Files
BeamMP-Server/src/Common.cpp
2021-03-30 00:30:24 +02:00

89 lines
2.4 KiB
C++

#include "Common.h"
#include "TConsole.h"
#include <array>
#include <iostream>
#include <map>
#include <thread>
#include <zlib.h>
std::unique_ptr<TConsole> Application::mConsole = std::make_unique<TConsole>();
void Application::RegisterShutdownHandler(const TShutdownHandler& Handler) {
std::unique_lock Lock(mShutdownHandlersMutex);
if (Handler) {
mShutdownHandlers.push_front(Handler);
}
}
void Application::GracefullyShutdown() {
info("please wait while all subsystems are shutting down...");
std::unique_lock Lock(mShutdownHandlersMutex);
for (auto& Handler : mShutdownHandlers) {
Handler();
}
}
std::string Comp(std::string Data) {
std::array<char, Biggest> C {};
// obsolete
C.fill(0);
z_stream defstream;
defstream.zalloc = Z_NULL;
defstream.zfree = Z_NULL;
defstream.opaque = Z_NULL;
defstream.avail_in = (uInt)Data.length();
defstream.next_in = (Bytef*)&Data[0];
defstream.avail_out = Biggest;
defstream.next_out = reinterpret_cast<Bytef*>(C.data());
deflateInit(&defstream, Z_BEST_COMPRESSION);
deflate(&defstream, Z_SYNC_FLUSH);
deflate(&defstream, Z_FINISH);
deflateEnd(&defstream);
size_t TO = defstream.total_out;
std::string Ret(TO, 0);
std::copy_n(C.begin(), TO, Ret.begin());
return Ret;
}
std::string DeComp(std::string Compressed) {
std::array<char, Biggest> C {};
// not needed
C.fill(0);
z_stream infstream;
infstream.zalloc = Z_NULL;
infstream.zfree = Z_NULL;
infstream.opaque = Z_NULL;
infstream.avail_in = Biggest;
infstream.next_in = (Bytef*)(&Compressed[0]);
infstream.avail_out = Biggest;
infstream.next_out = (Bytef*)(C.data());
inflateInit(&infstream);
inflate(&infstream, Z_SYNC_FLUSH);
inflate(&infstream, Z_FINISH);
inflateEnd(&infstream);
size_t TO = infstream.total_out;
std::string Ret(TO, 0);
std::copy_n(C.begin(), TO, Ret.begin());
return Ret;
}
// thread name stuff
std::map<std::thread::id, std::string> threadNameMap;
std::string ThreadName() {
if (Application::Settings.DebugModeEnabled) {
auto id = std::this_thread::get_id();
if (threadNameMap.find(id) != threadNameMap.end()) {
// found
return threadNameMap.at(id) + " ";
}
}
return "";
}
void RegisterThread(const std::string str) {
threadNameMap[std::this_thread::get_id()] = str;
}