From bff73469c26d87a5bb21ca5fc3ba27689a955efd Mon Sep 17 00:00:00 2001 From: Protogen187 <162638343+Protogen187@users.noreply.github.com> Date: Wed, 21 May 2025 21:47:19 +0200 Subject: [PATCH 1/2] Update port-forwarding.md Replaced Probablyup with CheckBeamMP HTML --- docs/en/server/port-forwarding.md | 20 +++++++------------- 1 file changed, 7 insertions(+), 13 deletions(-) diff --git a/docs/en/server/port-forwarding.md b/docs/en/server/port-forwarding.md index f2656c87..2eea3d39 100644 --- a/docs/en/server/port-forwarding.md +++ b/docs/en/server/port-forwarding.md @@ -221,27 +221,21 @@ Most routers have a 'save' button, and some routers require a restart or reboot There are a few different ways to test the connection. -Our recommend way is to use a tool called [Probably Up](https://probablyup.net/api) as this tests for BeamMP specific issues and protocols. +Our recommend way is to use a tool called **CheckBeamMP** as this tests for BeamMP specific issues and protocols. This can be done by getting your public IPv4 Address, this once again can be done in a few different ways. The main way is to use a website called [whatsmyip.org](https://whatsmyip.org/). This is a simple website which displays your public IP Address. You should be looking for an IP address with the formatting: xxx.xxx.xxx.xxx -
- ![](../../assets/content/probably-up.png) -
+Visit the following Link and replace "IP" with your actual IPv4 address, and the "Port" with your servers port. Be sure to leave no spaces. +https://check.beammp.com/api/v2/beammp/ip/port -Once you have entered in the information required, click on Run test and it should put out something like this: - -
- ![](../../assets/content/probably-up-sucessful.png) -
- -!!! success "Success! Server is reachable via TCP and UDP" +!!! success "status:ok" If you get the output above you can now join your server! There are 2 ways to join, either directly with the details you entered into Probably UP, or, if your server is set to 'public', through the server-list. Since you are hosting a server on-premise, use 127.0.0.1 (localhost) if the Server is running on the same PC as you play, or the LAN IPv4 of the local machine that is running the server. -!!! failure "The connection timed out or got refused" +!!! failure "status:error" - Your ISP could be using CGNAT (Carrier Grade Network Address Translation). For more details, please check [How to check for CGNAT?](../FAQ/How-to-check-for-CGNAT.md) + If the connection fails entirely, your ISP could be using CGNAT (Carrier Grade Network Address Translation). For more details, please check [How to check for CGNAT?](../FAQ/How-to-check-for-CGNAT.md) , or open a Server Support ticket on our [Discord server](https://discord.gg/beammp) in the `#support` channel and one of our staff will get to your ticket! + Should you only see TCP working and UDP failing, check Firewall and Port forwarding rules again. From bb3d38b51a0cf39cb7f8ba89bdd0883042aea8ef Mon Sep 17 00:00:00 2001 From: Protogen187 <162638343+Protogen187@users.noreply.github.com> Date: Wed, 21 May 2025 22:10:06 +0200 Subject: [PATCH 2/2] Update port-forwarding.md Adopt "advanced setup/settings" and "NAT" under possible Port forwarding options on routers --- docs/en/server/port-forwarding.md | 3 +++ 1 file changed, 3 insertions(+) diff --git a/docs/en/server/port-forwarding.md b/docs/en/server/port-forwarding.md index 2eea3d39..8dc6e368 100644 --- a/docs/en/server/port-forwarding.md +++ b/docs/en/server/port-forwarding.md @@ -198,6 +198,9 @@ Find the port forwarding section in your router web interface. Navigate around i - Port Range Forwarding - Virtual Servers - Apps & Gaming +- Advanced Setup/Settings +- NAT + #### 3.2. Enter in the details Once you find your router's port forwarding section, you are ready to enter the necessary information.