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Added Fuel Leak
When the random setting goes off to explode/set fire to the vehicle, it will also set the Fuel Leak Rate to .15 Liters/second.
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@ -26,6 +26,7 @@ local function addFuel()
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if math.random() < 0.002 then
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beamstate.breakAllBreakgroups()
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fire.explodeVehicle()
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energyStorage.getStorages().mainTank.currentLeakRate = .15
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ui_message("Turn off your engine!", 5, "fuelStationsBoom")
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end
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end
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