Files
BeamMP-Server/src/TPluginMonitor.cpp
Lion Kortlepel fd7b11f436 fix event loop timing issue
The event loop tries to run no faster than every 10ms. If it detects
that it goes faster, it would incorrectly calculate the difference, and
then wait (what I assume was) way too long or too short.
Either way, now it's fixed and it correctly works, even when introducing
new lua states.
2022-07-20 14:33:19 +02:00

74 lines
3.5 KiB
C++

#include "TPluginMonitor.h"
#include "TLuaEngine.h"
TPluginMonitor::TPluginMonitor(const fs::path& Path, std::shared_ptr<TLuaEngine> Engine)
: mEngine(Engine)
, mPath(Path) {
Application::SetSubsystemStatus("PluginMonitor", Application::Status::Starting);
if (!fs::exists(mPath)) {
fs::create_directories(mPath);
}
for (const auto& Entry : fs::recursive_directory_iterator(mPath)) {
// TODO: trigger an event when a subfolder file changes
if (Entry.is_regular_file()) {
mFileTimes[Entry.path().string()] = fs::last_write_time(Entry.path());
}
}
Application::RegisterShutdownHandler([this] {
if (mThread.joinable()) {
mThread.join();
}
});
Start();
}
void TPluginMonitor::operator()() {
RegisterThread("PluginMonitor");
beammp_info("PluginMonitor started");
Application::SetSubsystemStatus("PluginMonitor", Application::Status::Good);
while (!Application::IsShuttingDown()) {
std::vector<std::string> ToRemove;
for (const auto& Pair : mFileTimes) {
try {
auto CurrentTime = fs::last_write_time(Pair.first);
if (CurrentTime > Pair.second) {
mFileTimes[Pair.first] = CurrentTime;
// grandparent of the path should be Resources/Server
if (fs::equivalent(fs::path(Pair.first).parent_path().parent_path(), mPath)) {
beammp_infof("File \"{}\" changed, reloading", Pair.first);
// is in root folder, so reload
std::ifstream FileStream(Pair.first, std::ios::in | std::ios::binary);
auto Size = std::filesystem::file_size(Pair.first);
auto Contents = std::make_shared<std::string>();
Contents->resize(Size);
FileStream.read(Contents->data(), Contents->size());
TLuaChunk Chunk(Contents, Pair.first, fs::path(Pair.first).parent_path().string());
auto StateID = mEngine->GetStateIDForPlugin(fs::path(Pair.first).parent_path());
auto Res = mEngine->EnqueueScript(StateID, Chunk);
mEngine->AddResultToCheck(Res);
mEngine->ReportErrors(mEngine->TriggerLocalEvent(StateID, "onInit"));
mEngine->ReportErrors(mEngine->TriggerEvent("onFileChanged", "", Pair.first));
} else {
// is in subfolder, dont reload, just trigger an event
beammp_debugf("File \"{}\" changed, not reloading because it's in a subdirectory. Triggering 'onFileChanged' event instead", Pair.first);
mEngine->ReportErrors(mEngine->TriggerEvent("onFileChanged", "", Pair.first));
}
}
} catch (const std::exception& e) {
ToRemove.push_back(Pair.first);
}
for (size_t i = 0; i < 3 && !Application::IsShuttingDown(); ++i) {
std::this_thread::sleep_for(std::chrono::seconds(1));
}
}
for (const auto& File : ToRemove) {
mFileTimes.erase(File);
beammp_warnf("File \"{}\" couldn't be accessed, so it was removed from plugin hot reload monitor (probably got deleted)", File);
}
}
Application::SetSubsystemStatus("PluginMonitor", Application::Status::Shutdown);
}