#include "VehicleData.h" #include "Common.h" TVehicleData::TVehicleData(int ID, const std::string& Data) : mID(ID) , mData(Data) { debug("vehicle " + std::to_string(mID) + " constructed"); } TVehicleData::~TVehicleData() { debug("vehicle " + std::to_string(mID) + " destroyed"); }