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Update error-codes.md
made clear that 10048 is a Launcher and 10038/1060/10061 is a Server issue. Also linked the Server doc to the Server codes mentioned
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@ -6,8 +6,8 @@ This page contains all the error codes that the launcher may display.
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| Code | Description | Possible solution |
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|-------------------------------------------------------------------------------------|---------------------------------------------------------------------------------------------------------------------------|------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
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| 10048 | Something else is already using this port | Make sure to only have ONE instance of BeamMP running at a time. Try restarting your PC.
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| 10038 / 10060 / 10061 | No Server answered on this specified IP and / or Port | Check Port forwarding firewall rules.
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| 10048 | Something else is already using this port | Make sure to only have ONE instance of the BeamMP-Launcher running at a time. Try restarting your PC.
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| 10038 / 10060 / 10061 | No Server answered on this specified IP and / or Port | Check Port forwarding firewall rules for your [BeamMP-Server](https://docs.beammp.com/server/create-a-server).
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| 10054 | Connection reset by peer | The server you're connecting to has gone offline. |
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| Failed to find the game please launch it. Report this if the issue persists code 3. | The launcher was unable to find the game's info (game directory, profile directory, version ect...) in the registry entry | Run the game at least once so the registry values get created. |
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| Failed to find the game please launch it. Report this if the issue persists code 4. | The launcher was unable to read the game's info (game directory, profile directory, version ect...) in the registry entry | This error is most likely to appear in users with **pirated copies** of the game. If you have bought the game, run it at least once so the registry values get created. |
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