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implement thread names in debug mode
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@@ -32,6 +32,7 @@ TLuaEngine::TLuaEngine(TServer& Server, TNetwork& Network)
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}
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void TLuaEngine::operator()() {
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RegisterThread("LuaEngine");
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info("Lua system online");
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while (!mShutdown) {
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if (!mLuaFiles.empty()) {
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