From bf6f3012570de61dd3dda2d5856b812b24f9d034 Mon Sep 17 00:00:00 2001 From: Protogen187 <162638343+Protogen187@users.noreply.github.com> Date: Sun, 15 Mar 2026 20:52:16 +0100 Subject: [PATCH] Update create-a-server.md Implement suggested changes by trebor https://github.com/BeamMP/Docs/pull/275#issuecomment-4036844771 --- docs/en/server/create-a-server.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/docs/en/server/create-a-server.md b/docs/en/server/create-a-server.md index 9296f51b..82a34d6a 100644 --- a/docs/en/server/create-a-server.md +++ b/docs/en/server/create-a-server.md @@ -250,8 +250,8 @@ That's it! Your modded map should now be available to join! #### 5.4 Protecting mods from download (Paid/Private Mods) You can now protect mods! This will allow you to host a server with protected or restricted content without actually redistributing the content. -This is ideal for if you have what is frequently refered to as "Paid Mods" or you are a mod creator and wish to have a limited access to your latest work. -Just run `protectmod ` in the server console to protect a mod. Users that join a server with protected mods will have to obtain the file themselves from another source such as direct from the creator or via platforms like Patreon. Once obtained they need to put it in their launcher's resources folder. +This is ideal for if you have what is frequently referred to as "Paid Mods" or you are a mod creator and wish to have a limited access to your latest work. +Just run `protectmod ` in the server console to protect a mod. Users that join a server with protected mods will need to obtain the file themselves from another source such as direct from the creator or via platforms like Patreon. Once obtained they need to put it in their launcher's resources folder. The launcher will inform the user about this if the file is missing. ### **6. How to join your server**