#pragma once #include "TLuaFile.h" #include #include #include "commandline.h" class TConsole { public: TConsole(); void Write(const std::string& str); void WriteRaw(const std::string& str); void InitializeLuaConsole(TLuaEngine& Engine); private: std::unique_ptr mLuaConsole { nullptr }; Commandline mCommandline; };