mirror of
https://github.com/BeamMP/BeamMP-Server.git
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40 lines
1.4 KiB
C++
40 lines
1.4 KiB
C++
// BeamMP, the BeamNG.drive multiplayer mod.
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// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
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//
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// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published
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// by the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#pragma once
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#include "Common.h"
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class TResourceManager {
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public:
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TResourceManager();
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[[nodiscard]] size_t MaxModSize() const { return mMaxModSize; }
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[[nodiscard]] std::string FileList() const { return mFileList; }
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[[nodiscard]] std::string TrimmedList() const { return mTrimmedList; }
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[[nodiscard]] std::string FileSizes() const { return mFileSizes; }
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[[nodiscard]] int ModsLoaded() const { return mModsLoaded; }
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private:
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size_t mMaxModSize = 0;
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std::string mFileSizes;
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std::string mFileList;
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std::string mTrimmedList;
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int mModsLoaded = 0;
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};
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