Anonymous275
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a08d29a0ae
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Vehicle ghost fix, player list fix
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2020-11-07 23:29:06 +02:00 |
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Anonymous275
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2021f0b461
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fixed debug output, server exit hang, crashes
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2020-11-07 18:52:03 +02:00 |
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Anonymous275
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e5a0d43024
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fixed windows build
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2020-11-06 16:43:18 +02:00 |
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Lion Kortlepel
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3eb2bd0dfc
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possibly fixed UDPSend error on unix
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2020-11-06 01:58:36 +01:00 |
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Lion Kortlepel
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c5c21c43ad
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Implement various WIN32 fixes
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2020-11-03 12:50:35 +01:00 |
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Lion Kortlepel
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e986df0579
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change __WIN32 to WIN32 (oops)
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2020-11-03 12:01:31 +01:00 |
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Lion Kortlepel
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aa73a9d16a
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Assert nullptrs in VehicleData
we'll nuke this file anyways, but for now lets be safe about ptrs.
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2020-11-03 10:38:44 +01:00 |
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Lion Kortlepel
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b2166402a2
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Print TIDs in every new thread
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2020-11-03 10:22:49 +01:00 |
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Lion Kortlepel
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eead954bf9
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Fix Console on Unix, adapt console behavior to that of a traditional
console, add Assert.h, add clang-format file with modified WebKit style
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2020-11-03 09:01:58 +01:00 |
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Lion Kortlepel
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953131289d
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Fix compiler warnings, explicitly cast by default
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2020-11-01 12:19:19 +01:00 |
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Lion Kortlepel
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8bc35fb82e
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Refactor to work on Linux / Unix, fix some compiler errors.
CMakeLists was also modified to make this work, but its scuffed
and i will hold on to that for a while longer
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2020-11-01 02:00:27 +01:00 |
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Anonymous275
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71a84b4f1b
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Server update 0.63.5
- async lua implementation
- cleaner backend heartbeat
- two way encryption on connect
- async tcp buffer
- disconnect handler
- cleaned UDP implementation
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2020-10-16 17:05:31 +03:00 |
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Anonymous275
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31c96cee94
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V0.6
rewrite
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2020-08-21 20:58:10 +03:00 |
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