mirror of
https://github.com/SantaSpeen/BeamMP-Server.git
synced 2026-04-03 13:36:02 +00:00
89 lines
2.4 KiB
C++
89 lines
2.4 KiB
C++
#include "Common.h"
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#include "TConsole.h"
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#include <array>
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#include <iostream>
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#include <map>
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#include <thread>
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#include <zlib.h>
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std::unique_ptr<TConsole> Application::mConsole = std::make_unique<TConsole>();
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void Application::RegisterShutdownHandler(const TShutdownHandler& Handler) {
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std::unique_lock Lock(mShutdownHandlersMutex);
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if (Handler) {
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mShutdownHandlers.push_front(Handler);
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}
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}
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void Application::GracefullyShutdown() {
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info("please wait while all subsystems are shutting down...");
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std::unique_lock Lock(mShutdownHandlersMutex);
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for (auto& Handler : mShutdownHandlers) {
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Handler();
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}
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}
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std::string Comp(std::string Data) {
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std::array<char, Biggest> C {};
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// obsolete
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C.fill(0);
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z_stream defstream;
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defstream.zalloc = Z_NULL;
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defstream.zfree = Z_NULL;
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defstream.opaque = Z_NULL;
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defstream.avail_in = (uInt)Data.length();
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defstream.next_in = (Bytef*)&Data[0];
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defstream.avail_out = Biggest;
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defstream.next_out = reinterpret_cast<Bytef*>(C.data());
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deflateInit(&defstream, Z_BEST_COMPRESSION);
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deflate(&defstream, Z_SYNC_FLUSH);
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deflate(&defstream, Z_FINISH);
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deflateEnd(&defstream);
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size_t TO = defstream.total_out;
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std::string Ret(TO, 0);
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std::copy_n(C.begin(), TO, Ret.begin());
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return Ret;
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}
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std::string DeComp(std::string Compressed) {
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std::array<char, Biggest> C {};
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// not needed
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C.fill(0);
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z_stream infstream;
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infstream.zalloc = Z_NULL;
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infstream.zfree = Z_NULL;
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infstream.opaque = Z_NULL;
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infstream.avail_in = Biggest;
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infstream.next_in = (Bytef*)(&Compressed[0]);
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infstream.avail_out = Biggest;
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infstream.next_out = (Bytef*)(C.data());
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inflateInit(&infstream);
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inflate(&infstream, Z_SYNC_FLUSH);
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inflate(&infstream, Z_FINISH);
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inflateEnd(&infstream);
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size_t TO = infstream.total_out;
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std::string Ret(TO, 0);
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std::copy_n(C.begin(), TO, Ret.begin());
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return Ret;
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}
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// thread name stuff
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std::map<std::thread::id, std::string> threadNameMap;
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std::string ThreadName() {
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if (Application::Settings.DebugModeEnabled) {
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auto id = std::this_thread::get_id();
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if (threadNameMap.find(id) != threadNameMap.end()) {
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// found
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return threadNameMap.at(id) + " ";
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}
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}
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return "";
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}
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void RegisterThread(const std::string str) {
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threadNameMap[std::this_thread::get_id()] = str;
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}
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