New VitePress and design look + little work on update to work with.

This commit is contained in:
Starystars67
2026-06-16 12:31:19 +01:00
parent 0ed2597186
commit 97a7aaf643
141 changed files with 4356 additions and 539 deletions
+7 -7
View File
@@ -1,4 +1,4 @@
!!! warning "This site is under construction!"
::: warning "This site is under construction!"
This site is being actively worked on.
@@ -205,11 +205,11 @@ HTML is supported and can be used to add images/icons, for example.
Multiple can be displayed at once, displayed sequentially.
!!! bug
::: bug
Providing no buttons prevents the player from escaping the dialog without using the console.
!!! bug
::: bug
The SDF parts of the Minimap UI app remain visible while a ConfirmationDialog is active.
@@ -249,7 +249,7 @@ guihooks.trigger("introPopupClose")
* `noButtons`
* Provides no buttons
!!! warning
::: warning
When using the noButtons flavour on the page, providing no extra JavaScript in the page content to close the popup causes a softlock. Pages are not combined into one popup in this flavour. It is not recommended to use this flavour.
@@ -293,7 +293,7 @@ guihooks.trigger("introPopupClose")
If multiple pages are provided, or the hook is triggered multiple times, then the pages are combined into the same popup. If the hook is triggered while a introPopup is active, or when a different introPopup type has already been triggered, then it is displayed in a separate popup after the existing popup is closed.
!!! bug
::: bug
The background blur has a minimum height, causing popups with short content to have excess blur below its window. Two main workarounds exist:
@@ -338,7 +338,7 @@ guihooks.trigger("introPopupClose")
If multiple pages are provided, or the hook is triggered multiple times, then the pages are combined into the same popup. If the hook is triggered while a introPopup is active, or when a different introPopup type has already been triggered, then it is displayed in a separate popup after the existing popup is closed.
!!! bug
::: bug
The background blur has a minimum height, causing popups with short content to have excess blur below its window. Two main workarounds exist:
@@ -374,7 +374,7 @@ ui_missionInfo.closeDialogue()
Only one Dialogue can be displayed at once. Any existing Dialogue is overridden.
!!! info
::: info
`#!lua ui_missionInfo.closeDialogue()` must be used to close a dialogue.