fixed returning of location

This commit is contained in:
ysl3000 2020-02-04 16:10:56 +01:00
parent 35f79654fe
commit 92bd0678ab

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@ -13,6 +13,7 @@ import me.SuperRonanCraft.BetterRTP.references.worlds.RTPWorld;
import me.ryanhamshire.GriefPrevention.GriefPrevention; import me.ryanhamshire.GriefPrevention.GriefPrevention;
import org.bukkit.*; import org.bukkit.*;
import org.bukkit.block.Biome; import org.bukkit.block.Biome;
import org.bukkit.block.Block;
import org.bukkit.command.CommandSender; import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@ -273,10 +274,9 @@ public class RTP {
} }
private Location getLocAtNormal(int x, int z, World world, Float yaw, Float pitch, PlayerWorld pWorld) { private Location getLocAtNormal(int x, int z, World world, Float yaw, Float pitch, PlayerWorld pWorld) {
int y = world.getHighestBlockYAt(x, z); Block b = world.getHighestBlockAt(x, z);
String block = world.getBlockAt(x, y, z).getType().name(); if (!badBlock(b.getType().name(), x, z, pWorld.getWorld(), pWorld.getBiomes()))
if (!badBlock(block, x, z, pWorld.getWorld(), pWorld.getBiomes())) return new Location(world, (x + 0.5), b.getY() + 1, (z + 0.5), yaw, pitch);
return new Location(world, (x + 0.5), y, (z + 0.5), yaw, pitch);
return null; return null;
} }