From aba22cbf7de7d199706405e683d216560fc4297e Mon Sep 17 00:00:00 2001 From: Protogen187 <162638343+Protogen187@users.noreply.github.com> Date: Tue, 11 Mar 2025 08:44:45 +0100 Subject: [PATCH] Update How-to-deactivate-mods.md --- docs/en/FAQ/How-to-deactivate-mods.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/en/FAQ/How-to-deactivate-mods.md b/docs/en/FAQ/How-to-deactivate-mods.md index 7c33bc6e..2640f689 100644 --- a/docs/en/FAQ/How-to-deactivate-mods.md +++ b/docs/en/FAQ/How-to-deactivate-mods.md @@ -1,4 +1,4 @@ -# Why do I need to deactivate my mods? +## Why do I need to deactivate my mods? In BeamMP, the Server you decide to connect to, provides the necessary mods. These get downloaded and activated automatically upon connecting. Having local mods installed and active often leads to BeamMP not functioning properly, even if you have just one additional mod besides BeamMP.