From 9fef1b7972c62ab2283245d673cee04528c5338c Mon Sep 17 00:00:00 2001 From: Samuel Towers <126475948+MrGeorgey@users.noreply.github.com> Date: Sun, 20 Apr 2025 12:08:22 +0000 Subject: [PATCH 1/3] clarify data return value in onVehicleSpawn,Edited,Reset --- docs/en/scripting/server/latest-server-reference.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/docs/en/scripting/server/latest-server-reference.md b/docs/en/scripting/server/latest-server-reference.md index c007481b..44f41d8d 100644 --- a/docs/en/scripting/server/latest-server-reference.md +++ b/docs/en/scripting/server/latest-server-reference.md @@ -1171,14 +1171,14 @@ Triggered when a player sends a chat message. When cancelled, it will not show t Arguments: `player_id: number`, `vehicle_id: number`, `data: string` Cancellable: YES -Triggered when a player spawns a new vehicle. The `data` argument contains the car's config as json. When cancelled, the car is not spawned. +Triggered when a player spawns a new vehicle. The `data` argument contains the car's configuration and positional/rotational data for the vehicle as a json string. ##### `onVehicleEdited` Arguments: `player_id: number`, `vehicle_id: number`, `data: string` Cancellable: YES -Triggered when a player edits their vehicle and applies the edit. The `data` argument contains the car's change config as json. When cancelled, the edit is not applied. +Triggered when a player edits their vehicle and applies the edit. The `data` argument contains the car's updated configuration as a json string but does **not** include positional or rotational data. ##### `onVehicleDeleted` @@ -1192,7 +1192,7 @@ Triggered when a player deletes their vehicle. Arguments: `player_id: number`, `vehicle_id: number`, `data: string` Cancellable: NO -Triggered when a player resets their vehicle. `data` is the car's data as json. +Triggered when a player resets their vehicle. `data` is the car's updated position and rotation however does **not** include the vehicles configuration. ##### `onFileChanged` From 099548fdad4c80f9bb15b8a8ddd3333141f7930f Mon Sep 17 00:00:00 2001 From: O1LER <44237025+O1LER@users.noreply.github.com> Date: Wed, 4 Jun 2025 17:37:16 +0200 Subject: [PATCH 2/3] Update docs/en/scripting/server/latest-server-reference.md --- docs/en/scripting/server/latest-server-reference.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/en/scripting/server/latest-server-reference.md b/docs/en/scripting/server/latest-server-reference.md index 44f41d8d..4376571c 100644 --- a/docs/en/scripting/server/latest-server-reference.md +++ b/docs/en/scripting/server/latest-server-reference.md @@ -1178,7 +1178,7 @@ Triggered when a player spawns a new vehicle. The `data` argument contains the c Arguments: `player_id: number`, `vehicle_id: number`, `data: string` Cancellable: YES -Triggered when a player edits their vehicle and applies the edit. The `data` argument contains the car's updated configuration as a json string but does **not** include positional or rotational data. +Triggered when a player edits their vehicle and applies the edit. The `data` argument contains the car's updated configuration as a json string but does **not** include positional or rotational data. You can use [MP.GetPositionRaw](#mpgetpositionrawpid-number-vid-number-tablestring) to get positional and rotational data. ##### `onVehicleDeleted` From f7b2b0ade62cbb2b675dc08c5b65982b8dfbb47c Mon Sep 17 00:00:00 2001 From: O1LER <44237025+O1LER@users.noreply.github.com> Date: Wed, 4 Jun 2025 17:37:23 +0200 Subject: [PATCH 3/3] Update docs/en/scripting/server/latest-server-reference.md --- docs/en/scripting/server/latest-server-reference.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/en/scripting/server/latest-server-reference.md b/docs/en/scripting/server/latest-server-reference.md index 4376571c..33e6c1f1 100644 --- a/docs/en/scripting/server/latest-server-reference.md +++ b/docs/en/scripting/server/latest-server-reference.md @@ -1192,7 +1192,7 @@ Triggered when a player deletes their vehicle. Arguments: `player_id: number`, `vehicle_id: number`, `data: string` Cancellable: NO -Triggered when a player resets their vehicle. `data` is the car's updated position and rotation however does **not** include the vehicles configuration. +Triggered when a player resets their vehicle. `data` is the car's updated position and rotation however does **not** include the vehicles configuration. You can use [MP.GetPlayerVehicles](#mpgetplayervehiclesplayer_id-number-table) to get the vehicles configuration. ##### `onFileChanged`