From 832bf7dd7f445334e5cfb31b92ff5cc93b4298d7 Mon Sep 17 00:00:00 2001 From: turrrbina <147263744+turrrbina@users.noreply.github.com> Date: Sun, 12 Apr 2026 14:48:42 +0200 Subject: [PATCH] Revise launcher update instructions in getting-started.md Updated instructions for updating the launcher, including new cmake commands. --- docs/en/game/getting-started.md | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/docs/en/game/getting-started.md b/docs/en/game/getting-started.md index 2823376..ce02e43 100644 --- a/docs/en/game/getting-started.md +++ b/docs/en/game/getting-started.md @@ -141,10 +141,15 @@ Note that this assumes you put the launcher's binary you compiled earlier into ` ### **2d. Updating the Launcher** -If you already build the launcher and want to update it, enter the BeamMP-Launcher folder where the build process happened and run these: +If you already built the launcher and want to update it, enter the BeamMP-Launcher folder where the build process happened and run these: ```bash git fetch --tags git checkout 2.x.x +cmake . -B bin -DCMAKE_TOOLCHAIN_FILE=$VCPKG_ROOT/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-linux +cmake --build bin --parallel +cp bin/BeamMP-Launcher ~/beammp-launcher/ +cd ~/beammp-launcher +./BeamMP-Launcher ```