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SantaSpeen/BeamMP-Server
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mirror of https://github.com/SantaSpeen/BeamMP-Server.git synced 2026-04-11 15:36:01 +00:00
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Files
ca24339c9a724210af31c5b1d4ca6137224549b4
BeamMP-Server/src
History
Anonymous-275 ca24339c9a Possible deadlock fix
2021-03-30 20:45:57 +03:00
..
Client.cpp
add name to debug print, update ping time each packet
2021-03-30 16:01:23 +02:00
Common.cpp
implement thread names in debug mode
2021-03-30 00:30:24 +02:00
Compat.cpp
begin rewrite: add lionkor/commandline
2021-03-18 23:44:14 +02:00
Http.cpp
fix weird macro compile error
2021-03-30 16:21:08 +02:00
main.cpp
fully switch to new backend urls
2021-03-30 01:02:53 +02:00
SocketIO.cpp
Application: Move some string literal URLs to functions
2021-03-18 23:30:52 +01:00
TConfig.cpp
add lua engine, lua file, server, client, vehicle data, other stuff
2021-03-18 23:44:14 +02:00
TConsole.cpp
revert changes, they didn't fix it
2021-03-30 14:32:56 +02:00
THeartbeatThread.cpp
fully switch to new backend urls
2021-03-30 01:02:53 +02:00
TLuaEngine.cpp
implement thread names in debug mode
2021-03-30 00:30:24 +02:00
TLuaFile.cpp
implement thread names in debug mode
2021-03-30 00:30:24 +02:00
TNetwork.cpp
Possible deadlock fix
2021-03-30 20:45:57 +03:00
TPPSMonitor.cpp
change timeout to 60s instead of 10, might fix the timeout mass kick
2021-03-30 16:27:25 +02:00
TResourceManager.cpp
x86 support
2021-03-18 23:44:14 +02:00
TServer.cpp
possibly fix some issues with not disconnecting disconnected players
2021-03-30 17:04:40 +02:00
VehicleData.cpp
Use of std::move and added DEBUG ifdef
2021-03-18 23:44:14 +02:00
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