mirror of
https://github.com/kuitoi/kuitoi-Server.git
synced 2025-08-17 16:25:36 +00:00
Added new translations;
Added new event;
This commit is contained in:
parent
658f9ed9c6
commit
d8c667ff51
@ -111,8 +111,7 @@ class Client:
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if not self.__alive:
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self.log.debug(f"{self.nick}.kick('{reason}') skipped: Not alive;")
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return
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# TODO: i18n
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self.log.info(f"Kicked with reason: \"{reason}\"")
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self.log.info(i18n.game_player_kicked.format(reason))
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await self._send(f"K{reason}")
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self.__alive = False
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@ -272,8 +271,7 @@ class Client:
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data = await self._recv(True)
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if data.startswith(b"f"):
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file = data[1:].decode(config.enc)
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# TODO: i18n
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self.log.info(f"Requested mode: {file!r}")
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self.log.info(i18n.client_mod_request.format(repr(file)))
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size = -1
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for mod in self.__Core.mods_list:
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if type(mod) == int:
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@ -312,10 +310,9 @@ class Client:
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tr = time.monotonic() - t
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if self.__Core.lock_upload:
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self.__Core.lock_upload = False
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# TODO: i18n
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msg = f"Mod sent: Size {round(size / MB, 3)}mb Speed {math.ceil(size / tr / MB)}Mb/s ({int(tr)}s)"
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msg = i18n.client_mod_sent.format(round(size / MB, 3), math.ceil(size / tr / MB), int(tr))
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if speed:
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msg += f" of limit {int(speed * 2)}Mb/s"
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msg += i18n.client_mod_sent_limit.format(int(speed * 2))
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self.log.info(msg)
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sent = sl0 + sl1
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ok = sent == size
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@ -323,8 +320,7 @@ class Client:
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self.log.debug(f"SplitLoad_0: {sl0}; SplitLoad_1: {sl1}; At all ({ok}): Sent: {sent}; Lost: {lost}")
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if not ok:
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self.__alive = False
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# TODO: i18n
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self.log.error(f"Error while sending: {file!r}")
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self.log.error(i18n.client_mod_sent_error.format(repr(file)))
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return
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elif data.startswith(b"SR"):
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path_list = ''
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@ -385,10 +381,11 @@ class Client:
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lua_data = ev.call_lua_event("onVehicleSpawn", self.cid, car_id, car_data[car_data.find("{"):])
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if 1 in lua_data:
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allow = False
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ev_data_list = ev.call_event("onCarSpawn", car=car_json, car_id=car_id, player=self)
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d2 = await ev.call_async_event("onCarSpawn", car=car_json, car_id=car_id, player=self)
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ev_data_list = ev.call_event("onCarSpawn", data=car_json, car_id=car_id, player=self)
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d2 = await ev.call_async_event("onCarSpawn", data=car_json, car_id=car_id, player=self)
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ev_data_list.extend(d2)
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for ev_data in ev_data_list:
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self.log.debug(ev_data)
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# TODO: handle event onCarSpawn
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pass
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pkt = f"Os:{self.roles}:{self.nick}:{self.cid}-{car_id}:{car_data}"
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@ -435,10 +432,11 @@ class Client:
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ev.call_lua_event("onVehicleDeleted", self.cid, car_id)
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admin_allow = False # Delete from admin, for example...
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ev_data_list = ev.call_event("onCarDelete", car=self._cars[car_id], car_id=car_id, player=self)
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d2 = await ev.call_async_event("onCarDelete", car=self._cars[car_id], car_id=car_id, player=self)
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ev_data_list = ev.call_event("onCarDelete", data=self._cars[car_id], car_id=car_id, player=self)
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d2 = await ev.call_async_event("onCarDelete", data=self._cars[car_id], car_id=car_id, player=self)
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ev_data_list.extend(d2)
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for ev_data in ev_data_list:
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self.log.debug(ev_data)
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# TODO: handle event onCarDelete
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pass
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@ -474,10 +472,11 @@ class Client:
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lua_data = ev.call_lua_event("onVehicleEdited", self.cid, car_id, data[data.find("{"):])
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if 1 in lua_data:
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allow = False
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ev_data_list = ev.call_event("onCarEdited", car=new_car_json, car_id=car_id, player=self)
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d2 = await ev.call_async_event("onCarEdited", car=new_car_json, car_id=car_id, player=self)
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ev_data_list = ev.call_event("onCarEdited", data=new_car_json, car_id=car_id, player=self)
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d2 = await ev.call_async_event("onCarEdited", data=new_car_json, car_id=car_id, player=self)
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ev_data_list.extend(d2)
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for ev_data in ev_data_list:
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self.log.debug(ev_data)
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# TODO: handle event onCarEdited
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pass
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@ -508,8 +507,8 @@ class Client:
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car_json = json.loads(raw_data[raw_data.find("{"):])
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except Exception as e:
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self.log.debug(f"Invalid new_car_json: Error: {e}; Data: {raw_data}")
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ev.call_event("onCarReset", car=car_json, car_id=car_id, player=self)
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await ev.call_async_event("onCarReset", car=car_json, car_id=car_id, player=self)
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ev.call_event("onCarReset", data=car_json, car_id=car_id, player=self)
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await ev.call_async_event("onCarReset", data=car_json, car_id=car_id, player=self)
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self.log.debug(f"Car reset: car_id={car_id}")
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else:
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self.log.debug(f"Invalid car: car_id={car_id}")
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@ -539,6 +538,11 @@ class Client:
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case "t": # Broken details
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self.log.debug(f"Something changed/broken: {raw_data}")
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cid, car_id = self._get_cid_vid(raw_data[5:])
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if car_id != -1 and cid == self.cid and self._cars[car_id]:
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data = raw_data[raw_data.find("{"):]
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ev.call_event("onCar", car_id=car_id, data=data)
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await ev.call_async_event("onCarFocusMove", car_id=car_id, data=data)
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await self._send(raw_data, to_all=True, to_self=False)
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case "m": # Move focus car
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@ -546,16 +550,18 @@ class Client:
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cid, car_id = self._get_cid_vid(raw_data[5:])
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if car_id != -1 and cid == self.cid and self._cars[car_id]:
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self._focus_car = car_id
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data = raw_data[raw_data.find("{"):]
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ev.call_event("onCarFocusMove", car_id=car_id, data=data)
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await ev.call_async_event("onCarFocusMove", car_id=car_id, data=data)
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await self._send(raw_data, to_all=True, to_self=True)
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async def _connected_handler(self):
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self.log.info(f"Syncing time: {round(time.monotonic() - self._connect_time, 2)}s")
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# Client connected
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ev.call_event("onPlayerJoin", player=self)
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await ev.call_async_event("onPlayerJoin", player=self)
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await self._send(f"Sn{self.nick}", to_all=True) # I don't know for what it
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await self._send(f"JWelcome {self.nick}!", to_all=True) # Hello message
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await self._send(i18n.game_welcome_message.format(self.nick), to_all=True) # Hello message
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for client in self.__Core.clients:
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if not client:
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@ -565,6 +571,7 @@ class Client:
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continue
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await self._send(car['packet'])
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self.log.info(i18n.client_sync_time.format(round(time.monotonic() - self._connect_time, 2)))
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self._ready = True
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async def _chat_handler(self, data):
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@ -604,7 +611,7 @@ class Client:
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await self._send(f"C:{message}", to_all=to_all, to_self=to_self, writer=writer)
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need_send = False
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except KeyError | AttributeError:
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self.log.error(f"Returns invalid data: {ev_data}")
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self.log.error(i18n.client_event_invalid_data.format(ev_data))
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if need_send:
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if config.Options['log_chat']:
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self.log.info(f"{self.nick}: {msg}")
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@ -681,8 +688,11 @@ class Client:
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ev.call_event("onPlayerDisconnect", player=self)
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await ev.call_async_event("onPlayerDisconnect", player=self)
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# TODO: i18n
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self.log.info(f"Disconnected, online time: {round((time.monotonic() - self._connect_time) / 60, 2)}min.")
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self.log.info(
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i18n.client_player_disconnected.format(
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round((time.monotonic() - self._connect_time) / 60, 2)
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)
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)
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self.__Core.clients[self.cid] = None
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del self.__Core.clients_by_id[self.cid]
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del self.__Core.clients_by_nick[self.nick]
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@ -35,7 +35,7 @@ class Client:
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self._ready = False
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self._focus_car = -1
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self._identifiers = []
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self._cars: List[Optional[Dict[str, int]]] = []
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self._cars: List[Union[Dict[str, Union[str, bool, Dict[str, Union[str, List[int], float]]]], None]] = []
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self._snowman: Dict[str, Union[int, str]] = {"id": -1, "packet": ""}
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self._last_position = {}
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async def __gracefully_kick(self): ...
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@ -142,8 +142,7 @@ class Core:
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async def heartbeat(self, test=False):
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if config.Auth["private"] or self.direct:
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if test:
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# TODO: i18n
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self.log.info(f"Server runnig in Direct connect mode.")
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self.log.info(i18n.core_direct_mode)
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self.direct = True
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return
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@ -184,31 +183,30 @@ class Core:
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if not (body.get("status") is not None and
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body.get("code") is not None and
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body.get("msg") is not None):
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self.log.error("Missing/invalid json members in backend response")
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raise KeyboardInterrupt
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self.log.error(i18n.core_auth_server_error)
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return
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status = body.get("status")
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msg = body.get("msg")
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if status == "2000":
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if test:
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# TODO: i18n
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self.log.info(f"Authenticated! {msg}")
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self.log.debug(f"Authenticated! {msg}")
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elif status == "200":
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if test:
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self.log.info(f"Resumed authenticated session. {msg}")
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self.log.debug(f"Resumed authenticated session. {msg}")
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else:
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self.log.debug(f"Auth: data {data}")
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self.log.debug(f"Auth: code {code}, body {body}")
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self.log.error(f"Backend REFUSED the auth key. Reason: "
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f"{msg or 'Backend did not provide a reason'}")
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self.log.info(f"Server still runnig, but only in Direct connect mode.")
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self.log.error(i18n.core_auth_server_refused.format(
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msg or i18n.core_auth_server_refused_no_reason))
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self.log.info(i18n.core_auth_server_refused_direct_node)
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self.direct = True
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else:
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self.direct = True
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if test:
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# TODO: i18n
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self.log.error("Cannot authenticate server.")
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self.log.info(f"Server still runnig, but only in Direct connect mode.")
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self.log.error(i18n.core_auth_server_no_response)
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self.log.info(i18n.core_auth_server_refused_direct_node)
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# if not config.Auth['private']:
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# raise KeyboardInterrupt
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@ -263,8 +261,7 @@ class Core:
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self.log.debug(f"mods_list: {self.mods_list}")
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len_mods = len(self.mods_list) - 1
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if len_mods > 0:
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# TODO: i18n
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self.log.info(f"Loaded {len_mods} mods: {round(self.mods_list[0] / MB, 2)}mb")
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self.log.info(i18n.core_mods_loaded.format(len_mods, round(self.mods_list[0] / MB, 2)))
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self.log.info(i18n.init_ok)
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await self.heartbeat(True)
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@ -278,7 +275,6 @@ class Core:
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t = asyncio.wait(tasks, return_when=asyncio.FIRST_EXCEPTION)
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await ev.call_async_event("_plugins_start")
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# await ev.call_async_event("_lua_plugins_start")
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self.run = True
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self.log.info(i18n.start)
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@ -31,6 +31,8 @@ class EventsSystem:
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"onCarDelete": [],
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"onCarEdited": [],
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"onCarReset": [],
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""
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"onCarFocusMove": [],
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"onSentPing": [], # Only sync
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"onChangePosition": [], # Only sync
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"onPlayerDisconnect": [],
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@ -1,48 +1,70 @@
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{
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"": "基础阶段",
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"hello": "来自KuiToi服务器的问候!",
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"config_path": "使用{}进行配置。",
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"": "基本阶段",
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"hello": "来自 KuiToi-Server 的问候!",
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"config_path": "使用 {} 进行配置。",
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"init_ok": "初始化完成。",
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"start": "服务器已启动!",
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"stop": "服务器已停止!",
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"": "服务器认证",
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"auth_need_key": "需要BeamMP密钥才能启动!",
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"auth_empty_key": "BeamMP密钥为空!",
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"auth_cannot_open_browser": "无法打开浏览器:{}",
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"auth_use_link": "使用此链接:{}",
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"auth_need_key": "启动需要 BeamMP 密钥!",
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"auth_empty_key": "BeamMP 密钥为空!",
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"auth_cannot_open_browser": "无法打开浏览器: {}",
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"auth_use_link": "使用此链接: {}",
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"": "GUI阶段",
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"": "GUI 阶段",
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"GUI_yes": "是",
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"GUI_no": "否",
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"GUI_ok": "确定",
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"GUI_ok": "好的",
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"GUI_cancel": "取消",
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"GUI_need_key_message": "需要BeamMP密钥才能启动!\n是否在浏览器中打开链接以获取密钥?",
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"GUI_enter_key_message": "请输入密钥:",
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"GUI_cannot_open_browser": "无法打开浏览器。\n请使用此链接:{}",
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"GUI_need_key_message": "启动需要 BeamMP 密钥!\n是否要在浏览器中打开链接以获取密钥?",
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"GUI_enter_key_message": "请输入密钥:",
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"GUI_cannot_open_browser": "无法打开浏览器。\n使用此链接: {}",
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"": "Web阶段",
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"web_start": "WebAPI已启动{}(CTRL+C停止)",
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"": "Web 阶段",
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"web_start": "WebAPI 已启动 {} (按 CTRL+C 停止)",
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"": "命令:man",
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"man_message_man": "man - 显示COMMAND的帮助页面。\n用法:man COMMAND",
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"help_message_man": "显示COMMAND的帮助页面。",
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"": "核心短语",
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"core_direct_mode": "服务器以直接连接模式启动。",
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"core_auth_server_error": "从 BeamMP 认证服务器收到不正确的响应。",
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"core_auth_server_refused": "BeamMP 认证服务器拒绝您的密钥。原因: {}",
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"core_auth_server_refused_no_reason": "BeamMP 认证服务器未提供原因。",
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"core_auth_server_refused_direct_node": "服务器仍在运行,但以直接连接模式运行。",
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"core_auth_server_no_response": "认证服务器无响应。",
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"core_mods_loaded": "{} 个模组已加载。{}Mb",
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"": "游戏短语",
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"game_player_kicked": "因为 \"{}\" 被踢出游戏。",
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"game_welcome_message": "欢迎 {}!",
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"": "客户端短语",
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"client_mod_request": "请求模组: {}",
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"client_mod_sent": "发送模组: 大小: {}mb, 速度: {}Mb/s ({}秒)",
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"client_mod_sent_limit": " (限制 {}Mb/s)",
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"client_mod_sent_error": "发送模组时出错: {}",
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"client_sync_time": "同步时间 {}秒。",
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"client_event_invalid_data": "从事件返回的数据无效: {}",
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"client_player_disconnected": "已从服务器断开连接。游戏时间: {} 分钟。",
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"": "命令: man",
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"man_message_man": "man - 显示 COMMAND 的帮助页面。\n用法:man COMMAND",
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"help_message_man": "显示 COMMAND 的帮助页面。",
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"man_for": "帮助页面",
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"man_message_not_found": "man:找不到帮助页面。",
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"man_command_not_found": "man:找不到\"{}\"命令!",
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"man_message_not_found": "man: 找不到帮助页面。",
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"man_command_not_found": "man: 找不到命令\"{}\"!",
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"": "命令:help",
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"man_message_help": "help - 显示命令的名称和简短描述。\n用法:help [--raw]\n命令`help`列出所有可用的命令,并为每个命令提供简短描述。",
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"help_message_help": "显示命令的名称和简短描述。",
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"": "命令: help",
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"man_message_help": "help - 显示命令的名称和简要描述。\n用法:help [--raw]\n`help` 命令显示所有可用命令的列表以及每个命令的简要描述。",
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"help_message_help": "显示命令的名称和简要描述。",
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"help_command": "命令",
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"help_message": "文本",
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"help_message_not_found": "无文本",
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"help_message_not_found": "找不到文本。",
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"": "命令:stop",
|
||||
"man_message_stop": "stop - 关闭服务器。\n用法:stop",
|
||||
"help_message_stop": "关闭服务器。",
|
||||
"": "命令: stop",
|
||||
"man_message_stop": "stop - 停止服务器。\n用法:stop",
|
||||
"help_message_stop": "停止服务器。",
|
||||
|
||||
"": "命令:exit",
|
||||
"man_message_exit": "exit - 关闭服务器。\n用法:exit",
|
||||
"help_message_exit": "关闭服务器。"
|
||||
"": "命令: exit",
|
||||
"man_message_exit": "exit - 停止服务器。\n用法:exit",
|
||||
"help_message_exit": "停止服务器。"
|
||||
}
|
@ -1,42 +1,64 @@
|
||||
{
|
||||
"": "Basic phases",
|
||||
"hello": "Greetings from KuiToi Server!",
|
||||
"config_path": "Use {} to configure.",
|
||||
"init_ok": "Initialization complete.",
|
||||
"hello": "Hello from KuiToi-Server!",
|
||||
"config_path": "Use {} for configuration.",
|
||||
"init_ok": "Initialization completed.",
|
||||
"start": "Server started!",
|
||||
"stop": "Server stopped!",
|
||||
|
||||
"": "Server auth",
|
||||
"auth_need_key": "A BeamMP key is required to start the server!",
|
||||
"auth_empty_key": "The BeamMP key is empty!",
|
||||
"auth_need_key": "A BeamMP key is required to start!",
|
||||
"auth_empty_key": "BeamMP key is empty!",
|
||||
"auth_cannot_open_browser": "Failed to open browser: {}",
|
||||
"auth_use_link": "Use this link: {}",
|
||||
|
||||
"": "GUI phases",
|
||||
"GUI_yes": "Yes",
|
||||
"GUI_no": "No",
|
||||
"GUI_ok": "Ok",
|
||||
"GUI_ok": "OK",
|
||||
"GUI_cancel": "Cancel",
|
||||
"GUI_need_key_message": "A BeamMP key is required to start the server!\nDo you want to open the link in a browser to obtain the key?",
|
||||
"GUI_need_key_message": "A BeamMP key is required to start!\nDo you want to open the link in your browser to obtain the key?",
|
||||
"GUI_enter_key_message": "Please enter the key:",
|
||||
"GUI_cannot_open_browser": "Failed to open browser.\nUse this link: {}",
|
||||
|
||||
"": "Web phases",
|
||||
"web_start": "WebAPI started at {} (Press CTRL+C to quit)",
|
||||
"web_start": "WebAPI started on {} (CTRL+C to stop)",
|
||||
|
||||
"": "Core phrases",
|
||||
"core_direct_mode": "Server started in direct connection mode.",
|
||||
"core_auth_server_error": "Incorrect response received from BeamMP authentication server.",
|
||||
"core_auth_server_refused": "BeamMP authentication server rejected your key. Reason: {}",
|
||||
"core_auth_server_refused_no_reason": "BeamMP authentication server did not provide a reason.",
|
||||
"core_auth_server_refused_direct_node": "Server is still running, but in direct connection mode.",
|
||||
"core_auth_server_no_response": "Failed to authenticate the server.",
|
||||
"core_mods_loaded": "{} mods loaded. {}Mb",
|
||||
|
||||
"": "In-game phrases",
|
||||
"game_player_kicked": "Kicked for reason: \"{}\"",
|
||||
"game_welcome_message": "Welcome {}!",
|
||||
|
||||
"": "Client class phrases",
|
||||
"client_mod_request": "Mod requested: {}",
|
||||
"client_mod_sent": "Mod sent: Size: {}mb, Speed: {}Mb/s ({}sec)",
|
||||
"client_mod_sent_limit": " (limit {}Mb/s)",
|
||||
"client_mod_sent_error": "Error sending mod: {}",
|
||||
"client_sync_time": "Sync time {}sec.",
|
||||
"client_event_invalid_data": "Invalid data returned from event: {}",
|
||||
"client_player_disconnected": "Disconnected from the server. Game time: {} min.",
|
||||
|
||||
"": "Command: man",
|
||||
"man_message_man": "man - Displays help page for COMMAND.\nUsage: man COMMAND",
|
||||
"help_message_man": "Displays help page for COMMAND.",
|
||||
"man_message_man": "man - Shows help page for COMMAND.\nUsage: man COMMAND",
|
||||
"help_message_man": "Shows help page for COMMAND.",
|
||||
"man_for": "Help page for",
|
||||
"man_message_not_found": "man: Help page not found.",
|
||||
"man_message_not_found": "man: No help page found.",
|
||||
"man_command_not_found": "man: Command \"{}\" not found!",
|
||||
|
||||
"": "Command: help",
|
||||
"man_message_help": "help - Displays the names and short descriptions of commands.\nUsage: help [--raw]\nThe `help` command displays a list of all available commands and a brief description of each command.",
|
||||
"help_message_help": "Displays the names and short descriptions of commands.",
|
||||
"man_message_help": "help - Shows the names and brief descriptions of commands.\nUsage: help [--raw]\nThe `help` command displays a list of all available commands and a brief description for each command.",
|
||||
"help_message_help": "Shows the names and brief descriptions of commands.",
|
||||
"help_command": "Command",
|
||||
"help_message": "Description",
|
||||
"help_message_not_found": "No description available.",
|
||||
"help_message": "Text",
|
||||
"help_message_not_found": "No text found.",
|
||||
|
||||
"": "Command: stop",
|
||||
"man_message_stop": "stop - Stops the server.\nUsage: stop",
|
||||
|
@ -24,6 +24,28 @@
|
||||
"": "Web phases",
|
||||
"web_start": "WebAPI запустился на {} (CTRL+C для выключения)",
|
||||
|
||||
"": "Core phrases",
|
||||
"core_direct_mode": "Сервер запушен в режиме прямого подключения.",
|
||||
"core_auth_server_error": "Поступил не корректный ответ от сервером авторизации BeamMP.",
|
||||
"core_auth_server_refused": "Сервер авторизации BeamMP отклонил ваш ключ. Причина: {}",
|
||||
"core_auth_server_refused_no_reason": "Сервер авторизации BeamMP не сообщил причины.",
|
||||
"core_auth_server_refused_direct_node": "Сервер всё ещё работает, но в режиме прямого подключения.",
|
||||
"core_auth_server_no_response": "Не получилось авторизовать сервер.",
|
||||
"core_mods_loaded": "Загружено {} модов. {}Мб",
|
||||
|
||||
"": "In-game phrases",
|
||||
"game_player_kicked": "Кикнут по причине: \"{}\"",
|
||||
"game_welcome_message": "Добро пожаловать {}!",
|
||||
|
||||
"": "Client class phrases",
|
||||
"client_mod_request": "Запрошен мод: {}",
|
||||
"client_mod_sent": "Мод отправлен: Вес: {}мб, Скорость: {}Мб/с ({}сек)",
|
||||
"client_mod_sent_limit": " (лимит {}Мб/с)",
|
||||
"client_mod_sent_error": "Ошибка при отправке мода: {}",
|
||||
"client_sync_time": "Время синхронизации {}сек.",
|
||||
"client_event_invalid_data": "Из ивента вернулись не верные данные: {}",
|
||||
"client_player_disconnected": "Вышел с сервера. Время игры: {} мин",
|
||||
|
||||
"": "Command: man",
|
||||
"man_message_man": "man - Показывает страничку помощи для COMMAND.\nИспользование: man COMMAND",
|
||||
"help_message_man": "Показывает страничку помощи для COMMAND.",
|
||||
|
@ -1,93 +1,72 @@
|
||||
class i18n:
|
||||
# Basic phases
|
||||
hello: str = data["hello"]
|
||||
config_path: str = data["config_path"]
|
||||
init_ok: str = data["init_ok"]
|
||||
start: str = data["start"]
|
||||
stop: str = data["stop"]
|
||||
hello: str
|
||||
config_path: str
|
||||
init_ok: str
|
||||
start: str
|
||||
stop: str
|
||||
|
||||
# Server auth
|
||||
auth_need_key: str = data["auth_need_key"]
|
||||
auth_empty_key: str = data["auth_empty_key"]
|
||||
auth_cannot_open_browser: str = data["auth_cannot_open_browser"]
|
||||
auth_use_link: str = data["auth_use_link"]
|
||||
auth_need_key: str
|
||||
auth_empty_key: str
|
||||
auth_cannot_open_browser: str
|
||||
auth_use_link: str
|
||||
|
||||
# GUI phases
|
||||
GUI_yes: str = data["GUI_yes"]
|
||||
GUI_no: str = data["GUI_no"]
|
||||
GUI_ok: str = data["GUI_ok"]
|
||||
GUI_cancel: str = data["GUI_cancel"]
|
||||
GUI_need_key_message: str = data["GUI_need_key_message"]
|
||||
GUI_enter_key_message: str = data["GUI_enter_key_message"]
|
||||
GUI_cannot_open_browser: str = data["GUI_cannot_open_browser"]
|
||||
GUI_yes: str
|
||||
GUI_no: str
|
||||
GUI_ok: str
|
||||
GUI_cancel: str
|
||||
GUI_need_key_message: str
|
||||
GUI_enter_key_message: str
|
||||
GUI_cannot_open_browser: str
|
||||
|
||||
# Web phases
|
||||
web_start: str = data["web_start"]
|
||||
web_start: str
|
||||
|
||||
# Core phrases
|
||||
|
||||
core_direct_mode: str
|
||||
core_auth_server_error: str
|
||||
core_auth_server_refused: str
|
||||
core_auth_server_refused_no_reason: str
|
||||
core_auth_server_refused_direct_node: str
|
||||
core_auth_server_no_response: str
|
||||
core_mods_loaded: str
|
||||
|
||||
# In-game phrases
|
||||
|
||||
game_player_kicked: str
|
||||
game_welcome_message: str
|
||||
|
||||
# Client class phrases
|
||||
|
||||
client_mod_request: str
|
||||
client_mod_sent: str
|
||||
client_mod_sent_limit: str
|
||||
client_mod_sent_error: str
|
||||
client_sync_time: str
|
||||
client_event_invalid_data: str
|
||||
client_player_disconnected: str
|
||||
|
||||
# Command: man
|
||||
man_message_man: str = data["man_message_man"]
|
||||
help_message_man: str = data["help_message_man"]
|
||||
man_for: str = data["man_for"]
|
||||
man_message_not_found: str = data["man_message_not_found"]
|
||||
man_command_not_found: str = data["man_command_not_found"]
|
||||
man_message_man: str
|
||||
help_message_man: str
|
||||
man_for: str
|
||||
man_message_not_found: str
|
||||
man_command_not_found: str
|
||||
|
||||
# Command: help
|
||||
man_message_help: str = data["man_message_help"]
|
||||
help_message_help: str = data["help_message_help"]
|
||||
help_command: str = data["help_command"]
|
||||
help_message: str = data["help_message"]
|
||||
help_message_not_found: str = data["help_message_not_found"]
|
||||
man_message_help: str
|
||||
help_message_help: str
|
||||
help_command: str
|
||||
help_message: str
|
||||
help_message_not_found: str
|
||||
|
||||
# Command: stop
|
||||
man_message_stop: str = data["man_message_stop"]
|
||||
help_message_stop: str = data["help_message_stop"]
|
||||
man_message_stop: str
|
||||
help_message_stop: str
|
||||
|
||||
# Command: exit
|
||||
man_message_exit: str = data["man_message_exit"]
|
||||
help_message_exit: str = data["help_message_exit"]
|
||||
|
||||
data = {
|
||||
"": "Basic phases",
|
||||
"hello": "Hello from KuiToi-Server!",
|
||||
"config_path": "Use {} for config.",
|
||||
"init_ok": "Initializing ready.",
|
||||
"start": "Server started!",
|
||||
"stop": "Goodbye!",
|
||||
|
||||
"": "Server auth",
|
||||
"auth_need_key": "BEAM key needed for starting the server!",
|
||||
"auth_empty_key": "Key is empty!",
|
||||
"auth_cannot_open_browser": "Cannot open browser: {}",
|
||||
"auth_use_link": "Use this link: {}",
|
||||
|
||||
"": "GUI phases",
|
||||
"GUI_yes": "Yes",
|
||||
"GUI_no": "No",
|
||||
"GUI_ok": "Ok",
|
||||
"GUI_cancel": "Cancel",
|
||||
"GUI_need_key_message": "BEAM key needed for starting the server!\nDo you need to open the web link to obtain the key?",
|
||||
"GUI_enter_key_message": "Please type your key:",
|
||||
"GUI_cannot_open_browser": "Cannot open browser.\nUse this link: {}",
|
||||
|
||||
"": "Command: man",
|
||||
"man_message_man": "man - display the manual page for COMMAND.\nUsage: man COMMAND",
|
||||
"help_message_man": "Display the manual page for COMMAND.",
|
||||
"man_for": "Manual for command",
|
||||
"man_message_not_found": "man: Manual message not found.",
|
||||
"man_command_not_found": "man: command \"{}\" not found!",
|
||||
|
||||
"": "Command: help",
|
||||
"man_message_help": "help - display names and brief descriptions of available commands.\nUsage: help [--raw]\nThe `help` command displays a list of all available commands along with a brief description of each command.",
|
||||
"help_message_help": "Display names and brief descriptions of available commands",
|
||||
"help_command": "Command",
|
||||
"help_message": "Help message",
|
||||
"help_message_not_found": "No help message found",
|
||||
|
||||
"": "Command: stop",
|
||||
"man_message_stop": "stop - Just shutting down the server.\nUsage: stop",
|
||||
"help_message_stop": "Server shutdown.",
|
||||
|
||||
"": "Command: exit",
|
||||
"man_message_exit": "exit - Just shutting down the server.\nUsage: stop",
|
||||
"help_message_exit": "Server shutdown."
|
||||
}
|
||||
man_message_exit: str
|
||||
help_message_exit: str
|
||||
|
@ -14,56 +14,13 @@ from core.utils import get_logger
|
||||
|
||||
|
||||
class i18n:
|
||||
data = {}
|
||||
|
||||
def __init__(self, data):
|
||||
# Basic phases
|
||||
self.hello: str = data["hello"]
|
||||
self.config_path: str = data["config_path"]
|
||||
self.init_ok: str = data["init_ok"]
|
||||
self.start: str = data["start"]
|
||||
self.stop: str = data["stop"]
|
||||
i18n.data = data
|
||||
|
||||
# Server auth
|
||||
self.auth_need_key: str = data["auth_need_key"]
|
||||
self.auth_empty_key: str = data["auth_empty_key"]
|
||||
self.auth_cannot_open_browser: str = data["auth_cannot_open_browser"]
|
||||
self.auth_use_link: str = data["auth_use_link"]
|
||||
|
||||
# GUI phases
|
||||
self.GUI_yes: str = data["GUI_yes"]
|
||||
self.GUI_no: str = data["GUI_no"]
|
||||
self.GUI_ok: str = data["GUI_ok"]
|
||||
self.GUI_cancel: str = data["GUI_cancel"]
|
||||
self.GUI_need_key_message: str = data["GUI_need_key_message"]
|
||||
self.GUI_enter_key_message: str = data["GUI_enter_key_message"]
|
||||
self.GUI_cannot_open_browser: str = data["GUI_cannot_open_browser"]
|
||||
|
||||
# Web phases
|
||||
self.web_start: str = data["web_start"]
|
||||
|
||||
# Command: man
|
||||
self.man_message_man: str = data["man_message_man"]
|
||||
self.help_message_man: str = data["help_message_man"]
|
||||
self.man_for: str = data["man_for"]
|
||||
self.man_message_not_found: str = data["man_message_not_found"]
|
||||
self.man_command_not_found: str = data["man_command_not_found"]
|
||||
|
||||
# Command: help
|
||||
self.man_message_help: str = data["man_message_help"]
|
||||
self.help_message_help: str = data["help_message_help"]
|
||||
self.help_command: str = data["help_command"]
|
||||
self.help_message: str = data["help_message"]
|
||||
self.help_message_not_found: str = data["help_message_not_found"]
|
||||
|
||||
# Command: help
|
||||
self.man_message_stop: str = data["man_message_stop"]
|
||||
self.help_message_stop: str = data["help_message_stop"]
|
||||
|
||||
# Command: exit
|
||||
self.man_message_exit: str = data["man_message_exit"]
|
||||
self.help_message_exit: str = data["help_message_exit"]
|
||||
|
||||
self.data = data
|
||||
def __getattribute__(self, key):
|
||||
return i18n.data[key]
|
||||
|
||||
|
||||
class MultiLanguage:
|
||||
@ -92,43 +49,65 @@ class MultiLanguage:
|
||||
# noinspection PyDictDuplicateKeys
|
||||
self.__data = {
|
||||
"": "Basic phases",
|
||||
"hello": "Greetings from KuiToi Server!",
|
||||
"config_path": "Use {} to configure.",
|
||||
"init_ok": "Initialization complete.",
|
||||
"hello": "Hello from KuiToi-Server!",
|
||||
"config_path": "Use {} for configuration.",
|
||||
"init_ok": "Initialization completed.",
|
||||
"start": "Server started!",
|
||||
"stop": "Server stopped!",
|
||||
|
||||
"": "Server auth",
|
||||
"auth_need_key": "A BeamMP key is required to start the server!",
|
||||
"auth_empty_key": "The BeamMP key is empty!",
|
||||
"auth_need_key": "A BeamMP key is required to start!",
|
||||
"auth_empty_key": "BeamMP key is empty!",
|
||||
"auth_cannot_open_browser": "Failed to open browser: {}",
|
||||
"auth_use_link": "Use this link: {}",
|
||||
|
||||
"": "GUI phases",
|
||||
"GUI_yes": "Yes",
|
||||
"GUI_no": "No",
|
||||
"GUI_ok": "Ok",
|
||||
"GUI_ok": "OK",
|
||||
"GUI_cancel": "Cancel",
|
||||
"GUI_need_key_message": "A BeamMP key is required to start the server!\nDo you want to open the link in a browser to obtain the key?",
|
||||
"GUI_need_key_message": "A BeamMP key is required to start!\nDo you want to open the link in your browser to obtain the key?",
|
||||
"GUI_enter_key_message": "Please enter the key:",
|
||||
"GUI_cannot_open_browser": "Failed to open browser.\nUse this link: {}",
|
||||
|
||||
"": "Web phases",
|
||||
"web_start": "WebAPI started at {} (Press CTRL+C to quit)",
|
||||
"web_start": "WebAPI started on {} (CTRL+C to stop)",
|
||||
|
||||
"": "Core phrases",
|
||||
"core_direct_mode": "Server started in direct connection mode.",
|
||||
"core_auth_server_error": "Incorrect response received from BeamMP authentication server.",
|
||||
"core_auth_server_refused": "BeamMP authentication server rejected your key. Reason: {}",
|
||||
"core_auth_server_refused_no_reason": "BeamMP authentication server did not provide a reason.",
|
||||
"core_auth_server_refused_direct_node": "Server is still running, but in direct connection mode.",
|
||||
"core_auth_server_no_response": "Failed to authenticate the server.",
|
||||
"core_mods_loaded": "{} mods loaded. {}Mb",
|
||||
|
||||
"": "In-game phrases",
|
||||
"game_player_kicked": "Kicked for reason: \"{}\"",
|
||||
"game_welcome_message": "Welcome {}!",
|
||||
|
||||
"": "Client class phrases",
|
||||
"client_mod_request": "Mod requested: {}",
|
||||
"client_mod_sent": "Mod sent: Size: {}mb, Speed: {}Mb/s ({}sec)",
|
||||
"client_mod_sent_limit": " (limit {}Mb/s)",
|
||||
"client_mod_sent_error": "Error sending mod: {}",
|
||||
"client_sync_time": "Sync time {}sec.",
|
||||
"client_event_invalid_data": "Invalid data returned from event: {}",
|
||||
"client_player_disconnected": "Disconnected from the server. Game time: {} min.",
|
||||
|
||||
"": "Command: man",
|
||||
"man_message_man": "man - Displays help page for COMMAND.\nUsage: man COMMAND",
|
||||
"help_message_man": "Displays help page for COMMAND.",
|
||||
"man_message_man": "man - Shows help page for COMMAND.\nUsage: man COMMAND",
|
||||
"help_message_man": "Shows help page for COMMAND.",
|
||||
"man_for": "Help page for",
|
||||
"man_message_not_found": "man: Help page not found.",
|
||||
"man_message_not_found": "man: No help page found.",
|
||||
"man_command_not_found": "man: Command \"{}\" not found!",
|
||||
|
||||
"": "Command: help",
|
||||
"man_message_help": "help - Displays the names and short descriptions of commands.\nUsage: help [--raw]\nThe `help` command displays a list of all available commands and a brief description of each command.",
|
||||
"help_message_help": "Displays the names and short descriptions of commands.",
|
||||
"man_message_help": "help - Shows the names and brief descriptions of commands.\nUsage: help [--raw]\nThe `help` command displays a list of all available commands and a brief description for each command.",
|
||||
"help_message_help": "Shows the names and brief descriptions of commands.",
|
||||
"help_command": "Command",
|
||||
"help_message": "Description",
|
||||
"help_message_not_found": "No description available.",
|
||||
"help_message": "Text",
|
||||
"help_message_not_found": "No text found.",
|
||||
|
||||
"": "Command: stop",
|
||||
"man_message_stop": "stop - Stops the server.\nUsage: stop",
|
||||
|
Loading…
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Reference in New Issue
Block a user