# Iris

For 1.16 and below, see the 1.14-1.16 branch. The master branch is for the latest version of minecraft.

# [Support](https://discord.gg/3xxPTpT) **|** [Documentation](https://docs.volmit.com/iris/) **
|** [Git](https://github.com/IrisDimensions)

## Iris Toolbelt

Everyone needs a toolbelt.

```java
package com.volmit.iris.core.tools

// Get IrisDataManager from a world
IrisToolbelt.access(anyWorld).getCompound().getData();

// Get Default Engine from world
IrisToolbelt.access(anyWorld).getCompound().getDefaultEngine();

// Get the engine at the given height
IrisToolbelt.access(anyWorld).getCompound().getEngineForHeight(68);

// IS THIS THING ON?
boolean yes = IrisToolbelt.isIrisWorld(world);

// GTFO for worlds (moves players to any other world, just not this one)
IrisToolbelt.evacuate(world);

IrisAccess access = IrisToolbelt.createWorld() // If you like builders...
    .name("myWorld") // The world name
    .dimension("terrifyinghands")
    .seed(69133742) // The world seed
    .headless(true)  // Headless make gen go fast
    .pregen(PregenTask // Define a pregen job to run
        .builder()
            .center(new Position2(0,0)) // REGION coords (1 region = 32x32 chunks)
            .radius(4)  // Radius in REGIONS. Rad of 4 means a 9x9 Region map.
        .build())
    .create();
```
