mirror of
https://github.com/kuitoi/kuitoi-Server.git
synced 2025-08-17 16:25:36 +00:00
172 lines
6.1 KiB
Python
172 lines
6.1 KiB
Python
# Developed by KuiToi Dev
|
|
# File core.tcp_server.py
|
|
# Written by: SantaSpeen
|
|
# Core version: 0.4.5
|
|
# Licence: FPA
|
|
# (c) kuitoi.su 2023
|
|
import asyncio
|
|
import traceback
|
|
|
|
import aiohttp
|
|
|
|
from core import utils
|
|
|
|
|
|
# noinspection PyProtectedMember
|
|
class TCPServer:
|
|
def __init__(self, core, host, port):
|
|
self.log = utils.get_logger("TCPServer")
|
|
self.loop = asyncio.get_event_loop()
|
|
self.Core = core
|
|
self.host = host
|
|
self.port = port
|
|
self.run = False
|
|
|
|
async def auth_client(self, reader, writer):
|
|
client = self.Core.create_client(reader, writer)
|
|
self.log.info(i18n.core_identifying_connection)
|
|
data = await client._recv(True)
|
|
self.log.debug(f"Version: {data}")
|
|
if data.decode("utf-8") != f"VC{self.Core.client_major_version}":
|
|
await client.kick(i18n.core_player_kick_outdated)
|
|
return False, client
|
|
else:
|
|
await client._send(b"S") # Accepted client version
|
|
|
|
data = await client._recv(True)
|
|
self.log.debug(f"Key: {data}")
|
|
if len(data) > 50:
|
|
await client.kick(i18n.core_player_kick_bad_key)
|
|
return False, client
|
|
client._key = data.decode("utf-8")
|
|
ev.call_event("onPlayerSentKey", player=client)
|
|
try:
|
|
async with aiohttp.ClientSession() as session:
|
|
url = 'https://auth.beammp.com/pkToUser'
|
|
async with session.post(url, data={'key': client._key}) as response:
|
|
res = await response.json()
|
|
self.log.debug(f"res: {res}")
|
|
if res.get("error"):
|
|
await client.kick(i18n.core_player_kick_invalid_key)
|
|
return False, client
|
|
client.nick = res["username"]
|
|
client.roles = res["roles"]
|
|
client._guest = res["guest"]
|
|
client._identifiers = {k: v for s in res["identifiers"] for k, v in [s.split(':')]}
|
|
# noinspection PyProtectedMember
|
|
client._update_logger()
|
|
except Exception as e:
|
|
self.log.error(f"Auth error: {e}")
|
|
await client.kick(i18n.core_player_kick_auth_server_fail)
|
|
return False, client
|
|
|
|
for _client in self.Core.clients:
|
|
if not _client:
|
|
continue
|
|
if _client.nick == client.nick and _client.guest == client.guest:
|
|
await _client.kick(i18n.core_player_kick_stale)
|
|
|
|
allow = True
|
|
reason = i18n.core_player_kick_no_allowed_default_reason
|
|
|
|
lua_data = ev.call_lua_event("onPlayerAuth", client.nick, client.roles, client.guest, client.identifiers)
|
|
for data in lua_data:
|
|
if 1 == data:
|
|
allow = True
|
|
elif isinstance(data, str):
|
|
allow = True
|
|
reason = data
|
|
if not allow:
|
|
await client.kick(reason)
|
|
return False, client
|
|
|
|
ev.call_event("onPlayerAuthenticated", player=client)
|
|
|
|
if len(self.Core.clients_by_id) > config.Game["players"]:
|
|
await client.kick(i18n.core_player_kick_server_full)
|
|
return False, client
|
|
else:
|
|
self.log.info(i18n.core_identifying_okay)
|
|
await self.Core.insert_client(client)
|
|
client.log.info(i18n.core_player_set_id.format(client.pid))
|
|
|
|
return True, client
|
|
|
|
async def set_down_rw(self, reader, writer):
|
|
try:
|
|
cid = (await reader.read(1))[0]
|
|
client = self.Core.get_client(cid=cid)
|
|
if client:
|
|
client._down_sock = (reader, writer)
|
|
self.log.debug(f"Client: {client.nick}:{cid} - HandleDownload!")
|
|
else:
|
|
writer.close()
|
|
self.log.debug(f"Unknown client id:{cid} - HandleDownload")
|
|
finally:
|
|
return
|
|
|
|
async def handle_code(self, code, reader, writer):
|
|
match code:
|
|
case "C":
|
|
result, client = await self.auth_client(reader, writer)
|
|
if result:
|
|
await client._looper()
|
|
return result, client
|
|
case "D":
|
|
await self.set_down_rw(reader, writer)
|
|
case "P":
|
|
writer.write(b"P")
|
|
await writer.drain()
|
|
writer.close()
|
|
case _:
|
|
self.log.error(f"Unknown code: {code}")
|
|
self.log.info("Report about that!")
|
|
writer.close()
|
|
return False, None
|
|
|
|
async def handle_client(self, reader, writer):
|
|
while True:
|
|
try:
|
|
data = await reader.read(1)
|
|
if not data:
|
|
break
|
|
code = data.decode()
|
|
self.log.debug(f"Received {code!r} from {writer.get_extra_info('sockname')!r}")
|
|
# task = asyncio.create_task(self.handle_code(code, reader, writer))
|
|
# await asyncio.wait([task], return_when=asyncio.FIRST_EXCEPTION)
|
|
_, cl = await self.handle_code(code, reader, writer)
|
|
if cl:
|
|
await cl._remove_me()
|
|
del cl
|
|
break
|
|
except Exception as e:
|
|
self.log.error("Error while handling connection...")
|
|
self.log.exception(e)
|
|
traceback.print_exc()
|
|
break
|
|
|
|
async def start(self):
|
|
self.log.debug("Starting TCP server.")
|
|
self.run = True
|
|
try:
|
|
server = await asyncio.start_server(self.handle_client, self.host, self.port,
|
|
backlog=int(config.Game["players"] * 2.3))
|
|
self.log.debug(f"TCP server started on {server.sockets[0].getsockname()!r}")
|
|
while True:
|
|
async with server:
|
|
await server.serve_forever()
|
|
except OSError as e:
|
|
self.log.error(i18n.core_bind_failed.format(e))
|
|
raise e
|
|
except KeyboardInterrupt:
|
|
pass
|
|
except Exception as e:
|
|
self.log.error(f"Error: {e}")
|
|
raise e
|
|
finally:
|
|
self.run = False
|
|
self.Core.run = False
|
|
|
|
def stop(self):
|
|
self.log.debug("Stopping TCP server")
|