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https://github.com/SantaSpeen/BeamMP-Server.git
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possibly fix recurring backend timeout
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@@ -10,7 +10,6 @@
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#include <mutex>
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#include <sstream>
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#include <thread>
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#include <unistd.h>
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#include <unordered_map>
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static RWMutex ThreadNameMapMutex;
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@@ -95,7 +94,7 @@ void DebugPrintTIDInternal(const std::string& func, bool overwrite) {
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#ifdef DEBUG
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std::scoped_lock Guard(LogLock);
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std::stringstream Print;
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Print << "(debug build) Thread '" << std::this_thread::get_id() << "' / '" << gettid() << "' is " << func << "\n";
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Print << "(debug build) Thread '" << std::this_thread::get_id() << "' is " << func << "\n";
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ConsoleOut(Print.str());
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#endif // DEBUG
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}
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