mirror of
https://github.com/BeamMP/vscode-beammp.git
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Initial commit
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.gitattributes
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.gitattributes
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# Auto detect text files and perform LF normalization
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# Set default behavior to automatically normalize line endings.
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* text=auto
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129
.gitignore
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.gitignore
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# Logs
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logs
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*.log
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npm-debug.log*
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yarn-debug.log*
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yarn-error.log*
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lerna-debug.log*
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.pnpm-debug.log*
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# Diagnostic reports (https://nodejs.org/api/report.html)
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report.[0-9]*.[0-9]*.[0-9]*.[0-9]*.json
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# Runtime data
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pids
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*.pid
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*.seed
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*.pid.lock
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# Directory for instrumented libs generated by jscoverage/JSCover
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lib-cov
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# Coverage directory used by tools like istanbul
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coverage
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*.lcov
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# nyc test coverage
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.nyc_output
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# Grunt intermediate storage (https://gruntjs.com/creating-plugins#storing-task-files)
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.grunt
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# Bower dependency directory (https://bower.io/)
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bower_components
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# node-waf configuration
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.lock-wscript
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# Compiled binary addons (https://nodejs.org/api/addons.html)
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build/Release
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# Dependency directories
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node_modules/
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jspm_packages/
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# Snowpack dependency directory (https://snowpack.dev/)
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web_modules/
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# TypeScript cache
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*.tsbuildinfo
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# Optional npm cache directory
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.npm
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# Optional eslint cache
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.eslintcache
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# Optional stylelint cache
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.stylelintcache
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# Microbundle cache
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.rpt2_cache/
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.rts2_cache_cjs/
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.rts2_cache_es/
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.rts2_cache_umd/
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# Optional REPL history
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.node_repl_history
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# Output of 'npm pack'
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*.tgz
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# Yarn Integrity file
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.yarn-integrity
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# dotenv environment variable files
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.env
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.env.development.local
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.env.test.local
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.env.production.local
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.env.local
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# parcel-bundler cache (https://parceljs.org/)
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.cache
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.parcel-cache
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# Next.js build output
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.next
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out
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# Nuxt.js build / generate output
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.nuxt
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dist
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# Gatsby files
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.cache/
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# Comment in the public line in if your project uses Gatsby and not Next.js
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# https://nextjs.org/blog/next-9-1#public-directory-support
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# public
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# vuepress build output
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.vuepress/dist
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# vuepress v2.x temp and cache directory
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.temp
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.cache
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# Serverless directories
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.serverless/
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# FuseBox cache
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.fusebox/
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# DynamoDB Local files
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.dynamodb/
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# TernJS port file
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.tern-port
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# Stores VSCode versions used for testing VSCode extensions
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.vscode-test
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# yarn v2
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.yarn/cache
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.yarn/unplugged
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.yarn/build-state.yml
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.yarn/install-state.gz
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.pnp.*
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node_modules
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*.vsix
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.vscode/launch.json
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.vscode/launch.json
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// A launch configuration that launches the extension inside a new window
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// Use IntelliSense to learn about possible attributes.
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// Hover to view descriptions of existing attributes.
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// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
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{
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"version": "0.2.0",
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"configurations": [
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{
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"name": "Extension",
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"type": "extensionHost",
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"request": "launch",
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"args": [
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"--extensionDevelopmentPath=${workspaceFolder}"
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]
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}
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]
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}
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.vscodeignore
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.vscodeignore
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.vscode/**
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.vscode-test/**
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.gitignore
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vsc-extension-quickstart.md
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CHANGELOG.md
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CHANGELOG.md
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# Change Log
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All notable changes to the "vscode-beammp" extension will be documented in this file.
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Check [Keep a Changelog](http://keepachangelog.com/) for recommendations on how to structure this file.
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## [Unreleased]
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- Initial release
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README.md
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README.md
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# vscode-beammp
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# vscode-beammp README
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This is the README for your extension "vscode-beammp". After writing up a brief description, we recommend including the following sections.
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## Features
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Describe specific features of your extension including screenshots of your extension in action. Image paths are relative to this README file.
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For example if there is an image subfolder under your extension project workspace:
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\!\[feature X\]\(images/feature-x.png\)
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> Tip: Many popular extensions utilize animations. This is an excellent way to show off your extension! We recommend short, focused animations that are easy to follow.
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## Requirements
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If you have any requirements or dependencies, add a section describing those and how to install and configure them.
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## Extension Settings
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Include if your extension adds any VS Code settings through the `contributes.configuration` extension point.
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For example:
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This extension contributes the following settings:
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* `myExtension.enable`: Enable/disable this extension.
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* `myExtension.thing`: Set to `blah` to do something.
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## Known Issues
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Calling out known issues can help limit users opening duplicate issues against your extension.
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## Release Notes
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Users appreciate release notes as you update your extension.
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### 1.0.0
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Initial release of ...
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### 1.0.1
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Fixed issue #.
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### 1.1.0
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Added features X, Y, and Z.
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---
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## Working with Markdown
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You can author your README using Visual Studio Code. Here are some useful editor keyboard shortcuts:
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* Split the editor (`Cmd+\` on macOS or `Ctrl+\` on Windows and Linux).
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* Toggle preview (`Shift+Cmd+V` on macOS or `Shift+Ctrl+V` on Windows and Linux).
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* Press `Ctrl+Space` (Windows, Linux, macOS) to see a list of Markdown snippets.
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## For more information
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* [Visual Studio Code's Markdown Support](http://code.visualstudio.com/docs/languages/markdown)
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* [Markdown Syntax Reference](https://help.github.com/articles/markdown-basics/)
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**Enjoy!**
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20
package.json
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package.json
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{
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"name": "vscode-beammp",
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"displayName": "vscode-beammp",
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"description": "This extension adds BeamMP specific snippets for writing your lua code based resources and mods.",
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"version": "0.0.1",
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"engines": {
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"vscode": "^1.72.0"
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},
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"categories": [
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"Snippets"
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],
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"contributes": {
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"snippets": [
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{
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"language": "lua",
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"path": "./snippets/snippets.code-snippets"
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}
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]
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}
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}
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snippets/snippets.code-snippets
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snippets/snippets.code-snippets
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{
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// Server Snippets
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"MP.DropPlayer": {
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"prefix": ["DropPlayer"],
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"body": ["MP.DropPlayer($0)"],
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"description": "Drop a player from the server using their player ID."
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}
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}
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src/extension.ts
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src/extension.ts
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// The module 'vscode' contains the VS Code extensibility API
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// Import the module and reference it with the alias vscode in your code below
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import * as vscode from 'vscode';
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// this method is called when your extension is activated
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// your extension is activated the very first time the command is executed
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export function activate(context: vscode.ExtensionContext) {
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}
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tsconfig.json
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tsconfig.json
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{
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"compilerOptions": {
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"module": "commonjs",
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"target": "ES5",
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"outDir": "out",
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"noLib": true,
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"sourceMap": true
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},
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"exclude": [
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"node_modules"
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]
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}
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vsc-extension-quickstart.md
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vsc-extension-quickstart.md
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# Welcome to your VS Code Extension
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## What's in the folder
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* This folder contains all of the files necessary for your extension.
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* `package.json` - this is the manifest file that defines the location of the snippet file and specifies the language of the snippets.
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* `snippets/snippets.code-snippets` - the file containing all snippets.
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## Get up and running straight away
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* Press `F5` to open a new window with your extension loaded.
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* Create a new file with a file name suffix matching your language.
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* Verify that your snippets are proposed on IntelliSense.
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## Make changes
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* You can relaunch the extension from the debug toolbar after making changes to the files listed above.
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* You can also reload (`Ctrl+R` or `Cmd+R` on Mac) the VS Code window with your extension to load your changes.
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## Install your extension
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* To start using your extension with Visual Studio Code copy it into the `<user home>/.vscode/extensions` folder and restart Code.
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* To share your extension with the world, read on https://code.visualstudio.com/docs about publishing an extension.
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