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10 Commits

Author SHA1 Message Date
7dd3faac12 Update TODOs 2023-07-18 22:43:49 +03:00
ef69df10d6 Compress DATA 2023-07-18 22:40:35 +03:00
a226b17612 Compress DATA 2023-07-18 22:40:27 +03:00
69348e9339 Some fixes in onChatReceive 2023-07-18 22:33:49 +03:00
31d8cf7842 try to check_alive 2023-07-18 22:33:15 +03:00
45d45a820c Update TODOs 2023-07-18 22:31:41 +03:00
aa440a1e3d Update TODOs 2023-07-18 22:31:14 +03:00
63c9515e86 Add UDP part 2023-07-18 22:08:00 +03:00
cfeb2e9823 heartbeat fix 2023-07-18 19:53:02 +03:00
85b85114b5 heartbeat fix 2023-07-18 19:52:44 +03:00
7 changed files with 92 additions and 62 deletions

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@ -21,16 +21,17 @@ BeamingDrive Multiplayer (BeamMP) server compatible with BeamMP clients.
- [x] Packets handled (Recursive finding second packet)
- [x] Car synchronizations:
- [x] State packets
- [ ] Debug (gear?)
- [x] Spawn cars
- [x] Delete cars
- [x] Edit cars
- [x] Reset cars
- [x] "ABG:" (compressed data)
- [x] Decompress data
- [ ] Compress data
- [x] Compress data
- [ ] UDP Server part:
- [ ] Players synchronizations _(Code: Zp)_
- [ ] Ping _(Code: p)_
- [x] Ping
- [ ] Position synchronizations _(Code: Zp)_
- [x] Additional:
- [ ] KuiToi System
- [ ] Servers counter
@ -51,6 +52,7 @@ BeamingDrive Multiplayer (BeamMP) server compatible with BeamMP clients.
- [x] Async support
- [x] Plugins support
- [ ] KuiToi class
- [ ] Client class
- [x] Load Python plugins
- [x] Async support
- [ ] Load Lua plugins (Original BeamMP compatibility)
@ -58,7 +60,7 @@ BeamingDrive Multiplayer (BeamMP) server compatible with BeamMP clients.
- [x] Core
- [x] Console
- [x] WebAPI
- [x] HTTP API Server (fastapi)
- [ ] HTTP API Server (fastapi)
- [x] Stop and Start with core
- [x] Configure FastAPI logger
- [ ] Sync with event system

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@ -21,9 +21,10 @@ class Client:
self.__alive = True
self.__packets_queue = []
self.__tasks = []
self._down_rw = (None, None)
self._down_sock = (None, None)
self._udp_sock = (None, None)
self._loop = asyncio.get_event_loop()
self._log = utils.get_logger("client(None:0)")
self._log = utils.get_logger("player(None:0)")
self._addr = writer.get_extra_info("sockname")
self._cid = -1
self._key = None
@ -112,11 +113,7 @@ class Client:
continue
if not to_udp or code in ['V', 'W', 'Y', 'E']:
if code in ['O', 'T'] or len(data) > 1000:
if len(data) > 400:
# TODO: Compress data
await client._send(data)
else:
await client._send(data)
await client._send(data)
else:
await client._send(data)
else:
@ -124,6 +121,9 @@ class Client:
self.log.debug(f"UDP Part not ready: {code}")
return
if len(data) > 400:
data = b"ABG:" + zlib.compress(data, level=zlib.Z_BEST_COMPRESSION)
header = len(data).to_bytes(4, "little", signed=True)
self.log.debug(f'len: {len(data)}; send: {header + data!r}')
try:
@ -177,9 +177,10 @@ class Client:
if int_header > 100 * MB:
await self.kick("Header size limit exceeded")
self.log.warning(f"Client {self.nick}:{self.cid} sent header of >100MB - "
f"assuming malicious intent and disconnecting the client.")
self.log.warning("Client sent header of >100MB - "
"assuming malicious intent and disconnecting the client.")
self.__packets_queue.append(None)
self.log.debug(f"Last recv: {await self.__reader.read(100 * MB)}")
continue
data = await self.__reader.read(int_header)
@ -206,7 +207,7 @@ class Client:
async def _split_load(self, start, end, d_sock, filename):
# TODO: Speed limiter
real_size = end - start
writer = self._down_rw[1] if d_sock else self.__writer
writer = self._down_sock[1] if d_sock else self.__writer
who = 'dwn' if d_sock else 'srv'
if config.Server["debug"]:
self.log.debug(f"[{who}] Real size: {real_size / MB}mb; {real_size == end}, {real_size * 2 == end}")
@ -245,7 +246,7 @@ class Client:
return
await self._send(b"AG")
t = 0
while not self._down_rw[0]:
while not self._down_sock[0]:
await asyncio.sleep(0.1)
t += 1
if t > 50:
@ -451,12 +452,7 @@ class Client:
message = ev_data["message"]
to_all = ev_data.get("to_all")
if to_all is None:
if need_send:
need_send = False
to_all = True
if to_all:
if need_send:
need_send = False
to_self = ev_data.get("to_self")
if to_self is None:
to_self = True
@ -465,6 +461,7 @@ class Client:
if to_client:
writer = to_client._writer
await self._send(f"C:{message}", to_all=to_all, to_self=to_self, writer=writer)
need_send = False
except KeyError | AttributeError:
self.log.error(f"Returns invalid data: {ev_data}")
if need_send:
@ -523,7 +520,7 @@ class Client:
except Exception as e:
self.log.debug(f"Error while closing writer: {e}")
try:
_, down_w = self._down_rw
_, down_w = self._down_sock
if down_w and not down_w.is_closing():
down_w.close()
except Exception as e:

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@ -5,7 +5,7 @@
# Licence: FPA
# (c) kuitoi.su 2023
import asyncio
from asyncio import StreamReader, StreamWriter
from asyncio import StreamReader, StreamWriter, DatagramTransport
from logging import Logger
from typing import Tuple, List, Dict
@ -19,7 +19,8 @@ class Client:
self.__reader = reader
self.__writer = writer
self.__packets_queue = []
self._down_rw: Tuple[StreamReader, StreamWriter] | Tuple[None, None] = (None, None)
self._udp_sock: Tuple[DatagramTransport, tuple] | Tuple[None, None] = (None, None)
self._down_sock: Tuple[StreamReader, StreamWriter] | Tuple[None, None] = (None, None)
self._log = utils.get_logger("client(id: )")
self._addr = writer.get_extra_info("sockname")
self._loop = asyncio.get_event_loop()

View File

@ -95,16 +95,20 @@ class Core:
async def check_alive(self):
maxp = config.Game['players']
while self.run:
await asyncio.sleep(1)
ca = f"Ss{len(self.clients_by_id)}/{maxp}:{self.get_clients_list()}"
for client in self.clients:
if not client:
continue
if not client.ready:
client.is_disconnected()
continue
await client._send(bytes(ca, "utf-8"))
try:
while self.run:
await asyncio.sleep(1)
ca = f"Ss{len(self.clients_by_id)}/{maxp}:{self.get_clients_list()}"
for client in self.clients:
if not client:
continue
if not client.ready:
client.is_disconnected()
continue
await client._send(bytes(ca, "utf-8"))
except Exception as e:
self.log.error("Error in check_alive.")
self.log.exception(e)
@staticmethod
def start_web():
@ -141,7 +145,7 @@ class Core:
modstotal = len(self.mods_list) - 1
while self.run:
try:
data = {"uuid": config.Auth["key"], "players": len(self.clients), "maxplayers": config.Game["players"],
data = {"uuid": config.Auth["key"], "players": len(self.clients_by_id), "maxplayers": config.Game["players"],
"port": config.Server["server_port"], "map": f"/levels/{config.Game['map']}/info.json",
"private": config.Auth['private'], "version": self.BeamMP_version,
"clientversion": self.client_major_version,
@ -188,13 +192,12 @@ class Core:
self.direct = True
else:
self.direct = True
if test:
self.log.error("Cannot auth...")
if not config.Auth['private']:
raise KeyboardInterrupt
if test:
# TODO: i18n
self.log.error("Cannot authenticate server.")
self.log.info(f"Server still runnig, but only in Direct connect mode.")
# if not config.Auth['private']:
# raise KeyboardInterrupt
if test:
return ok
@ -251,7 +254,7 @@ class Core:
self.clients.append(None)
tasks = []
# self.udp.start,
f_tasks = [self.tcp.start, console.start, self.stop_me, self.heartbeat, self.check_alive]
f_tasks = [self.tcp.start, self.udp._start, console.start, self.stop_me, self.heartbeat, self.check_alive]
for task in f_tasks:
tasks.append(asyncio.create_task(task()))
t = asyncio.wait(tasks, return_when=asyncio.FIRST_EXCEPTION)
@ -271,7 +274,7 @@ class Core:
finally:
self.run = False
self.tcp.stop()
# self.udp.stop()
self.udp._stop()
await self.stop()
def start(self):

View File

@ -89,7 +89,7 @@ class TCPServer:
cid = (await reader.read(1))[0]
client = self.Core.get_client(cid=cid)
if client:
client._down_rw = (reader, writer)
client._down_sock = (reader, writer)
self.log.debug(f"Client: {client.nick}:{cid} - HandleDownload!")
else:
writer.close()

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@ -26,30 +26,55 @@ class UDPServer(asyncio.DatagramTransport):
self.transport = transport
def datagram_received(self, data, addr):
message = data.decode()
print('Received %r from %s' % (message, addr))
print('Send %r to %s' % (message, addr))
self.transport.sendto(data, addr)
cid = data[0] - 1
code = data[2:3].decode()
async def start(self):
client = self.Core.get_client(cid=cid)
if client and client._udp_sock != (self.transport, addr):
client._udp_sock = (self.transport, addr)
self.log.debug(f"Set UDP Sock for CID: {cid}")
else:
self.log.debug(f"Client not found.")
match code:
case "p":
self.log.debug(f"[{cid}] Send ping")
# TODO: Call event onSentPing
self.transport.sendto(b"p", addr) # Send ping
case "Z":
# TODO: Positions synchronization
# TODO: Call event onChangePosition
pass
case _:
self.log.debug(f"[{cid}] Unknown code: {code}")
def connection_lost(self, exc):
if exc is not None and exc != KeyboardInterrupt:
self.log.debug(f'Connection raised: {exc}')
self.log.debug(f'Disconnected.')
self.transport.close()
async def _start(self):
self.log.debug("Starting UDP server.")
self.run = True
try:
self.transport, _ = await self.loop.create_datagram_endpoint(
lambda: self,
local_addr=(self.host, self.port),
reuse_port=True
lambda: UDPServer(self.Core),
local_addr=(self.host, self.port)
)
self.log.debug(f"UDP server started on {self.transport.get_extra_info('sockname')}")
return
except OSError as e:
self.log.error("Cannot bind port or other error")
raise e
except BaseException as e:
self.log.error(f"Error: {e}")
raise e
finally:
self.run = False
self.Core.run = False
self.log.error("Cannot bind port or other error")
self.log.exception(e)
except Exception as e:
self.run = False
self.Core.run = False
self.log.error(f"Error: {e}")
self.log.exception(e)
def stop(self):
def _stop(self):
self.log.debug("Stopping UDP server")
self.transport.close()

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@ -5,22 +5,24 @@
# Licence: FPA
# (c) kuitoi.su 2023
import asyncio
from asyncio import DatagramTransport
from typing import Tuple
from core import utils
from core.core import Core
class UDPServer:
class UDPServer(asyncio.DatagramTransport):
def __init__(self, core, host=None, port=None):
def __init__(self, core: Core, host=None, port=None):
self.log = utils.get_logger("UDPServer")
self.loop = asyncio.get_event_loop()
self.Core = core
self.host = host
self.port = port
self.run = False
self.transport = None
def connection_made(self, transport: asyncio.DatagramTransport): ...
self.transport: DatagramTransport = None
def connection_made(self, transport: DatagramTransport): ...
def datagram_received(self, data: bytes, addr: Tuple[str, int]): ...
async def start(self) -> None: ...
async def stop(self) -> None: ...
async def _start(self) -> None: ...
async def _stop(self) -> None: ...