2021-09-16 12:21:11 +02:00

15 lines
249 B
C++

#pragma once
#include "TLuaEngine.h"
#include <tuple>
namespace LuaAPI {
void Print(sol::variadic_args);
namespace MP {
static inline TLuaEngine* Engine { nullptr };
void GetOSName();
std::tuple<int, int, int> GetServerVersion();
}
}