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@@ -39,6 +39,34 @@ dateCreated: 2020-07-02T21:06:26.786Z
- We provide binaries for many Linux distributions here. If there are no binaries for your distribution, you can build it yourself by downloading the source on our GitHub, a tutorial can be found here.
+What are the minimum system requirements to run a BeamMP server?
+
+ - RAM: 50+ MiB usable (not counting OS overhead)
+ - CPU: >1GHz, preferably multicore
+ - OS: Windows, Linux (theoretically any POSIX)
+ - GPU: None
+ - HDD: 10 MiB + Mods/Plugins
+ - Bandwidth: 5-10 Mb/s upload
+
+Players outside my network can not join my self-hosted server
+
+ - If other players, trying to connect to your server, receive an error code 10060, 10061 or 10038 in their BeamMP launcher, then you should check the following steps:
+
+ - Forward port 30814 (or whichever port you set in your ServerConfig.toml), both TCP and UDP protocols.
+ - Allow BeamMP through the Windows Firewall, allow both incoming and outgoing connections. Turning off the firewall will usually NOT work.
+ - Make sure you're not using a VPN (this can cause issues).
+ - Make sure the server is actually running, without any errors or warnings.
+
+
+ - You can check if you have successfully portforwarded using the site 'portchecker.co' whilst the server is running.
+ - Please note, some internet providers do not offer dedicated IPv4 addresses to your connection, so port forwarding may not be possible, despite it being available in the router.
+ - Port forwarding is not possible if you are using a mobile (4G/5G) internet connection.
+
+I can see my self-hosted server in the server-list, but i can not join it myself
+
+ - If the server is running on the same machine as the game, you yourself have to use Direct Connect to join, with the IP 127.0.0.1 and your server's port.
+ - For you to be able to join your own, self-hosted server trough the server-list, your router needs to support NAT-loopback, but this is a function not many home routers support.
+
Miscellaneous
Where can I find the code?