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Remove features from regions
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@ -79,9 +79,6 @@ public class IrisRegion extends IrisRegistrant implements IRare {
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@ArrayType(min = 1, type = IrisJigsawStructurePlacement.class)
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@Desc("Jigsaw structures")
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private KList<IrisJigsawStructurePlacement> jigsawStructures = new KList<>();
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@Desc("Add random chances for terrain features")
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@ArrayType(min = 1, type = IrisFeaturePotential.class)
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private KList<IrisFeaturePotential> features = new KList<>();
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@ArrayType(min = 1, type = IrisEffect.class)
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@Desc("Effects are ambient effects such as potion effects, random sounds, or even particles around each player. All of these effects are played via packets so two players won't see/hear each others effects.\nDue to performance reasons, effects will play arround the player even if where the effect was played is no longer in the biome the player is in.")
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private KList<IrisEffect> effects = new KList<>();
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