diff --git a/docs/en/server/create-a-server.md b/docs/en/server/create-a-server.md index b15dd337..4f4747e6 100644 --- a/docs/en/server/create-a-server.md +++ b/docs/en/server/create-a-server.md @@ -170,24 +170,28 @@ They are called “ServerConfig.toml”, “Server.log” and “BeamMP-Server.e Open the `ServerConfig.toml` with a text editor such as `Notepad`. You can do this with [Right Click] → “Open With…” and then selecting a text editor. -You should see something like this: +Here is an example configuration: ```TOML [General] -AuthKey = '' -Debug = false -Description = 'BeamMP Default Description' -Map = '/levels/gridmap_v2/info.json' -MaxCars = 1 -MaxPlayers = 10 -Name = 'BeamMP Server' Port = 30814 -Private = false -ResourceFolder = 'Resources' +AuthKey = "auth-key" +AllowGuests = false +LogChat = false +Debug = false +IP = "::" +Private = true +InformationPacket = true +Name = "Test Server" +Tags = "Freeroam,Modded,Racing,Police" +MaxCars = 2 +MaxPlayers = 10 +Map = "/levels/ks_nord/info.json" +Description = "Total Random Beam MP Server" +ResourceFolder = "Resources" ``` This is your configuration file. It uses a format called TOML. Refer to the [Server Maintenance](server-maintenance.md) section for more info on this file. - For now, we only care about the `AuthKey` field. Between the quotes `''`, you want to paste in your AuthKey you copied in the first step. For our example key, it should then look like this: diff --git a/docs/en/server/port-forwarding.md b/docs/en/server/port-forwarding.md index 27030bab..e7aa943c 100644 --- a/docs/en/server/port-forwarding.md +++ b/docs/en/server/port-forwarding.md @@ -51,7 +51,7 @@ There are 4 major steps in this guide. Use a tool such as CheckBeamMP to test if the rule is working.
- +

@@ -226,7 +226,7 @@ There are a few different ways to test the connection. Our recommend way is to use our tool **CheckBeamMP** as this tests for BeamMP specific issues and protocols. - +