#include "TResourceManager.h" #include #include namespace fs = std::filesystem; TResourceManager::TResourceManager() { std::string Path = Application::Settings.Resource + "/Client"; if (!fs::exists(Path)) fs::create_directories(Path); for (const auto& entry : fs::directory_iterator(Path)) { std::string File(entry.path().string()); if (auto pos = File.find(".zip"); pos != std::string::npos) { if (File.length() - pos == 4) { std::replace(File.begin(), File.end(),'\\','/'); mFileList += File + ';'; if(auto i = File.find_last_of('/'); i != std::string::npos){ ++i; File = File.substr(i,pos-i); } mTrimmedList += File + ';'; mFileSizes += std::to_string(size_t(fs::file_size(entry.path()))) + ';'; mMaxModSize += size_t(fs::file_size(entry.path())); mModsLoaded++; } } } if (mModsLoaded) info("Loaded " + std::to_string(mModsLoaded) + " Mods"); }