 0.1; @Desc("A color for visualizing this region with a color. I.e. #F13AF5. This will show up on the map.") private String color = null; @Desc("Collection of ores to be generated")