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15 lines
256 B
C++
15 lines
256 B
C++
#pragma once
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#include "TLuaEngine.h"
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#include <tuple>
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namespace LuaAPI {
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void Print(sol::variadic_args);
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namespace MP {
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static inline TLuaEngine* Engine { nullptr };
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std::string GetOSName();
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std::tuple<int, int, int> GetServerVersion();
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}
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}
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