Change :detach to :exit

@20dka
This commit is contained in:
Lion Kortlepel
2022-03-31 22:18:55 +02:00
parent 450f0a6875
commit 5755ead9be

View File

@@ -475,7 +475,7 @@ void TConsole::RunAsCommand(const std::string& cmd, bool IgnoreNotACommand) {
}
void TConsole::HandleLuaInternalCommand(const std::string& cmd) {
if (cmd == "detach") {
if (cmd == "exit") {
ChangeToRegularConsole();
} else if (cmd == "queued") {
auto QueuedFunctions = LuaAPI::MP::Engine->Debug_GetStateFunctionQueueForState(mStateId);
@@ -517,7 +517,7 @@ void TConsole::HandleLuaInternalCommand(const std::string& cmd) {
All commands must be prefixed with a `:`. Non-prefixed commands are interpreted as Lua.
Commands
:detach detaches (exits) from this Lua console
:exit detaches (exits) from this Lua console
:help displays this help
:events shows a list of currently registered events
:queued shows a list of all pending and queued functions)");