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README.md
10
README.md
@ -19,7 +19,7 @@ BeamingDrive Multiplayer (BeamMP) server compatible with BeamMP clients.
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- [x] Chat
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- [x] Players online counter
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- [x] Packets handled (Recursive finding second packet)
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- [ ] Client events
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- [x] Client events
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- [x] Car synchronizations:
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- [x] State packets
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- [x] Spawn cars
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@ -51,12 +51,16 @@ BeamingDrive Multiplayer (BeamMP) server compatible with BeamMP clients.
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- [x] Return from events
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- [x] Async support
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- [ ] Add all events
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- [x] Plugins supports
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- [x] Python part:
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- [x] Plugins support
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- [ ] Python part:
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- [x] Load Python plugins
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- [x] Async support
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- [x] KuiToi class
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- [x] Client (Player) class
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- [ ] JavaScript part:
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- [ ] Load JavaScript plugins
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- [ ] KuiToi class
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- [ ] Client (Player) class
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- [x] Lua part: (Original BeamMP compatibility)
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- [x] Load Lua plugins
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- [x] MP Class
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@ -35,7 +35,6 @@ class Client:
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self._ready = False
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self._identifiers = []
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self._cars = [None] * 21 # Max 20 cars per player + 1 snowman
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self._focus_car = -1
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self._snowman = {"id": -1, "packet": ""}
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self._connect_time = 0
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self._last_position = {}
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@ -85,10 +84,6 @@ class Client:
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def cars(self):
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return {i: v for i, v in enumerate(self._cars) if v is not None}
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@property
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def focus_car(self):
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return self._focus_car
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@property
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def last_position(self):
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return self._last_position
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@ -409,7 +404,6 @@ class Client:
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self.log.debug(f"Unicycle spawn accepted: car_id={car_id}")
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else:
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self.log.debug(f"Car spawn accepted: car_id={car_id}")
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self._focus_car = car_id
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self._cars[car_id] = {
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"packet": pkt,
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"json": car_json,
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@ -546,11 +540,8 @@ class Client:
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self.log.debug(f"Something changed/broken: {raw_data}")
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await self._send(raw_data, to_all=True, to_self=False)
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case "m": # Move focus car
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case "m": # Move focus cat
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self.log.debug(f"Move focus to: {raw_data}")
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cid, car_id = self._get_cid_vid(raw_data[5:])
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if car_id != -1 and cid == self.cid and self._cars[car_id]:
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self._focus_car = car_id
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await self._send(raw_data, to_all=True, to_self=True)
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async def _connected_handler(self):
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@ -33,7 +33,6 @@ class Client:
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self._guest = True
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self.__alive = True
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self._ready = False
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self._focus_car = -1
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self._identifiers = []
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self._cars: List[Optional[Dict[str, int]]] = []
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self._snowman: Dict[str, Union[int, str]] = {"id": -1, "packet": ""}
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@ -59,9 +58,6 @@ class Client:
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@property
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def cars(self) -> dict: ...
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@property
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def focus_car(self):
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return self._focus_car
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@property
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def last_position(self) -> dict: ...
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def is_disconnected(self) -> bool: ...
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async def kick(self, reason: str) -> None: ...
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