diff --git a/docs/en/game/getting-started.md b/docs/en/game/getting-started.md index 55a9a1ef..c1ba5f53 100644 --- a/docs/en/game/getting-started.md +++ b/docs/en/game/getting-started.md @@ -34,7 +34,9 @@ Make sure you have [`vcpkg` installed](https://learn.microsoft.com/en-us/vcpkg/g - Arch: `sudo pacman -S base-devel` - openSUSE: `zypper in -t pattern devel-basis` -Clone the BeamMP-Launcher to your system trough `git` +Clone the BeamMP-Launcher Repository to your system using `git`, for example: +`git clone https://github.com/BeamMP/BeamMP-Launcher.git` +[Additional information about cloning a GitHub Repo](https://docs.github.com/en/repositories/creating-and-managing-repositories/cloning-a-repository) Checkout the tag that was used for the [latest release](https://github.com/BeamMP/BeamMP-Launcher/releases/latest). For example, if `v2.3.2` is used in the latest release, then do `git checkout v2.3.2` @@ -42,6 +44,8 @@ In the root directory of the project, 1. `cmake -DCMAKE_BUILD_TYPE=Release . -B bin -DCMAKE_TOOLCHAIN_FILE=~/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-linux` 2. `cmake --build bin --parallel --config Release` +> Should you run out of RAM while building, you can ommit the --parallel instruction, it will then use less RAM due to building only on one CPU thread. + Move the finished application out of the `/bin` folder into its own folder and run it from there The native linux BeamMP-Launcher will start and use native linux BeamNG.drive @@ -64,7 +68,7 @@ This can be done for example by creating a symlink --- ## **Known Issues** -- The native linux BeamMP-Launcher currently can only connect to a server once, after disconnecting you need to restart the launcher +- The native linux BeamMP-Launcher currently can only connect to a server once, after disconnecting you need to restart the launcher. You can do that without closing the game inbetween - If you don’t see the “Multiplayer” button. Make sure that the BeamMP mod is present and activated in the “Mod Manager” then try pressing CTRL + L. - VPNs of any type may cause connection issues. - If the Launcher reports any errors, read the [FAQ](https://forum.beammp.com/c/faq/35).