Iris doesnt need worlds anymore

This commit is contained in:
Daniel Mills
2020-09-06 03:19:01 -04:00
parent 035f2a0236
commit 036dc289d5
41 changed files with 2640 additions and 413 deletions

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@@ -1,66 +0,0 @@
package com.volmit.iris.gen.bindings;
import java.util.List;
import java.util.Random;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.generator.BlockPopulator;
import org.bukkit.generator.ChunkGenerator;
public abstract class BukkitTerrainProvider extends ChunkGenerator implements TerrainProvider
{
private final TerrainTarget target;
public BukkitTerrainProvider(TerrainTarget target)
{
this.target = target;
}
@Override
public abstract void generate(Random random, int x, int z, TerrainChunk chunk);
@Override
public ChunkData generateChunkData(World world, Random random, int x, int z, BiomeGrid biome)
{
TerrainChunk terrain = TerrainChunk.create(world);
generate(random, x, z, terrain);
return terrain;
}
@Override
public abstract boolean canSpawn(World world, int x, int z);
@Override
public boolean canSpawnDefault(World world, int x, int z)
{
return super.canSpawn(world, x, z);
}
@Override
public abstract List<BlockPopulator> getDefaultPopulators(World world);
@Override
public abstract Location getFixedSpawnLocation(World world, Random random);
@Override
public abstract boolean isParallelCapable();
@Override
public abstract boolean shouldGenerateCaves();
@Override
public abstract boolean shouldGenerateDecorations();
@Override
public abstract boolean shouldGenerateMobs();
@Override
public abstract boolean shouldGenerateStructures();
@Override
public TerrainTarget getTarget()
{
return target;
}
}

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@@ -1,4 +1,4 @@
package com.volmit.iris.gen.bindings;
package com.volmit.iris.gen.scaffold;
import org.bukkit.block.Biome;
import org.bukkit.generator.ChunkGenerator.BiomeGrid;

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@@ -0,0 +1,24 @@
package com.volmit.iris.gen.scaffold;
import com.volmit.iris.gen.IrisChunkGenerator;
import lombok.Builder;
import lombok.Data;
@Data
@Builder
public class IrisGenConfiguration
{
private TerrainTarget target;
@Builder.Default
private int threads = 16;
@Builder.Default
private String dimension = "";
public IrisChunkGenerator buildGenerator()
{
return new IrisChunkGenerator(this);
}
}

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@@ -1,10 +1,10 @@
package com.volmit.iris.gen.bindings;
import java.lang.reflect.Constructor;
package com.volmit.iris.gen.scaffold;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.block.Biome;
import org.bukkit.block.data.BlockData;
import org.bukkit.generator.ChunkGenerator.BiomeGrid;
import org.bukkit.generator.ChunkGenerator.ChunkData;
import org.bukkit.material.MaterialData;
@@ -16,39 +16,26 @@ public class IrisTerrainChunk implements TerrainChunk
private final Biome[] biome2D;
private final IrisBiomeStorage biome3D;
private final ChunkData rawChunkData;
private final Constructor<?> construct = buildConstruct();
private final BiomeGrid storage;
public IrisTerrainChunk(int maxHeight)
{
rawChunkData = createChunkData(maxHeight);
biome2D = Iris.biome3d ? null : new Biome[256];
biome3D = Iris.biome3d ? new IrisBiomeStorage() : null;
this(null, maxHeight);
}
private Constructor<?> buildConstruct()
public IrisTerrainChunk(BiomeGrid storage, int maxHeight)
{
try
{
Class<?> chunkDatazz = Class.forName("org.bukkit.craftbukkit." + Iris.nmsTag() + ".generator.CraftChunkData");
Constructor<?> construct = chunkDatazz.getConstructor(int.class);
construct.setAccessible(true);
return construct;
}
catch(Throwable e)
{
Iris.error("Failed create construct for ChunkData(int)");
e.printStackTrace();
}
return null;
this.storage = storage;
rawChunkData = createChunkData(maxHeight);
biome2D = storage != null ? null : Iris.biome3d ? null : new Biome[256];
biome3D = storage != null ? null : Iris.biome3d ? new IrisBiomeStorage() : null;
}
private ChunkData createChunkData(int maxHeight)
{
try
{
return (ChunkData) construct.newInstance(maxHeight);
return Bukkit.createChunkData(new HeightedFakeWorld(maxHeight));
}
catch(Throwable e)
@@ -62,6 +49,11 @@ public class IrisTerrainChunk implements TerrainChunk
@Override
public Biome getBiome(int x, int z)
{
if(storage != null)
{
return storage.getBiome(x, z);
}
if(biome2D != null)
{
return biome2D[(z << 4) | x];
@@ -73,6 +65,11 @@ public class IrisTerrainChunk implements TerrainChunk
@Override
public Biome getBiome(int x, int y, int z)
{
if(storage != null)
{
return storage.getBiome(x, y, z);
}
if(biome2D != null)
{
return biome2D[(z << 4) | x];
@@ -84,6 +81,12 @@ public class IrisTerrainChunk implements TerrainChunk
@Override
public void setBiome(int x, int z, Biome bio)
{
if(storage != null)
{
storage.setBiome(x, z, bio);
return;
}
if(biome2D != null)
{
biome2D[(z << 4) | x] = bio;
@@ -96,6 +99,12 @@ public class IrisTerrainChunk implements TerrainChunk
@Override
public void setBiome(int x, int y, int z, Biome bio)
{
if(storage != null)
{
storage.setBiome(x, y, z, bio);
return;
}
if(biome2D != null)
{
biome2D[(z << 4) | x] = bio;
@@ -177,4 +186,10 @@ public class IrisTerrainChunk implements TerrainChunk
{
return rawChunkData.getData(x, y, z);
}
@Override
public ChunkData getRaw()
{
return rawChunkData;
}
}

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@@ -0,0 +1,23 @@
package com.volmit.iris.gen.scaffold;
import org.bukkit.World;
import com.volmit.iris.gen.IrisChunkGenerator;
public class IrisWorlds
{
public boolean isIrisWorld(World world)
{
return world.getGenerator() instanceof Provisioned;
}
public IrisChunkGenerator getProvider(World world)
{
if(isIrisWorld(world))
{
return (IrisChunkGenerator) ((Provisioned) world.getGenerator()).getProvider();
}
return null;
}
}

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@@ -0,0 +1,6 @@
package com.volmit.iris.gen.scaffold;
public interface Provisioned
{
public TerrainProvider getProvider();
}

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@@ -1,4 +1,4 @@
package com.volmit.iris.gen.bindings;
package com.volmit.iris.gen.scaffold;
import org.bukkit.World;
import org.bukkit.block.Biome;
@@ -18,6 +18,16 @@ public interface TerrainChunk extends BiomeGrid, ChunkData
return new IrisTerrainChunk(maxHeight);
}
public static TerrainChunk create(World world, BiomeGrid grid)
{
return create(world.getMaxHeight(), grid);
}
public static TerrainChunk create(int maxHeight, BiomeGrid grid)
{
return new IrisTerrainChunk(grid, maxHeight);
}
/**
* Get biome at x, z within chunk being generated
*
@@ -114,4 +124,6 @@ public interface TerrainChunk extends BiomeGrid, ChunkData
* outside the chunk's bounds
*/
public BlockData getBlockData(int x, int y, int z);
public ChunkData getRaw();
}

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@@ -1,10 +1,8 @@
package com.volmit.iris.gen.bindings;
package com.volmit.iris.gen.scaffold;
import java.util.List;
import java.util.Random;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.generator.BlockPopulator;
public interface TerrainProvider
@@ -13,21 +11,17 @@ public interface TerrainProvider
public void generate(Random random, int x, int z, TerrainChunk chunk);
public boolean canSpawn(World world, int x, int z);
public boolean canSpawn(int x, int z);
public boolean canSpawnDefault(World world, int x, int z);
public List<BlockPopulator> getDefaultPopulators(World world);
public Location getFixedSpawnLocation(World world, Random random);
public List<BlockPopulator> getPopulators();
public boolean isParallelCapable();
public boolean shouldGenerateMobs();
public boolean shouldGenerateCaves();
public boolean shouldGenerateDecorations();
public boolean shouldGenerateMobs();
public boolean shouldGenerateStructures();
public boolean shouldGenerateVanillaStructures();
}

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@@ -1,9 +1,13 @@
package com.volmit.iris.gen.bindings;
package com.volmit.iris.gen.scaffold;
import java.io.File;
import java.util.List;
import org.bukkit.World;
import org.bukkit.World.Environment;
import org.bukkit.entity.Player;
import com.volmit.iris.util.KList;
import lombok.Builder;
import lombok.Data;
@@ -16,6 +20,20 @@ public class TerrainTarget
private Environment environment;
private String name;
private File folder;
private static final KList<Player> emptyPlayers = new KList<>();
private World realWorld;
public void setRealWorld(World realWorld)
{
if(this.realWorld == null || realWorld != this.realWorld)
{
this.realWorld = realWorld;
this.seed = realWorld.getSeed();
this.folder = realWorld.getWorldFolder();
this.environment = realWorld.getEnvironment();
this.name = realWorld.getName();
}
}
public static TerrainTarget from(World world)
{
@@ -25,7 +43,61 @@ public class TerrainTarget
.seed(world.getSeed())
.folder(world.getWorldFolder())
.name(world.getName())
.realWorld(world)
.build();
//@done
}
public List<Player> getPlayers()
{
return realWorld != null ? realWorld.getPlayers() : emptyPlayers;
}
public boolean isWorld(World world)
{
return world.getName().equals(getName()) && world.getSeed() == getSeed() && getEnvironment().equals(world.getEnvironment()) && world.getWorldFolder().equals(getFolder());
}
@Override
public boolean equals(Object obj)
{
if(this == obj)
return true;
if(obj == null)
return false;
if(getClass() != obj.getClass())
return false;
TerrainTarget other = (TerrainTarget) obj;
if(environment != other.environment)
return false;
if(folder == null)
{
if(other.folder != null)
return false;
}
else if(!folder.equals(other.folder))
return false;
if(name == null)
{
if(other.name != null)
return false;
}
else if(!name.equals(other.name))
return false;
if(seed != other.seed)
return false;
return true;
}
@Override
public int hashCode()
{
final int prime = 31;
int result = 1;
result = prime * result + ((environment == null) ? 0 : environment.hashCode());
result = prime * result + ((folder == null) ? 0 : folder.hashCode());
result = prime * result + ((name == null) ? 0 : name.hashCode());
result = prime * result + (int) (seed ^ (seed >>> 32));
return result;
}
}