Move code from case to func;

Add events for cars: onCarDelete, onCarReset;
Minor updates;
This commit is contained in:
Maxim Khomutov 2023-07-20 01:54:52 +03:00
parent 147e76e089
commit b6038ee6d0
3 changed files with 202 additions and 158 deletions

View File

@ -33,7 +33,8 @@ class Client:
self.roles = None
self._guest = True
self._ready = False
self._cars = []
self._cars = [None, None, None, None, None, None, None, None, None, None] # Max 10 cars
self._unicycle = None
self._connect_time: float = 0
@property
@ -173,7 +174,7 @@ class Client:
self.__packets_queue.append(None)
self.__alive = False
continue
self.log.debug(f"Header: {header}")
self.log.error(f"Header: {header}")
await self.kick("Invalid packet - header negative")
self.__packets_queue.append(None)
continue
@ -182,8 +183,8 @@ class Client:
await self.kick("Header size limit exceeded")
self.log.warning("Client sent header of >100MB - "
"assuming malicious intent and disconnecting the client.")
self.__packets_queue.append(None)
self.log.error(f"Last recv: {await self.__reader.read(100 * MB)}")
self.__packets_queue.append(None)
continue
data = await self.__reader.read(int_header)
@ -307,8 +308,6 @@ class Client:
else:
await self._send(mod_list)
elif data == b"Done":
for c in range(int(config.Game['max_cars'] * 2.3)):
self._cars.append(None)
await self._send(f"M/levels/{config.Game['map']}/info.json")
break
return
@ -335,40 +334,32 @@ class Client:
self.log.debug(f"Invalid packet: Could not parse pid/vid from packet: '{data}'")
return -1, -1
async def _handle_car_codes(self, dta):
if len(dta) < 6:
return
sub_code = dta[1]
data = dta[3:]
match sub_code:
case "s": # Spawn car
self.log.debug("Trying to spawn car")
if data[0] == "0":
async def _spawn_car(self, data):
car_data = data[2:]
car_id = 0
for c in self.cars:
if c is None:
for car in self.cars:
if not car:
break
car_id += 1
self.log.debug(f"Created a car: car_id={car_id}")
car_data = data[2:]
car_json = {}
try:
car_json = json.loads(data[data.find("{"):])
car_json = json.loads(car_data[car_data.find("{"):])
except Exception as e:
self.log.debug(f"Invalid car_json: Error: {e}; Data: {car_data}")
# allow = True
allow = True
over_spawn = False
ev_data = ev.call_event("onCarSpawn", car=car_json, car_id=car_id, player=self)
ev_data_list = ev.call_event("onCarSpawn", car=car_json, car_id=car_id, player=self)
d2 = await ev.call_async_event("onCarSpawn", car=car_json, car_id=car_id, player=self)
ev_data.extend(d2)
for d in ev_data:
ev_data_list.extend(d2)
for ev_data in ev_data_list:
# TODO: handle event onCarSpawn
pass
pkt = f"Os:{self.roles}:{self.nick}:{self.cid}-{car_id}:{car_data}"
unicycle = car_json.get("jbm") == "unicycle"
# FIXME: unicycle
# if (allow and (config.Game['max_cars'] > car_id or unicycle)) or over_spawn:
if config.Game['max_cars'] > car_id and not unicycle:
if (allow and config.Game['max_cars'] > car_id and not unicycle) or over_spawn:
self.log.debug(f"Car spawn accepted.")
self._cars[car_id] = {
"packet": pkt,
@ -382,13 +373,22 @@ class Client:
await self._send(pkt)
des = f"Od:{self.cid}-{car_id}"
await self._send(des)
case "d": # Delete car
self.log.debug("Trying to delete car")
cid, car_id = self._get_cid_vid(dta)
if car_id != -1 and cid == self.cid:
# TODO: Call event onCarDelete
await self._send(dta, to_all=True, to_self=True)
try:
async def _delete_car(self, raw_data):
cid, car_id = self._get_cid_vid(raw_data)
if car_id != -1 and self.cars[car_id]:
admin_allow = False # Delete from admin, for example...
ev_data_list = ev.call_event("onCarDelete", car=self.cars[car_id], car_id=car_id, player=self)
d2 = await ev.call_async_event("onCarDelete", car=self.cars[car_id], car_id=car_id, player=self)
ev_data_list.extend(d2)
for ev_data in ev_data_list:
# TODO: handle event onCarDelete
pass
if cid == self.cid or admin_allow:
await self._send(raw_data, to_all=True, to_self=True)
car = self.cars[car_id]
if car['unicycle']:
self._cars.pop(car_id)
@ -396,12 +396,13 @@ class Client:
self._cars[car_id] = None
await self._send(f"Od:{self.cid}-{car_id}")
self.log.debug(f"Deleted car: car_id={car_id}")
except IndexError:
self.log.debug(f"Unknown car: car_id={car_id}")
case "c": # Edit car
self.log.debug("Trying to edit car")
cid, car_id = self._get_cid_vid(dta)
try:
else:
self.log.debug(f"Invalid car: car_id={car_id}")
async def _edit_car(self, raw_data, data):
cid, car_id = self._get_cid_vid(raw_data)
if car_id != -1 and self.cars[car_id]:
client = self.__Core.get_client(cid=cid)
if client:
car = client.cars[car_id]
@ -412,60 +413,69 @@ class Client:
self.log.debug(f"Invalid new_car_json: Error: {e}; Data: {data}")
allow = False
ev_data = ev.call_event("onCarEdited", car=new_car_json, car_id=car_id, player=self)
admin_allow = False
ev_data_list = ev.call_event("onCarEdited", car=new_car_json, car_id=car_id, player=self)
d2 = await ev.call_async_event("onCarEdited", car=new_car_json, car_id=car_id, player=self)
ev_data.extend(d2)
for d in ev_data:
ev_data_list.extend(d2)
for ev_data in ev_data_list:
# TODO: handle event onCarEdited
pass
if car_id != -1 and cid == self.cid or allow:
if cid == self.cid or allow or admin_allow:
if car['unicycle']:
self._cars.pop(car_id)
await self._send(f"Od:{cid}-{car_id}", to_all=True, to_self=True)
else:
await self._send(dta, to_all=True, to_self=False)
await self._send(raw_data, to_all=True, to_self=False)
if car['json_ok']:
old_car_json = car['json']
old_car_json.update(new_car_json)
car['json'] = old_car_json
self.log.debug(f"Updated car: car_id={car_id}")
except IndexError:
self.log.debug(f"Unknown car: car_id={car_id}")
else:
self.log.debug(f"Invalid car: car_id={car_id}")
async def _reset_car(self, raw_data):
cid, car_id = self._get_cid_vid(raw_data)
if car_id != -1 and cid == self.cid and self.cars[car_id]:
await self._send(raw_data, to_all=True, to_self=False)
ev.call_event("onCarReset", car=self.cars[car_id], car_id=car_id, player=self)
await ev.call_async_event("onCarReset", car=self.cars[car_id], car_id=car_id, player=self)
self.log.debug(f"Car reset: car_id={car_id}")
else:
self.log.debug(f"Invalid car: car_id={car_id}")
async def _handle_car_codes(self, raw_data):
if len(raw_data) < 6:
return
sub_code = raw_data[1]
data = raw_data[3:]
match sub_code:
case "s": # Spawn car
self.log.debug("Trying to spawn car")
if data[0] == "0":
await self._spawn_car(data)
case "d": # Delete car
self.log.debug("Trying to delete car")
await self._delete_car(data)
case "c": # Edit car
self.log.debug("Trying to edit car")
await self._edit_car(raw_data, data)
case "r": # Reset car
self.log.debug("Trying to reset car")
cid, car_id = self._get_cid_vid(dta)
if car_id != -1 and cid == self.cid:
# TODO: Call event onCarReset
await self._send(dta, to_all=True, to_self=False)
self.log.debug(f"Car reset: car_id={car_id}")
await self._reset_car(raw_data)
case "t":
self.log.debug(f"Received 'Ot' packet: {dta}")
await self._send(dta, to_all=True, to_self=False)
self.log.debug(f"Received 'Ot' packet: {raw_data}")
await self._send(raw_data, to_all=True, to_self=False)
case "m":
await self._send(dta, to_all=True, to_self=True)
self.log.debug(f"Received 'Om' packet: {raw_data}")
await self._send(raw_data, to_all=True, to_self=True)
async def _handle_codes(self, data):
if not data:
self.__alive = False
return
# Codes: V W X Y
if 89 >= data[0] >= 86:
await self._send(data, to_all=True, to_self=False)
return
try:
data = data.decode()
except UnicodeDecodeError:
self.log.error(f"UnicodeDecodeError: {data}")
return
code = data[0]
# Codes: p, Z in udp_server.py
match code:
case "H":
async def _connected_handler(self):
self.log.info(f"Syncing time: {round(time.monotonic() - self._connect_time, 2)}s")
# Client connected
ev.call_event("onPlayerJoin", player=self)
@ -483,7 +493,7 @@ class Client:
continue
await self._send(car['packet'])
case "C": # Chat handler
async def _chat_handler(self, data):
sup = data.find(":", 2)
if sup == -1:
await self._send("C:Server: Invalid message.")
@ -491,7 +501,6 @@ class Client:
if not msg:
self.log.debug("Tried to send an empty event, ignoring")
return
self.log.info(f"{self.nick}: {msg}")
to_ev = {"message": msg, "player": self}
ev_data_list = ev.call_event("onChatReceive", **to_ev)
d2 = await ev.call_async_event("onChatReceive", **to_ev)
@ -511,13 +520,39 @@ class Client:
if to_client:
# noinspection PyProtectedMember
writer = to_client._writer
self.log.info(f"{message}" if to_all else f"{self.nick}: {msg}")
await self._send(f"C:{message}", to_all=to_all, to_self=to_self, writer=writer)
need_send = False
except KeyError | AttributeError:
self.log.error(f"Returns invalid data: {ev_data}")
if need_send:
self.log.info(f"{self.nick}: {msg}")
await self._send(data, to_all=True)
async def _handle_codes(self, data):
if not data:
self.__alive = False
return
# Codes: V W X Y
if 89 >= data[0] >= 86:
await self._send(data, to_all=True, to_self=False)
return
try:
data = data.decode()
except UnicodeDecodeError:
self.log.error(f"UnicodeDecodeError: {data}")
return
# Codes: p, Z in udp_server.py
match data[0]: # At data[0] code
case "H": # Map load, client ready
await self._connected_handler()
case "C": # Chat handler
await self._chat_handler(data)
case "O": # Cars handler
await self._handle_car_codes(data)

View File

@ -7,7 +7,7 @@
import asyncio
from asyncio import StreamReader, StreamWriter, DatagramTransport
from logging import Logger
from typing import Tuple, List, Dict
from typing import Tuple, List, Dict, Optional
from core import Core, utils
@ -33,7 +33,7 @@ class Client:
self._guest = True
self.__alive = True
self._ready = False
self._cars: List[dict | None] = []
self._cars: List[Optional[Dict[str, int]]] = []
@property
def _writer(self) -> StreamWriter: ...
@property
@ -56,12 +56,17 @@ class Client:
async def send_event(self, event_name: str, event_data: str) -> None: ...
async def _send(self, data: bytes | str, to_all: bool = False, to_self: bool = True, to_udp: bool = False, writer: StreamWriter = None) -> None: ...
async def _sync_resources(self) -> None: ...
# async def __handle_packet(self, data, int_header): ...
async def _recv(self, one=False) -> bytes | None: ...
async def _split_load(self, start: int, end: int, d_sock: bool, filename: str, sl: float) -> None: ...
async def _get_cid_vid(self, s: str) -> Tuple[int, int]: ...
async def _handle_car_codes(self, data) -> None: ...
async def _handle_codes(self, data) -> None: ...
async def _spawn_car(self, data: str) -> None: ...
async def _delete_car(self, raw_data: str) -> None: ...
async def _edit_car(self, raw_data: str, data: str) -> None: ...
async def _reset_car(self, raw_data: str) -> None: ...
async def _handle_car_codes(self, data: str) -> None: ...
async def _connected_handler(self) -> None: ...
async def _chat_handler(self, data: str) -> None: ...
async def _handle_codes(self, data: bytes) -> None: ...
async def _looper(self) -> None: ...
def _update_logger(self) -> None: ...
async def _remove_me(self) -> None: ...

View File

@ -28,7 +28,9 @@ class EventsSystem:
"onPlayerJoin": [],
"onChatReceive": [],
"onCarSpawn": [],
"onCarDelete": [],
"onCarEdited": [],
"onCarReset": [],
"onServerStopped": [],
}
self.__async_events = {
@ -36,7 +38,9 @@ class EventsSystem:
"onPlayerJoin": [],
"onChatReceive": [],
"onCarSpawn": [],
"onCarDelete": [],
"onCarEdited": [],
"onCarReset": [],
"onServerStopped": []
}