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Possible compiler fix
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@@ -204,6 +204,7 @@ sol::table TLuaEngine::StateThreadData::Lua_GetPlayerIdentifiers(int ID) {
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return sol::nil;
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}
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}
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sol::table TLuaEngine::StateThreadData::Lua_GetPlayers() {
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sol::table Result = mStateView.create_table();
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mEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
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