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BeamMP/BeamMP-Server
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mirror of https://github.com/BeamMP/BeamMP-Server.git synced 2026-10-19 06:54:21 +00:00
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eaa6b5322f6aa77f2f95d410f2fec6954e293186
BeamMP-Server/src
T
History
Lion Kortlepel eaa6b5322f dont SIGPIPE on broken pipe send()
2021-03-30 15:04:53 +02:00
..
Client.cpp
Fixed setting vehicle data
2021-03-19 19:56:02 +02:00
Common.cpp
implement thread names in debug mode
2021-03-30 00:30:24 +02:00
Compat.cpp
begin rewrite: add lionkor/commandline
2021-03-18 23:44:14 +02:00
Http.cpp
Debug build fix
2021-03-18 23:44:14 +02:00
main.cpp
fully switch to new backend urls
2021-03-30 01:02:53 +02:00
SocketIO.cpp
Application: Move some string literal URLs to functions
2021-03-18 23:30:52 +01:00
TConfig.cpp
add lua engine, lua file, server, client, vehicle data, other stuff
2021-03-18 23:44:14 +02:00
TConsole.cpp
revert changes, they didn't fix it
2021-03-30 14:32:56 +02:00
THeartbeatThread.cpp
fully switch to new backend urls
2021-03-30 01:02:53 +02:00
TLuaEngine.cpp
implement thread names in debug mode
2021-03-30 00:30:24 +02:00
TLuaFile.cpp
implement thread names in debug mode
2021-03-30 00:30:24 +02:00
TNetwork.cpp
dont SIGPIPE on broken pipe send()
2021-03-30 15:04:53 +02:00
TPPSMonitor.cpp
add debug print on timeout kick
2021-03-30 14:58:19 +02:00
TResourceManager.cpp
x86 support
2021-03-18 23:44:14 +02:00
TServer.cpp
implement thread names in debug mode
2021-03-30 00:30:24 +02:00
VehicleData.cpp
Use of std::move and added DEBUG ifdef
2021-03-18 23:44:14 +02:00
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