mirror of
https://github.com/SantaSpeen/BeamMP-Server.git
synced 2026-02-16 14:30:40 +00:00
67 lines
1.7 KiB
C++
67 lines
1.7 KiB
C++
#include "TSentry.h"
|
|
|
|
#include "Common.h"
|
|
#include "CustomAssert.h"
|
|
#include "Http.h"
|
|
#include "TConfig.h"
|
|
#include "THeartbeatThread.h"
|
|
#include "TLuaEngine.h"
|
|
#include "TNetwork.h"
|
|
#include "TPPSMonitor.h"
|
|
#include "TResourceManager.h"
|
|
#include "TServer.h"
|
|
#include "SignalHandling.h"
|
|
|
|
#include <iostream>
|
|
#include <thread>
|
|
|
|
// this is provided by the build system, leave empty for source builds
|
|
// global, yes, this is ugly, no, it cant be done another way
|
|
TSentry Sentry {};
|
|
|
|
int main(int argc, char** argv) try {
|
|
setlocale(LC_ALL, "C");
|
|
|
|
SetupSignalHandlers();
|
|
|
|
bool Shutdown = false;
|
|
Application::RegisterShutdownHandler([&Shutdown] { Shutdown = true; });
|
|
|
|
TServer Server(argc, argv);
|
|
TConfig Config;
|
|
|
|
if (Config.Failed()) {
|
|
info("Closing in 10 seconds");
|
|
// loop to make it possible to ctrl+c instead
|
|
for (size_t i = 0; i < 20; ++i) {
|
|
std::this_thread::sleep_for(std::chrono::milliseconds(500));
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
RegisterThread("Main");
|
|
|
|
trace("Running in debug mode on a debug build");
|
|
|
|
Sentry.SetupUser();
|
|
Sentry.PrintWelcome();
|
|
Application::CheckForUpdates();
|
|
TResourceManager ResourceManager;
|
|
TPPSMonitor PPSMonitor(Server);
|
|
THeartbeatThread Heartbeat(ResourceManager, Server);
|
|
TNetwork Network(Server, PPSMonitor, ResourceManager);
|
|
TLuaEngine LuaEngine(Server, Network);
|
|
PPSMonitor.SetNetwork(Network);
|
|
Application::Console().InitializeLuaConsole(LuaEngine);
|
|
|
|
// TODO: replace
|
|
while (!Shutdown) {
|
|
std::this_thread::sleep_for(std::chrono::milliseconds(50));
|
|
}
|
|
info("Shutdown.");
|
|
} catch (const std::exception& e) {
|
|
error(e.what());
|
|
Sentry.LogException(e, _file_basename, _line);
|
|
}
|
|
|